Small bump in the road

- Update assets and references for new project
- Revert DFU image and CLI motd
- Remove NSFW text and flag
- Remove credits animation (will be replaced with a setting menu soon)
- New EvilPortal example HTML and better error message
- Initial standalone naming for asset packs and mainmenu apps
- File migration fixes/improvements
- Remove hotfix workflow
This commit is contained in:
Willy-JL
2024-02-28 01:22:45 +00:00
parent fed49ad256
commit b7220237de
167 changed files with 1795 additions and 2096 deletions

View File

@@ -6,7 +6,7 @@
#include <gui/gui.h>
#include <furi_hal_version.h>
#include "dolphin/dolphin.h"
#include <xtreme/xtreme.h>
#include <momentum/momentum.h>
#include "math.h"
typedef struct {
@@ -38,28 +38,15 @@ static void render_callback(Canvas* canvas, void* _ctx) {
const char* mood_str = NULL;
const Icon* portrait = NULL;
if(xtreme_assets.is_nsfw) {
if(stats->butthurt <= 4) {
portrait = &I_passport_happy_46x49;
mood_str = "Status: Wet";
} else if(stats->butthurt <= 9) {
portrait = &I_passport_okay_46x49;
mood_str = "Status: Horny";
} else {
portrait = &I_passport_bad_46x49;
mood_str = "Status: Desperate";
}
if(stats->butthurt <= 4) {
portrait = &I_passport_happy_46x49;
mood_str = "Mood: Happy";
} else if(stats->butthurt <= 9) {
portrait = &I_passport_okay_46x49;
mood_str = "Mood: Okay";
} else {
if(stats->butthurt <= 4) {
portrait = &I_passport_happy_46x49;
mood_str = "Mood: Happy";
} else if(stats->butthurt <= 9) {
portrait = &I_passport_okay_46x49;
mood_str = "Mood: Okay";
} else {
portrait = &I_passport_bad_46x49;
mood_str = "Mood: Angry";
}
portrait = &I_passport_bad_46x49;
mood_str = "Mood: Angry";
}
uint32_t xp_progress = 0;
uint32_t xp_need = dolphin_state_xp_to_levelup(stats->icounter);