Small bump in the road

- Update assets and references for new project
- Revert DFU image and CLI motd
- Remove NSFW text and flag
- Remove credits animation (will be replaced with a setting menu soon)
- New EvilPortal example HTML and better error message
- Initial standalone naming for asset packs and mainmenu apps
- File migration fixes/improvements
- Remove hotfix workflow
This commit is contained in:
Willy-JL
2024-02-28 01:22:45 +00:00
parent fed49ad256
commit b7220237de
167 changed files with 1795 additions and 2096 deletions

View File

@@ -11,10 +11,10 @@
#include "animation_storage_i.h"
#include <assets_dolphin_internal.h>
#include <assets_dolphin_blocking.h>
#include <xtreme/xtreme.h>
#include <momentum/momentum.h>
#define ANIMATION_META_FILE "meta.txt"
#define TAG "AnimationStorage"
char ANIMATION_DIR[23 /*"/ext/asset_packs//Anims"*/ + XTREME_ASSETS_PACK_NAME_LEN + 1];
char ANIMATION_DIR[23 /* /ext/asset_packs//Anims */ + ASSET_PACKS_NAME_LEN + 1];
char ANIMATION_MANIFEST_FILE[sizeof(ANIMATION_DIR) + 13 /*"/manifest.txt"*/];
static void animation_storage_free_bubbles(BubbleAnimation* animation);
@@ -25,10 +25,10 @@ static BubbleAnimation* animation_storage_load_animation(const char* name);
void animation_handler_select_manifest() {
FuriString* anim_dir = furi_string_alloc();
FuriString* manifest = furi_string_alloc();
bool use_asset_pack = xtreme_settings.asset_pack[0] != '\0';
bool use_asset_pack = momentum_settings.asset_pack[0] != '\0';
if(use_asset_pack) {
furi_string_printf(
anim_dir, "%s/%s/Anims", XTREME_ASSETS_PATH, xtreme_settings.asset_pack);
anim_dir, "%s/%s/Anims", ASSET_PACKS_PATH, momentum_settings.asset_pack);
furi_string_printf(manifest, "%s/manifest.txt", furi_string_get_cstr(anim_dir));
Storage* storage = furi_record_open(RECORD_STORAGE);
if(storage_common_stat(storage, furi_string_get_cstr(manifest), NULL) == FSE_OK) {
@@ -513,7 +513,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
if(!flipper_format_read_uint32(ff, "Active cycles", &u32value, 1)) break; //-V779
animation->active_cycles = u32value;
if(!flipper_format_read_uint32(ff, "Frame rate", &u32value, 1)) break;
uint32_t anim_speed = xtreme_settings.anim_speed;
uint32_t anim_speed = momentum_settings.anim_speed;
u32value = (u32value * anim_speed) / 100;
FURI_CONST_ASSIGN(animation->icon_animation.frame_rate, u32value < 1 ? 1 : u32value);
if(!flipper_format_read_uint32(ff, "Duration", &u32value, 1)) break;