added multiconverter / removed hid analyzer

hid analyzer won't needed anymore because of new lfrfid system adds support for multiple hid protocols
This commit is contained in:
MX
2022-08-23 19:14:30 +03:00
parent 56907f0c9f
commit baffcc5cf4
42 changed files with 1175 additions and 1566 deletions

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App(
appid="multi_converter",
name="Multi Converter",
apptype=FlipperAppType.PLUGIN,
entry_point="multi_converter_app",
cdefines=["APP_DEC_HEX_CONVERTER"],
requires=["gui"],
stack_size=1 * 1024,
order=19,
)

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#include <furi.h>
#include <gui/gui.h>
#include <input/input.h>
#include <stdlib.h>
#include "multi_converter_definitions.h"
#include "multi_converter_mode_display.h"
#include "multi_converter_mode_select.h"
static void multi_converter_render_callback(Canvas* const canvas, void* ctx) {
const MultiConverterState* multi_converter_state = acquire_mutex((ValueMutex*)ctx, 25);
if(multi_converter_state == NULL) {
return;
}
if (multi_converter_state->mode == ModeDisplay) {
multi_converter_mode_display_draw(canvas, multi_converter_state);
} else {
multi_converter_mode_select_draw(canvas, multi_converter_state);
}
release_mutex((ValueMutex*)ctx, multi_converter_state);
}
static void multi_converter_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
MultiConverterEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void multi_converter_init(MultiConverterState* const multi_converter_state) {
// initial default values
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS] = '\0';
multi_converter_state->buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS] = '\0'; // null terminators
multi_converter_state->unit_type_orig = UnitTypeDec;
multi_converter_state->unit_type_dest = UnitTypeHex;
multi_converter_state->keyboard_lock = 0;
// init the display view
multi_converter_mode_display_reset(multi_converter_state);
// init the select view
multi_converter_mode_select_reset(multi_converter_state);
// set ModeDisplay as the current mode
multi_converter_state->mode = ModeDisplay;
}
// main entry point
int32_t multi_converter_app(void* p) {
UNUSED(p);
// get event queue
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(MultiConverterEvent));
// allocate state
MultiConverterState* multi_converter_state = malloc(sizeof(MultiConverterState));
// set mutex for plugin state (different threads can access it)
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, multi_converter_state, sizeof(multi_converter_state))) {
FURI_LOG_E("MultiConverter", "cannot create mutex\r\n");
free(multi_converter_state);
return 255;
}
// register callbacks for drawing and input processing
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, multi_converter_render_callback, &state_mutex);
view_port_input_callback_set(view_port, multi_converter_input_callback, event_queue);
// open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
multi_converter_init(multi_converter_state);
// main loop
MultiConverterEvent event;
for (bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
MultiConverterState* multi_converter_state = (MultiConverterState*)acquire_mutex_block(&state_mutex);
if (event_status == FuriStatusOk) {
// press events
if (event.type == EventTypeKey && !multi_converter_state->keyboard_lock) {
if (multi_converter_state->mode == ModeDisplay) {
if (event.input.key == InputKeyBack) {
if (event.input.type == InputTypePress) processing = false;
} else if (event.input.key == InputKeyOk) { // the "ok" press can be short or long
MultiConverterModeTrigger t = None;
if (event.input.type == InputTypeLong) t = multi_converter_mode_display_ok(1, multi_converter_state);
else if (event.input.type == InputTypeShort) t = multi_converter_mode_display_ok(0, multi_converter_state);
if (t == Reset) {
multi_converter_mode_select_reset(multi_converter_state);
multi_converter_state->mode = ModeSelector;
}
} else {
if (event.input.type == InputTypePress) multi_converter_mode_display_navigation(event.input.key, multi_converter_state);
}
} else { // ModeSelect
if (event.input.type == InputTypePress) {
switch (event.input.key) {
default:
break;
case InputKeyBack:
case InputKeyOk: {
MultiConverterModeTrigger t = multi_converter_mode_select_exit(event.input.key == InputKeyOk ? 1 : 0, multi_converter_state);
if (t == Reset) {
multi_converter_mode_display_reset(multi_converter_state);
} else if (t == Convert) {
multi_converter_mode_display_convert(multi_converter_state);
}
multi_converter_state->keyboard_lock = 1;
multi_converter_state->mode = ModeDisplay;
break;
}
case InputKeyLeft:
case InputKeyRight:
multi_converter_mode_select_switch(multi_converter_state);
break;
case InputKeyUp:
multi_converter_mode_select_change_unit(-1, multi_converter_state);
break;
case InputKeyDown:
multi_converter_mode_select_change_unit(1, multi_converter_state);
break;
}
}
}
} else if (multi_converter_state->keyboard_lock) {
multi_converter_state->keyboard_lock = 0;
}
} else {
// event timeout
}
view_port_update(view_port);
release_mutex(&state_mutex, multi_converter_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
free(multi_converter_state);
return 0;
}

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#pragma once
#define MULTI_CONVERTER_NUMBER_DIGITS 9
typedef enum {
EventTypeKey,
} EventType;
typedef struct {
InputEvent input;
EventType type;
} MultiConverterEvent;
typedef enum {
ModeDisplay,
ModeSelector,
} MultiConverterMode;
typedef enum {
None,
Reset,
Convert,
} MultiConverterModeTrigger;
// new units goes here, used as index to the main multi_converter_available_units array (multi_converter_units.h)
typedef enum {
UnitTypeDec,
UnitTypeHex,
UnitTypeBin,
UnitTypeCelsius,
UnitTypeFahernheit,
UnitTypeKelvin,
UnitTypeKilometers,
UnitTypeMeters,
UnitTypeCentimeters,
UnitTypeMiles,
UnitTypeFeet,
UnitTypeInches,
UnitTypeDegree,
UnitTypeRadian,
} MultiConverterUnitType;
typedef struct {
MultiConverterUnitType selected_unit_type_orig;
MultiConverterUnitType selected_unit_type_dest;
uint8_t select_orig;
} MultiConverterModeSelect;
typedef struct {
uint8_t cursor; // cursor position when typing
int8_t key; // hover key
uint8_t comma; // comma already added? (only one comma allowed)
uint8_t negative; // is negative?
} MultiConverterModeDisplay;
typedef struct MultiConverterUnit MultiConverterUnit;
typedef struct MultiConverterState MultiConverterState;
struct MultiConverterUnit {
uint8_t allow_comma;
uint8_t allow_negative;
uint8_t max_number_keys;
char mini_name[4];
char name[12];
void (*convert_function)(MultiConverterState * const);
uint8_t (*allowed_function)(MultiConverterUnitType);
};
struct MultiConverterState {
char buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS + 1];
char buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS + 1];
MultiConverterUnitType unit_type_orig;
MultiConverterUnitType unit_type_dest;
MultiConverterMode mode;
MultiConverterModeDisplay display;
MultiConverterModeSelect select;
uint8_t keyboard_lock; // used to create a small lock when switching from SELECT to DISPLAY modes
// (debouncing, basically; otherwise it switch modes twice 'cause it's too fast!)
};

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#include "multi_converter_mode_display.h"
#define MULTI_CONVERTER_DISPLAY_KEYS 18 // [0] to [F] + [BACK] + [SELECT]
#define MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE 0 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_COMMA 1 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_DEL 16
#define MULTI_CONVERTER_DISPLAY_KEY_SELECT 17
#define MULTI_CONVERTER_DISPLAY_CHAR_COMMA '.'
#define MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE '-'
#define MULTI_CONVERTER_DISPLAY_CHAR_DEL '<'
#define MULTI_CONVERTER_DISPLAY_CHAR_SELECT '#'
#define MULTI_CONVERTER_DISPLAY_CHAR_BLANK ' '
#define MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN 3
#define MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT 8
void multi_converter_mode_display_convert(MultiConverterState* const multi_converter_state) {
// 1.- if origin == destination (in theory user won't be allowed to choose the same options, but it's kinda "valid"...)
// just copy buffer_orig to buffer_dest and that's it
if (multi_converter_state->unit_type_orig == multi_converter_state->unit_type_dest) {
memcpy(multi_converter_state->buffer_dest, multi_converter_state->buffer_orig, MULTI_CONVERTER_NUMBER_DIGITS);
return;
}
// 2.- origin_buffer has not null functions
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).convert_function == NULL || multi_converter_get_unit(multi_converter_state->unit_type_orig).allowed_function == NULL) return;
// 3.- valid destination type (using allowed_destinations function)
if (!multi_converter_get_unit(multi_converter_state->unit_type_orig).allowed_function(multi_converter_state->unit_type_dest)) return;
multi_converter_get_unit(multi_converter_state->unit_type_orig).convert_function(multi_converter_state);
}
void multi_converter_mode_display_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state) {
canvas_set_color(canvas, ColorBlack);
// ORIGIN
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, multi_converter_get_unit(multi_converter_state->unit_type_orig).mini_name);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10, multi_converter_state->buffer_orig);
// DESTINATION
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10 + 12, multi_converter_get_unit(multi_converter_state->unit_type_dest).mini_name);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10 + 12, multi_converter_state->buffer_dest);
// SEPARATOR_LINE
canvas_draw_line(canvas, 2, 25, 128 - 3, 25);
// KEYBOARD
uint8_t _x = 5;
uint8_t _y = 25 + 15; // line + 10
for (int i = 0; i < MULTI_CONVERTER_DISPLAY_KEYS; i++) {
char g;
if (i < 10) g = (i + '0');
else if (i < 16) g = ((i - 10) + 'A');
else if (i == MULTI_CONVERTER_DISPLAY_KEY_DEL) g = MULTI_CONVERTER_DISPLAY_CHAR_DEL;
else g = MULTI_CONVERTER_DISPLAY_CHAR_SELECT;
uint8_t g_w = canvas_glyph_width(canvas, g);
if (i < 16 && i > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) {
// some units won't use the full [0] - [F] keyboard, in those situations just hide the char
// (won't be selectable anyway, so no worries here; this is just about drawing stuff)
g = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
// currently hover key is highlighted
if ((multi_converter_state->display).key == i) {
canvas_draw_box(canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2
);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_draw_frame(canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2
);
}
// draw key
canvas_draw_glyph(canvas, _x, _y, g);
// certain keys have long_press features, draw whatever they're using there too
if (i == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
canvas_draw_box(canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 4,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
4,
2
);
} else if (i == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
canvas_draw_box(canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 2,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
2,
2
);
}
// back to black
canvas_set_color(canvas, ColorBlack);
if (i < 8) {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 2;
} else if (i == 8) {
_y += (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2) + 3;
_x = 8; // some padding at the beginning on second line
} else {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 1;
}
}
}
void multi_converter_mode_display_navigation(InputKey key, MultiConverterState* const multi_converter_state) {
// first move to keyboard position, then check if the ORIGIN allows that specific key, if not jump to the "closest one"
switch (key) {
default:
break;
case InputKeyUp:
case InputKeyDown:
if ((multi_converter_state->display).key >= 9) (multi_converter_state->display).key -= 9;
else (multi_converter_state->display).key += 9;
break;
case InputKeyLeft:
case InputKeyRight:
(multi_converter_state->display).key += (key == InputKeyLeft ? -1 : 1);
if ((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS-1) (multi_converter_state->display).key = 0;
else if ((multi_converter_state->display).key < 0) (multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS-1;
break;
}
// if destination key is disabled by max_number_keys, move to the closest one
// (this could be improved with more accurate keys movements, probably...)
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys >= 16) return; // weird, since this means "do not show any number on the keyboard, but just in case..."
int8_t i = -1;
if (key == InputKeyRight || key == InputKeyDown) i = 1;
while ((multi_converter_state->display).key < 16 && (multi_converter_state->display).key > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) {
(multi_converter_state->display).key += i;
if ((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS-1) (multi_converter_state->display).key = 0;
else if ((multi_converter_state->display).key < 0) (multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS-1;
}
}
void multi_converter_mode_display_reset(MultiConverterState* const multi_converter_state) {
// clean the buffers
for (int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS; i++) {
multi_converter_state->buffer_orig[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_state->buffer_dest[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
// reset the display flags and index
multi_converter_state->display.cursor = 0;
multi_converter_state->display.key = 0;
multi_converter_state->display.comma = 0;
multi_converter_state->display.negative = 0;
}
void multi_converter_mode_display_toggle_negative(MultiConverterState* const multi_converter_state) {
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_negative) {
if (!(multi_converter_state->display).negative) {
// shift origin buffer one to right + add the "-" sign (last digit will be lost)
for (int i = MULTI_CONVERTER_NUMBER_DIGITS-1; i > 0; i--) {
// we could avoid the blanks, but nevermind
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i-1];
}
multi_converter_state->buffer_orig[0] = MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE;
// only increment cursor if we're not out of bound
if ((multi_converter_state->display).cursor < MULTI_CONVERTER_NUMBER_DIGITS) (multi_converter_state->display).cursor++;
} else {
// shift origin buffer one to left, append ' ' on the end
for (int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS-1; i++) {
if (multi_converter_state->buffer_orig[i] == MULTI_CONVERTER_DISPLAY_CHAR_BLANK) break;
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i+1];
}
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS-1] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
(multi_converter_state->display).cursor--;
}
// toggle flag
(multi_converter_state->display).negative ^= 1;
}
}
void multi_converter_mode_display_add_comma(MultiConverterState* const multi_converter_state) {
if (
!multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_comma ||
(multi_converter_state->display).comma ||
!(multi_converter_state->display).cursor ||
((multi_converter_state->display).cursor == (MULTI_CONVERTER_NUMBER_DIGITS - 1))
) return; // maybe not allowerd; or one comma already in place; also cannot add commas as first or last chars
// set flag to one
(multi_converter_state->display).comma = 1;
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = MULTI_CONVERTER_DISPLAY_CHAR_COMMA;
(multi_converter_state->display).cursor++;
}
void multi_converter_mode_display_add_number(MultiConverterState* const multi_converter_state) {
if ((multi_converter_state->display).key > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) return;
if ((multi_converter_state->display).key < 10) {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = (multi_converter_state->display).key + '0';
} else {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = ((multi_converter_state->display).key - 10) + 'A';
}
(multi_converter_state->display).cursor++;
}
MultiConverterModeTrigger multi_converter_mode_display_ok(uint8_t long_press, MultiConverterState* const multi_converter_state) {
if ((multi_converter_state->display).key < MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if ((multi_converter_state->display).cursor >= MULTI_CONVERTER_NUMBER_DIGITS) return None; // limit reached, ignore
// long press on 0 toggle NEGATIVE if allowed, on 1 adds COMMA if allowed
if (long_press) {
if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
// toggle negative
multi_converter_mode_display_toggle_negative(multi_converter_state);
} else if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
// add comma
multi_converter_mode_display_add_comma(multi_converter_state);
}
} else {
// regular keys
multi_converter_mode_display_add_number(multi_converter_state);
}
multi_converter_mode_display_convert(multi_converter_state);
} else if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if ((multi_converter_state->display).cursor > 0) (multi_converter_state->display).cursor--;
if (multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] == MULTI_CONVERTER_DISPLAY_CHAR_COMMA) (multi_converter_state->display).comma = 0;
if (multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] == MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE) (multi_converter_state->display).negative = 0;
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_mode_display_convert(multi_converter_state);
} else { // MULTI_CONVERTER_DISPLAY_KEY_SELECT
return Reset;
}
return None;
}

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#pragma once
#include <input/input.h>
#include <gui/gui.h>
#include "multi_converter_definitions.h"
#include "multi_converter_units.h"
//
// performs a unit conversion from origin to source buffers, if there's any error, overflow or
// non-compatible format (which shouldn't happen, but just in case) abort conversion and outputs
// some "?" strings on the buffer or something similar
//
void multi_converter_mode_display_convert(MultiConverterState* const multi_converter_state);
//
// draw the main DISPLAY view with the current multi_converter_state values
//
void multi_converter_mode_display_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state);
//
// keyboard navigation on DISPLAY mode (NAVIGATION only, no BACK nor OK - InputKey guaranteed to be left/right/up/down)
//
void multi_converter_mode_display_navigation(InputKey key, MultiConverterState* const multi_converter_state);
//
// reset the DISPLAY mode with the current units, cleaning the buffers and different flags;
// call this when exiting the SELECT mode / changing the units
//
void multi_converter_mode_display_reset(MultiConverterState* const multi_converter_state);
//
// toggle the negative flag on current selected buffer ONLY if the unit allows negative numbers
// (adding negative number may crop the last char on the buffer; it cannot be recovered)
//
void multi_converter_mode_display_toggle_negative(MultiConverterState* const multi_converter_state);
//
// add a comma/dot/decimal separator/whatever on current selected buffer ONLY if the unit allows it
// (only ONE comma allowed, not in the beginning nor end)
//
void multi_converter_mode_display_add_comma(MultiConverterState* const multi_converter_state);
//
// add a regular number to the buffer if it's <= the max_number_keys from the unit (not necessary
// since the draw and navigation functions won't allow a trigger for an invalid number, but still
// to keep the "checks" policy on each "add key" function...)
//
void multi_converter_mode_display_add_number(MultiConverterState* const multi_converter_state);
//
// handle the OK action when selecting a specific key on the keyboard (add a number, a symbol, change mode...)
// returns a ModeTrigger enum value: may or may not let to a mode change on the main loop (WON'T change the mode here)
//
MultiConverterModeTrigger multi_converter_mode_display_ok(uint8_t long_press, MultiConverterState* const multi_converter_state);

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#include "multi_converter_mode_select.h"
#define MULTI_CONVERTER_LIST_ENTRIES_COUNT 3
#define MULTI_CONVERTER_INFO_STRING_FROM "FROM:"
#define MULTI_CONVERTER_INFO_STRING_TO "TO:"
#define MULTI_CONVERTER_INFO_STRING_OK "OK: Change"
#define MULTI_CONVERTER_INFO_STRING_BACK "BACK: Cancel"
void multi_converter_mode_select_draw_destination_offset(uint8_t x, uint8_t y, int8_t d, Canvas* const canvas, const MultiConverterState* multi_converter_state) {
int i = 1;
while (i < MULTI_CONVERTER_AVAILABLE_UNITS) { // in case there's no match, to avoid an endless loop (in theory shouldn't happen, but...)
int ut = multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_dest, i * d);
if (
multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig].allowed_function(ut) &&
(multi_converter_state->select).selected_unit_type_orig != ut
) {
canvas_draw_str(canvas, x, y, multi_converter_available_units[ut].name);
break;
}
i++;
}
}
void multi_converter_mode_select_draw_selected_unit(uint8_t x, uint8_t y, MultiConverterUnitType unit_type, Canvas* const canvas) {
canvas_draw_box(canvas, x - 2 , y - 10, canvas_string_width(canvas, multi_converter_available_units[unit_type].name) + 4, 13);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, x, y, multi_converter_available_units[unit_type].name);
canvas_set_color(canvas, ColorBlack);
}
void multi_converter_mode_select_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state) {
int y = 10;
int x = 10;
canvas_set_color(canvas, ColorBlack);
// FROM
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_FROM);
canvas_set_font(canvas, FontSecondary);
// offset -1
y += 12;
canvas_draw_str(canvas, x, y, multi_converter_available_units[ multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, -1) ].name);
// current selected element
y += 12;
multi_converter_mode_select_draw_selected_unit(x, y, (multi_converter_state->select).selected_unit_type_orig, canvas);
if ((multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
// offset +1
y += 12;
canvas_draw_str(canvas, x, y, multi_converter_available_units[ multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, 1) ].name);
// TO
y = 10;
x = 70;
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_TO);
canvas_set_font(canvas, FontSecondary);
// offset -1: go back from current selected destination and find the first one valid (even if it's itself)
y += 12;
multi_converter_mode_select_draw_destination_offset(x, y, -1, canvas, multi_converter_state);
// current selected element
y += 12;
multi_converter_mode_select_draw_selected_unit(x, y, (multi_converter_state->select).selected_unit_type_dest, canvas);
if (!(multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
// offset +1: same but on the opposite direction
y += 12;
multi_converter_mode_select_draw_destination_offset(x, y, 1, canvas, multi_converter_state);
// OK / CANCEL
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(canvas, 0, 64 - 12, canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_OK) + 4, 12);
canvas_draw_box(canvas, 128 - 4 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK), 64 - 12, canvas_string_width(canvas, "BACK: Cancel") + 4, 12);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, 2, 64 - 3, MULTI_CONVERTER_INFO_STRING_OK);
canvas_draw_str(canvas, 128 - 2 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK), 64 - 3, MULTI_CONVERTER_INFO_STRING_BACK);
}
void multi_converter_mode_select_reset(MultiConverterState* const multi_converter_state) {
// initial pre-selected values are equal to the current selected values
(multi_converter_state->select).selected_unit_type_orig = multi_converter_state->unit_type_orig;
(multi_converter_state->select).selected_unit_type_dest = multi_converter_state->unit_type_dest;
(multi_converter_state->select).select_orig = 1;
}
MultiConverterModeTrigger multi_converter_mode_select_exit(uint8_t save_changes, MultiConverterState* const multi_converter_state) {
if (save_changes) {
multi_converter_state->unit_type_dest = (multi_converter_state->select).selected_unit_type_dest;
if (multi_converter_state->unit_type_orig == (multi_converter_state->select).selected_unit_type_orig) {
// if the ORIGIN unit didn't changed, just trigger the convert
return Convert;
} else {
multi_converter_state->unit_type_orig = (multi_converter_state->select).selected_unit_type_orig;
multi_converter_state->unit_type_dest = (multi_converter_state->select).selected_unit_type_dest;
return Reset;
}
}
return None;
}
void multi_converter_mode_select_switch(MultiConverterState* const multi_converter_state) {
(multi_converter_state->select).select_orig ^= 1;
}
void multi_converter_mode_select_change_unit(int8_t direction, MultiConverterState* const multi_converter_state) {
MultiConverterUnitType d;
if ((multi_converter_state->select).select_orig) {
(multi_converter_state->select).selected_unit_type_orig = multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, direction);
d = (multi_converter_state->select).selected_unit_type_dest;
} else {
d = ((multi_converter_state->select).selected_unit_type_dest + direction) % MULTI_CONVERTER_AVAILABLE_UNITS;
}
// check each unit with the ORIGIN allowed_function() to make sure we're selecting a valid DESTINATION
// (when changing the ORIGIN unit the DIRECTION in which we'll switch the DESTINATION will be the SAME);
// also notice that ORIGIN must be DIFFERENT than DESTINATION
int i = 0;
while (i < MULTI_CONVERTER_AVAILABLE_UNITS) {
if (
multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig].allowed_function(d) &&
(multi_converter_state->select).selected_unit_type_orig != d
) {
(multi_converter_state->select).selected_unit_type_dest = d;
break;
}
d = multi_converter_get_unit_type_offset(d, direction);
i++;
}
}

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#pragma once
#include <stdlib.h>
#include <input/input.h>
#include <gui/gui.h>
#include "multi_converter_definitions.h"
#include "multi_converter_units.h"
//
// aux draw function for units offsets and draw stuff
//
void multi_converter_mode_select_draw_destination_offset(uint8_t x, uint8_t y, int8_t d, Canvas* const canvas, const MultiConverterState* multi_converter_state);
void multi_converter_mode_select_draw_selected_unit(uint8_t x, uint8_t y, MultiConverterUnitType unit_type, Canvas* const canvas);
//
// draw the main SELECT view with the current multi_converter_state values
//
void multi_converter_mode_select_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state);
//
// reset the SELECT mode view, showing as "pre-selected" the current working units
//
void multi_converter_mode_select_reset(MultiConverterState* const multi_converter_state);
//
// exit from SELECT mode and go back to display view, if save_changes == 1 use the current SELECT view info
// to modify the current selected units and reset the views properly (usually if the ORIGIN unit has been
// changed, reset everything; otherwise just trigger the convert function with a new DESTINATION)
//
// currently this function DON'T CHECK invalid unit relations (the navigation and display functions will
// prevent weird behaviours, so for now we're trusting the selected_unit_orig/dest_type values)
//
// returns an enum code MultiConverterDisplayTrigger based on doing nothing (cancel), triggering the display
// convert method or reseting the whole display mode (when fully changing the units)
//
// notice the MODE CHANGE itself is not done here but in the main loop (outside the call) via the ModeTrigger enum element
//
MultiConverterModeTrigger multi_converter_mode_select_exit(uint8_t save_changes, MultiConverterState* const multi_converter_state);
//
// switch between selecting the ORIGIN or the DESTINATION unit on DISPLAY mode (since there're only
// two options, both left/right arrow keys acts as toggles, no "direction" required)
//
void multi_converter_mode_select_switch(MultiConverterState* const multi_converter_state);
//
// change the selected unit on SELECTED mode, using the select_orig flag to check if we're switching the
// ORIGIN or the DESTINATION unit; the DIRECTION (up or down to travel the array) is set as a param
//
// when switching the ORIGIN one, reset the DESTINATION to the first valid unit (if the current one is not
// valid anymore); when switching the DESTINATION one, an allowed_function() check is performed in order to
// properly set a valid destination unit.
//
// (notice the draw step also perform which units are valid to display, so no worries about that here)
//
void multi_converter_mode_select_change_unit(int8_t direction, MultiConverterState* const multi_converter_state);

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#include "multi_converter_units.h"
#define MULTI_CONVERTER_CHAR_OVERFLOW '#'
#define MULTI_CONVERTER_MAX_SUPORTED_INT 999999999
#define multi_converter_unit_set_overflow(b) for (int _i = 0; _i < MULTI_CONVERTER_NUMBER_DIGITS; _i++) b[_i] = MULTI_CONVERTER_CHAR_OVERFLOW;
//
// DEC / HEX / BIN conversion
//
void multi_converter_unit_dec_hex_bin_convert(MultiConverterState* const multi_converter_state) {
char dest[MULTI_CONVERTER_NUMBER_DIGITS];
int i = 0;
uint8_t overflow = 0;
int a = 0;
int r = 0;
uint8_t f = 1;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDec: {
a = atoi(multi_converter_state->buffer_orig);
f = (multi_converter_state->unit_type_dest == UnitTypeHex ? 16 : 2);
break;
}
case UnitTypeHex:
a = strtol(multi_converter_state->buffer_orig, NULL, 16);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 2);
break;
case UnitTypeBin:
a = strtol(multi_converter_state->buffer_orig, NULL, 2);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 16);
break;
}
while (a > 0) {
r = a % f;
dest[i] = r + (r < 10 ? '0' : ('A' - 10) );
a /= f;
if (i++ >= MULTI_CONVERTER_NUMBER_DIGITS) {
overflow = 1;
break;
}
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
// copy DEST (reversed) to destination and append empty chars at the end
for (int j = 0; j < MULTI_CONVERTER_NUMBER_DIGITS; j++) {
if (i >= 1) multi_converter_state->buffer_dest[j] = dest[--i];
else multi_converter_state->buffer_dest[j] = ' ';
}
}
}
uint8_t multi_converter_unit_dec_hex_bin_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeDec || unit_type == UnitTypeHex || unit_type == UnitTypeBin);
}
//
// CEL / FAR / KEL
//
void multi_converter_unit_temperature_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeCelsius:
if (multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// celsius to fahrenheit
a = (a * ((double) 1.8)) + 32;
} else { // UnitTypeKelvin
a += ((double) 273.15);
}
break;
case UnitTypeFahernheit:
// fahrenheit to celsius, always
a = (a - 32) / ((double) 1.8);
if (multi_converter_state->unit_type_dest == UnitTypeKelvin) {
// if kelvin, add
a += ((double) 273.15);
}
break;
case UnitTypeKelvin:
// kelvin to celsius, always
a -= ((double) 273.15);
if (multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// if fahernheit, convert
a = (a * ((double) 1.8)) + 32;
}
break;
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%.3lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_temperature_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeCelsius || unit_type == UnitTypeFahernheit || unit_type == UnitTypeKelvin);
}
//
// KM / M / CM / MILES / FEET / INCHES
//
void multi_converter_unit_distance_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeKilometers:
if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 1000);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 100000);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.6213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 3280.839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 39370.078740157);
break;
case UnitTypeMeters:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a /= ((double) 1000);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 100);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.0006213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 3.280839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 39.370078740157);
break;
case UnitTypeCentimeters:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a /= ((double) 100000);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a /= ((double) 100);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.000006213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 0.03280839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 0.39370078740157);
break;
case UnitTypeMiles:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 1.609344);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 1609.344);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 160934.4);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 5280);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 63360);
break;
case UnitTypeFeet:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 0.0003048);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 0.3048);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 30.48);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.000189393939394);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 12);
break;
case UnitTypeInches:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 0.0000254);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 0.0254);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 2.54);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.0000157828282828);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 0.0833333333333);
break;
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_distance_allowed(MultiConverterUnitType unit_type) {
return (
unit_type == UnitTypeKilometers || unit_type == UnitTypeMeters || unit_type == UnitTypeCentimeters ||
unit_type == UnitTypeMiles || unit_type == UnitTypeFeet || unit_type == UnitTypeInches
);
}
//
// DEG / RAD
//
void multi_converter_unit_angle_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDegree:
if (multi_converter_state->unit_type_dest == UnitTypeRadian) a *= ((double) 0.0174532925199);
break;
case UnitTypeRadian:
if (multi_converter_state->unit_type_dest == UnitTypeDegree) a *= ((double) 57.2957795131);
break;
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_angle_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeDegree || unit_type == UnitTypeRadian);
}

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#pragma once
#include <input/input.h>
#include <gui/gui.h>
#include "multi_converter_definitions.h"
#define MULTI_CONVERTER_AVAILABLE_UNITS 14
#define multi_converter_get_unit(unit_type) multi_converter_available_units[unit_type]
#define multi_converter_get_unit_type_offset(unit_type, offset) (((unit_type + offset) % MULTI_CONVERTER_AVAILABLE_UNITS + MULTI_CONVERTER_AVAILABLE_UNITS) % MULTI_CONVERTER_AVAILABLE_UNITS)
// the modulo operation will fail with extremely large values on the units array
// DEC / HEX / BIN
void multi_converter_unit_dec_hex_bin_convert(MultiConverterState* const multi_converter_state);
uint8_t multi_converter_unit_dec_hex_bin_allowed(MultiConverterUnitType);
// CEL / FAR / KEL
void multi_converter_unit_temperature_convert(MultiConverterState* const multi_converter_state);
uint8_t multi_converter_unit_temperature_allowed(MultiConverterUnitType);
// KM / M / CM / MILES / FEET / INCHES
void multi_converter_unit_distance_convert(MultiConverterState* const multi_converter_state);
uint8_t multi_converter_unit_distance_allowed(MultiConverterUnitType);
// DEG / RAD
void multi_converter_unit_angle_convert(MultiConverterState* const multi_converter_state);
uint8_t multi_converter_unit_angle_allowed(MultiConverterUnitType unit_type);
//
// each unit is made of comma? + negative? + keyboard_length + mini_name + name + convert function + allowed function
// (setting functions as NULL will cause convert / select options to be ignored)
//
static const MultiConverterUnit multi_converter_unit_dec = { 0, 0, 10, "DEC\0", "Decimal\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_hex = { 0, 0, 16, "HEX\0", "Hexadecimal\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_bin = { 0, 0, 2, "BIN\0", "Binary\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_cel = { 1, 1, 10, "CEL\0", "Celsius\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_far = { 1, 1, 10, "FAR\0", "Fahernheit\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_kel = { 1, 1, 10, "KEL\0", "Kelvin\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_km = { 1, 0, 10, "KM\0", "Kilometers\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_m = { 1, 0, 10, "M\0", "Meters\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_cm = { 1, 0, 10, "CM\0", "Centimeters\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_mi = { 1, 0, 10, "MI\0", "Miles\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_ft = { 1, 0, 10, "FT\0", "Feet\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_in = { 1, 0, 10, " \"\0", "Inches\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_deg = { 1, 0, 10, "DEG\0", "Degree\0", multi_converter_unit_angle_convert, multi_converter_unit_angle_allowed };
static const MultiConverterUnit multi_converter_unit_rad = { 1, 0, 10, "RAD\0", "Radian\0", multi_converter_unit_angle_convert, multi_converter_unit_angle_allowed };
// index order set by the MultiConverterUnitType enum element (multi_converter_definitions.h)
static const MultiConverterUnit multi_converter_available_units[MULTI_CONVERTER_AVAILABLE_UNITS] = {
[UnitTypeDec] = multi_converter_unit_dec,
[UnitTypeHex] = multi_converter_unit_hex,
[UnitTypeBin] = multi_converter_unit_bin,
[UnitTypeCelsius] = multi_converter_unit_cel,
[UnitTypeFahernheit] = multi_converter_unit_far,
[UnitTypeKelvin] = multi_converter_unit_kel,
[UnitTypeKilometers] = multi_converter_unit_km,
[UnitTypeMeters] = multi_converter_unit_m,
[UnitTypeCentimeters] = multi_converter_unit_cm,
[UnitTypeMiles] = multi_converter_unit_mi,
[UnitTypeFeet] = multi_converter_unit_ft,
[UnitTypeInches] = multi_converter_unit_in,
[UnitTypeDegree] = multi_converter_unit_deg,
[UnitTypeRadian] = multi_converter_unit_rad,
};