Small bump in the road

- Update assets and references for new project
- Revert DFU image and CLI motd
- Remove NSFW text and flag
- Remove credits animation (will be replaced with a setting menu soon)
- New EvilPortal example HTML and better error message
- Initial standalone naming for asset packs and mainmenu apps
- File migration fixes/improvements
- Remove hotfix workflow
This commit is contained in:
Willy-JL
2024-02-28 01:22:45 +00:00
parent fed49ad256
commit b7220237de
167 changed files with 1795 additions and 2096 deletions

View File

@@ -13,14 +13,13 @@
#include "animation_storage.h"
#include "animation_manager.h"
#include <xtreme/xtreme.h>
#include <momentum/momentum.h>
#define TAG "AnimationManager"
#define HARDCODED_ANIMATION_NAME "L1_AnimationError_128x64"
#define NO_SD_ANIMATION_NAME "L1_NoSd_128x49"
#define BAD_BATTERY_ANIMATION_NAME "L1_BadBattery_128x47"
#define CREDITS_ANIMATION_NAME "Credits_128x64"
#define NO_DB_ANIMATION_NAME "L0_NoDb_128x51"
#define BAD_SD_ANIMATION_NAME "L0_SdBad_128x51"
@@ -148,7 +147,7 @@ void animation_manager_check_blocking_process(AnimationManager* animation_manage
const StorageAnimationManifestInfo* manifest_info =
animation_storage_get_meta(animation_manager->current_animation);
bool valid = animation_manager_is_valid_idle_animation(
manifest_info, &stats, xtreme_settings.unlock_anims);
manifest_info, &stats, momentum_settings.unlock_anims);
if(!valid) {
animation_manager_start_new_idle(animation_manager);
@@ -203,8 +202,8 @@ static void animation_manager_start_new_idle(AnimationManager* animation_manager
const BubbleAnimation* bubble_animation =
animation_storage_get_bubble_animation(animation_manager->current_animation);
animation_manager->state = AnimationManagerStateIdle;
int32_t duration = (xtreme_settings.cycle_anims == 0) ? (bubble_animation->duration) :
(xtreme_settings.cycle_anims);
int32_t duration = (momentum_settings.cycle_anims == 0) ? (bubble_animation->duration) :
(momentum_settings.cycle_anims);
furi_timer_start(
animation_manager->idle_animation_timer, (duration > 0) ? (duration * 1000) : 0);
}
@@ -389,8 +388,7 @@ static StorageAnimation*
uint32_t whole_weight = 0;
// Filter valid animations
bool skip_credits = !xtreme_settings.credits_anim && xtreme_settings.asset_pack[0] == '\0';
bool unlock = xtreme_settings.unlock_anims;
bool unlock = momentum_settings.unlock_anims;
StorageAnimationList_it_t it;
for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
@@ -401,9 +399,6 @@ static StorageAnimation*
if(strcmp(manifest_info->name, HARDCODED_ANIMATION_NAME) == 0) {
// Dont pick error anim randomly
valid = false;
} else if(skip_credits && strcmp(manifest_info->name, CREDITS_ANIMATION_NAME) == 0) {
// Dont pick credits anim if disabled
valid = false;
}
if(valid) {
@@ -546,7 +541,7 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
const StorageAnimationManifestInfo* manifest_info =
animation_storage_get_meta(restore_animation);
bool valid = animation_manager_is_valid_idle_animation(
manifest_info, &stats, xtreme_settings.unlock_anims);
manifest_info, &stats, momentum_settings.unlock_anims);
// Restore only if anim is valid and not the error anim
if(valid && strcmp(manifest_info->name, HARDCODED_ANIMATION_NAME) != 0) {
animation_manager_replace_current_animation(
@@ -561,9 +556,9 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
const BubbleAnimation* bubble_animation =
animation_storage_get_bubble_animation(
animation_manager->current_animation);
int32_t duration = (xtreme_settings.cycle_anims == 0) ?
int32_t duration = (momentum_settings.cycle_anims == 0) ?
(bubble_animation->duration) :
(xtreme_settings.cycle_anims);
(momentum_settings.cycle_anims);
furi_timer_start(
animation_manager->idle_animation_timer,
(duration > 0) ? (duration * 1000) : 0);

View File

@@ -11,10 +11,10 @@
#include "animation_storage_i.h"
#include <assets_dolphin_internal.h>
#include <assets_dolphin_blocking.h>
#include <xtreme/xtreme.h>
#include <momentum/momentum.h>
#define ANIMATION_META_FILE "meta.txt"
#define TAG "AnimationStorage"
char ANIMATION_DIR[23 /*"/ext/asset_packs//Anims"*/ + XTREME_ASSETS_PACK_NAME_LEN + 1];
char ANIMATION_DIR[23 /* /ext/asset_packs//Anims */ + ASSET_PACKS_NAME_LEN + 1];
char ANIMATION_MANIFEST_FILE[sizeof(ANIMATION_DIR) + 13 /*"/manifest.txt"*/];
static void animation_storage_free_bubbles(BubbleAnimation* animation);
@@ -25,10 +25,10 @@ static BubbleAnimation* animation_storage_load_animation(const char* name);
void animation_handler_select_manifest() {
FuriString* anim_dir = furi_string_alloc();
FuriString* manifest = furi_string_alloc();
bool use_asset_pack = xtreme_settings.asset_pack[0] != '\0';
bool use_asset_pack = momentum_settings.asset_pack[0] != '\0';
if(use_asset_pack) {
furi_string_printf(
anim_dir, "%s/%s/Anims", XTREME_ASSETS_PATH, xtreme_settings.asset_pack);
anim_dir, "%s/%s/Anims", ASSET_PACKS_PATH, momentum_settings.asset_pack);
furi_string_printf(manifest, "%s/manifest.txt", furi_string_get_cstr(anim_dir));
Storage* storage = furi_record_open(RECORD_STORAGE);
if(storage_common_stat(storage, furi_string_get_cstr(manifest), NULL) == FSE_OK) {
@@ -513,7 +513,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
if(!flipper_format_read_uint32(ff, "Active cycles", &u32value, 1)) break; //-V779
animation->active_cycles = u32value;
if(!flipper_format_read_uint32(ff, "Frame rate", &u32value, 1)) break;
uint32_t anim_speed = xtreme_settings.anim_speed;
uint32_t anim_speed = momentum_settings.anim_speed;
u32value = (u32value * anim_speed) / 100;
FURI_CONST_ASSIGN(animation->icon_animation.frame_rate, u32value < 1 ? 1 : u32value);
if(!flipper_format_read_uint32(ff, "Duration", &u32value, 1)) break;