name changer?

This commit is contained in:
RogueMaster
2022-09-17 07:08:26 -04:00
parent a7091173dd
commit bbbfda5dcf
15 changed files with 836 additions and 19 deletions
@@ -8,5 +8,5 @@ App(
stack_size=2 * 1024,
order=85,
fap_icon="bckupIcon.png",
fap_category="Misc",
fap_category="Tools",
)
@@ -8,5 +8,5 @@ App(
stack_size= 2 * 1024,
order=90,
fap_icon="restoreIcon.png",
fap_category="Misc",
fap_category="Tools",
)
@@ -0,0 +1,21 @@
App(
appid="APPS_NameChanger",
name="Name Changer",
apptype=FlipperAppType.EXTERNAL,
entry_point="namechanger_app",
cdefines=["APP_NAMECHANGER"],
requires=["gui","dialogs","storage",],
provides=["namechanger_start"],
stack_size=2 * 1024,
order=169,
fap_icon="../../../assets/icons/Archive/keyboard_10px.png",
fap_category="Tools",
)
App(
appid="namechanger_start",
apptype=FlipperAppType.STARTUP,
entry_point="namechanger_on_system_start",
requires=["storage"],
order=130,
)
@@ -0,0 +1,444 @@
#include "namechanger.h"
#include "namechanger_i.h"
#include "namechanger/scenes/namechanger_scene.h"
#include "m-string.h"
#include <toolbox/path.h>
#include <flipper_format/flipper_format.h>
bool namechanger_make_app_folder(NameChanger* namechanger) {
bool created = false;
string_t folderpath;
string_init_set_str(folderpath, "/ext/dolphin");
//Make dir if doesn't exist
if(!storage_simply_mkdir(namechanger->storage, string_get_cstr(folderpath))) {
dialog_message_show_storage_error(namechanger->dialogs, "Cannot create\napp folder.");
} else {
created = true;
}
string_clear(folderpath);
return created;
}
bool namechanger_name_read_write(NameChanger* namechanger, char* name, uint8_t mode) {
FlipperFormat* file = flipper_format_file_alloc(namechanger->storage);
string_t file_path;
string_init_set_str(file_path, "/ext/dolphin/name.txt");
if(namechanger_make_app_folder(namechanger)) {
if(mode == 2) {
//read
bool result = false;
string_t data;
string_init(data);
do {
if(!flipper_format_file_open_existing(file, string_get_cstr(file_path))) {
break;
}
// header
uint32_t version;
if(!flipper_format_read_header(file, data, &version)) {
break;
}
if(string_cmp_str(data, NAMECHANGER_HEADER) != 0) {
break;
}
if(version != 1) {
break;
}
// get Name
if(!flipper_format_read_string(file, "Name", data)) {
break;
}
result = true;
} while(false);
flipper_format_free(file);
if(!result) {
FURI_LOG_I(TAG, "Cannot load file.");
} else {
string_strim(data);
FURI_LOG_I(TAG, "data: %s", data);
namechanger_text_store_set(namechanger, "%s", string_get_cstr(data));
}
string_clear(data);
return result;
} else if(mode == 3) {
//save
FlipperFormat* file = flipper_format_file_alloc(namechanger->storage);
bool result = false;
do {
// Open file for write
if(!flipper_format_file_open_always(file, string_get_cstr(file_path))) {
break;
}
// Write header
if(!flipper_format_write_header_cstr(file, NAMECHANGER_HEADER, 1)) {
break;
}
// Write comments
if(!flipper_format_write_comment_cstr(
file,
"Changing the value below will change your FlipperZero device name.")) {
break;
}
if(!flipper_format_write_comment_cstr(
file,
"Note: This is limited to 8 characters using the following: a-z, A-Z, 0-9, and _")) {
break;
}
if(!flipper_format_write_comment_cstr(
file, "It cannot contain any other characters.")) {
break;
}
//Write name
if(!flipper_format_write_string_cstr(file, "Name", name)) {
break;
}
result = true;
} while(false);
flipper_format_free(file);
if(!result) {
//dialog_message_show_storage_error(namechanger->dialogs, "Cannot save\nname file");
FURI_LOG_I(TAG, "Cannot save name file.");
} else {
//set name
furi_hal_version_set_custom_name(name);
}
return result;
} else {
FURI_LOG_I(TAG, "Something broke.");
return false;
}
} else {
dialog_message_show_storage_error(namechanger->dialogs, "Cannot create\napp folder.");
return false;
}
}
bool namechanger_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
NameChanger* namechanger = context;
return scene_manager_handle_custom_event(namechanger->scene_manager, event);
}
bool namechanger_back_event_callback(void* context) {
furi_assert(context);
NameChanger* namechanger = context;
return scene_manager_handle_back_event(namechanger->scene_manager);
}
void namechanger_tick_event_callback(void* context) {
furi_assert(context);
NameChanger* namechanger = context;
scene_manager_handle_tick_event(namechanger->scene_manager);
}
NameChanger* namechanger_alloc() {
NameChanger* namechanger = malloc(sizeof(namechanger));
namechanger->scene_manager = scene_manager_alloc(&namechanger_scene_handlers, namechanger);
namechanger->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(namechanger->view_dispatcher);
view_dispatcher_set_event_callback_context(namechanger->view_dispatcher, namechanger);
view_dispatcher_set_custom_event_callback(
namechanger->view_dispatcher, namechanger_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
namechanger->view_dispatcher, namechanger_back_event_callback);
view_dispatcher_set_tick_event_callback(
namechanger->view_dispatcher, namechanger_tick_event_callback, 500);
namechanger->gui = furi_record_open(RECORD_GUI);
namechanger->storage = furi_record_open(RECORD_STORAGE);
namechanger->dialogs = furi_record_open(RECORD_DIALOGS);
namechanger->text_input = text_input_alloc();
view_dispatcher_add_view(
namechanger->view_dispatcher,
NameChangerViewTextInput,
text_input_get_view(namechanger->text_input));
namechanger->popup = popup_alloc();
view_dispatcher_add_view(
namechanger->view_dispatcher, NameChangerViewPopup, popup_get_view(namechanger->popup));
namechanger->widget = widget_alloc();
view_dispatcher_add_view(
namechanger->view_dispatcher, NameChangerViewWidget, widget_get_view(namechanger->widget));
namechanger->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
namechanger->view_dispatcher,
NameChangerViewDialogEx,
dialog_ex_get_view(namechanger->dialog_ex));
return namechanger;
}
void namechanger_free(NameChanger* namechanger) {
furi_assert(namechanger);
view_dispatcher_remove_view(namechanger->view_dispatcher, NameChangerViewDialogEx);
dialog_ex_free(namechanger->dialog_ex);
view_dispatcher_remove_view(namechanger->view_dispatcher, NameChangerViewWidget);
widget_free(namechanger->widget);
view_dispatcher_remove_view(namechanger->view_dispatcher, NameChangerViewPopup);
popup_free(namechanger->popup);
view_dispatcher_remove_view(namechanger->view_dispatcher, NameChangerViewTextInput);
text_input_free(namechanger->text_input);
view_dispatcher_free(namechanger->view_dispatcher);
scene_manager_free(namechanger->scene_manager);
furi_record_close(RECORD_STORAGE);
namechanger->storage = NULL;
furi_record_close(RECORD_DIALOGS);
namechanger->dialogs = NULL;
furi_record_close(RECORD_GUI);
namechanger->gui = NULL;
free(namechanger);
}
bool namechanger_delete_file(NameChanger* namechanger, char* file_path) {
bool result = false;
result = storage_simply_remove(namechanger->storage, file_path);
return result;
}
void namechanger_text_store_set(NameChanger* namechanger, const char* text, ...) {
va_list args;
va_start(args, text);
vsnprintf(namechanger->text_store, NAMECHANGER_TEXT_STORE_SIZE, text, args);
va_end(args);
}
void namechanger_text_store_clear(NameChanger* namechanger) {
memset(namechanger->text_store, 0, NAMECHANGER_TEXT_STORE_SIZE);
}
int32_t namechanger_app(void* p) {
UNUSED(p);
FURI_LOG_I(TAG, "app1");
NameChanger* namechanger = namechanger_alloc();
FURI_LOG_I(TAG, "app2");
view_dispatcher_attach_to_gui(
namechanger->view_dispatcher, namechanger->gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(namechanger->scene_manager, NameChangerSceneSaveName);
view_dispatcher_run(namechanger->view_dispatcher);
namechanger_free(namechanger);
return 0;
}
void namechanger_on_system_start() {
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* file = flipper_format_file_alloc(storage);
string_t NAMEHEADER;
string_init_set_str(NAMEHEADER, "Flipper Name File");
string_t folderpath;
string_init_set_str(folderpath, "/ext/dolphin");
string_t filepath;
string_init_set_str(filepath, "/ext/dolphin/name.txt");
//Make dir if doesn't exist
if(storage_simply_mkdir(storage, string_get_cstr(folderpath))) {
bool result = false;
string_t data;
string_init(data);
do {
if(!flipper_format_file_open_existing(file, string_get_cstr(filepath))) {
break;
}
// header
uint32_t version;
if(!flipper_format_read_header(file, data, &version)) {
break;
}
if(string_cmp_str(data, string_get_cstr(NAMEHEADER)) != 0) {
break;
}
if(version != 1) {
break;
}
// get Name
if(!flipper_format_read_string(file, "Name", data)) {
break;
}
result = true;
} while(false);
flipper_format_free(file);
if(!result) {
//file not good - write new one
FlipperFormat* file = flipper_format_file_alloc(storage);
bool res = false;
string_t name;
string_init_set_str(name, furi_hal_version_get_name_ptr());
do {
// Open file for write
if(!flipper_format_file_open_always(file, string_get_cstr(filepath))) {
break;
}
// Write header
if(!flipper_format_write_header_cstr(file, string_get_cstr(NAMEHEADER), 1)) {
break;
}
// Write comments
if(!flipper_format_write_comment_cstr(
file,
"Changing the value below will change your FlipperZero device name.")) {
break;
}
if(!flipper_format_write_comment_cstr(
file,
"Note: This is limited to 8 characters using the following: a-z, A-Z, 0-9, and _")) {
break;
}
if(!flipper_format_write_comment_cstr(
file, "It can contain other characters but use at your own risk.")) {
break;
}
//Write name
if(!flipper_format_write_string_cstr(file, "Name", string_get_cstr(name))) {
break;
}
res = true;
} while(false);
flipper_format_free(file);
if(!res) {
FURI_LOG_E(TAG, "Save failed.");
}
string_clear(name);
} else {
string_strim(data);
FURI_LOG_I(TAG, "data: %s", data);
if(!string_size(data)) {
//Empty file - get default name and write to file.
FlipperFormat* file = flipper_format_file_alloc(storage);
bool res = false;
string_t name;
string_init_set_str(name, furi_hal_version_get_name_ptr());
do {
// Open file for write
if(!flipper_format_file_open_always(file, string_get_cstr(filepath))) {
break;
}
// Write header
if(!flipper_format_write_header_cstr(file, string_get_cstr(NAMEHEADER), 1)) {
break;
}
// Write comments
if(!flipper_format_write_comment_cstr(
file,
"Changing the value below will change your FlipperZero device name.")) {
break;
}
if(!flipper_format_write_comment_cstr(
file,
"Note: This is limited to 8 characters using the following: a-z, A-Z, 0-9, and _")) {
break;
}
if(!flipper_format_write_comment_cstr(
file, "It cannot contain any other characters.")) {
break;
}
//Write name
if(!flipper_format_write_string_cstr(file, "Name", string_get_cstr(name))) {
break;
}
res = true;
} while(false);
flipper_format_free(file);
if(!res) {
FURI_LOG_E(TAG, "Save failed.");
}
string_clear(name);
} else {
//set name from file
furi_hal_version_set_custom_name(string_get_cstr(data));
}
}
string_clear(data);
}
string_clear(filepath);
string_clear(folderpath);
furi_record_close(RECORD_STORAGE);
}
@@ -0,0 +1,3 @@
#pragma once
typedef struct NameChanger NameChanger;
@@ -0,0 +1,6 @@
#pragma once
enum NameChangerCustomEvent {
NameChangerCustomEventBack,
NameChangerCustomEventTextEditResult,
};
@@ -0,0 +1,49 @@
#pragma once
#include <furi_hal.h>
#include "namechanger.h"
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <storage/storage.h>
#include <dialogs/dialogs.h>
#include <gui/modules/popup.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/text_input.h>
#include <gui/modules/widget.h>
#include "namechanger_custom_event.h"
#include "scenes/namechanger_scene.h"
#define NAMECHANGER_TEXT_STORE_SIZE 9
#define NAMECHANGER_HEADER "Flipper Name File"
#define TAG "NameChanger"
struct NameChanger {
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
Gui* gui;
Storage* storage;
DialogsApp* dialogs;
char text_store[NAMECHANGER_TEXT_STORE_SIZE + 1];
TextInput* text_input;
Popup* popup;
Widget* widget;
DialogEx* dialog_ex;
};
typedef enum {
NameChangerViewTextInput,
NameChangerViewPopup,
NameChangerViewWidget,
NameChangerViewDialogEx,
} NameChangerView;
bool namechanger_name_read_write(NameChanger* namechanger, char* name, uint8_t mode);
void namechanger_text_store_set(NameChanger* namechanger, const char* text, ...);
void namechanger_text_store_clear(NameChanger* namechanger);
@@ -0,0 +1,30 @@
#include "namechanger_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const namechanger_on_enter_handlers[])(void*) = {
#include "namechanger_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const namechanger_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "namechanger_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const namechanger_on_exit_handlers[])(void* context) = {
#include "namechanger_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers namechanger_scene_handlers = {
.on_enter_handlers = namechanger_on_enter_handlers,
.on_event_handlers = namechanger_on_event_handlers,
.on_exit_handlers = namechanger_on_exit_handlers,
.scene_num = NameChangerSceneNum,
};
@@ -0,0 +1,29 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) NameChangerScene##id,
typedef enum {
#include "namechanger_scene_config.h"
NameChangerSceneNum,
} NameChangerScene;
#undef ADD_SCENE
extern const SceneManagerHandlers namechanger_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "namechanger_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "namechanger_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "namechanger_scene_config.h"
#undef ADD_SCENE
@@ -0,0 +1,3 @@
ADD_SCENE(namechanger, save_name, SaveName)
ADD_SCENE(namechanger, save_success, SaveSuccess)
ADD_SCENE(namechanger, save_failed, SaveFailed)
@@ -0,0 +1,50 @@
#include "../namechanger_i.h"
#include <dolphin/dolphin.h>
static void namechanger_scene_save_failed_popup_callback(void* context) {
NameChanger* namechanger = context;
view_dispatcher_send_custom_event(namechanger->view_dispatcher, NameChangerCustomEventBack);
}
void namechanger_scene_save_failed_on_enter(void* context) {
NameChanger* namechanger = context;
Popup* popup = namechanger->popup;
popup_set_icon(popup, 5, 10, &I_Cry_dolph_55x52);
popup_set_header(popup, "Save", 80, 20, AlignLeft, AlignTop);
popup_set_text(popup, "Failed.", 80, 35, AlignLeft, AlignTop);
popup_set_callback(popup, namechanger_scene_save_failed_popup_callback);
popup_set_context(popup, namechanger);
popup_set_timeout(popup, 5000);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(namechanger->view_dispatcher, NameChangerViewPopup);
}
bool namechanger_scene_save_failed_on_event(void* context, SceneManagerEvent event) {
NameChanger* namechanger = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == NameChangerCustomEventBack) {
scene_manager_search_and_switch_to_previous_scene(
namechanger->scene_manager, NameChangerSceneSaveName);
}
}
return consumed;
}
void namechanger_scene_save_failed_on_exit(void* context) {
NameChanger* namechanger = context;
Popup* popup = namechanger->popup;
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}
@@ -0,0 +1,53 @@
#include "../namechanger_i.h"
#include "m-string.h"
#include <toolbox/path.h>
static void namechanger_scene_save_name_text_input_callback(void* context) {
NameChanger* namechanger = context;
view_dispatcher_send_custom_event(
namechanger->view_dispatcher, NameChangerCustomEventTextEditResult);
}
void namechanger_scene_save_name_on_enter(void* context) {
NameChanger* namechanger = context;
TextInput* text_input = namechanger->text_input;
bool file_exists = namechanger_name_read_write(namechanger, NULL, 2);
text_input_set_header_text(text_input, "Set Flipper Name");
text_input_set_result_callback(
text_input,
namechanger_scene_save_name_text_input_callback,
namechanger,
namechanger->text_store,
NAMECHANGER_TEXT_STORE_SIZE,
file_exists);
view_dispatcher_switch_to_view(namechanger->view_dispatcher, NameChangerViewTextInput);
}
bool namechanger_scene_save_name_on_event(void* context, SceneManagerEvent event) {
NameChanger* namechanger = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == NameChangerCustomEventTextEditResult) {
if(namechanger_name_read_write(namechanger, namechanger->text_store, 3)) {
scene_manager_next_scene(namechanger->scene_manager, NameChangerSceneSaveSuccess);
} else {
scene_manager_search_and_switch_to_previous_scene(
namechanger->scene_manager, NameChangerSceneSaveFailed);
}
}
}
return consumed;
}
void namechanger_scene_save_name_on_exit(void* context) {
NameChanger* namechanger = context;
TextInput* text_input = namechanger->text_input;
text_input_reset(text_input);
}
@@ -0,0 +1,51 @@
#include "../namechanger_i.h"
#include <dolphin/dolphin.h>
static void namechanger_scene_save_success_popup_callback(void* context) {
NameChanger* namechanger = context;
view_dispatcher_send_custom_event(namechanger->view_dispatcher, NameChangerCustomEventBack);
}
void namechanger_scene_save_success_on_enter(void* context) {
NameChanger* namechanger = context;
Popup* popup = namechanger->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
popup_set_callback(popup, namechanger_scene_save_success_popup_callback);
popup_set_context(popup, namechanger);
popup_set_timeout(popup, 5000);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(namechanger->view_dispatcher, NameChangerViewPopup);
}
bool namechanger_scene_save_success_on_event(void* context, SceneManagerEvent event) {
//UNUSED(context);
NameChanger* namechanger = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
consumed = true;
if(event.event == NameChangerCustomEventBack) {
scene_manager_search_and_switch_to_previous_scene(
namechanger->scene_manager, NameChangerSceneSaveName);
//furi_hal_power_reset();
}
}
return consumed;
}
void namechanger_scene_save_success_on_exit(void* context) {
NameChanger* namechanger = context;
Popup* popup = namechanger->popup;
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}