This commit is contained in:
Willy-JL
2023-02-11 05:20:57 +00:00
68 changed files with 311 additions and 214 deletions

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@@ -6,7 +6,7 @@
#include <m-string.h> #include <m-string.h>
#include <storage/storage.h> #include <storage/storage.h>
#include "toolbox/path.h" #include "toolbox/path.h"
#include "../../../settings/xtreme_settings/xtreme_settings.h" #include "xtreme/settings.h"
#define FAP_MANIFEST_MAX_ICON_SIZE 32 #define FAP_MANIFEST_MAX_ICON_SIZE 32

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@@ -1,5 +1,5 @@
#include "../bad_kb_app_i.h" #include "../bad_kb_app_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void static void
bad_kb_scene_error_event_callback(GuiButtonType result, InputType type, void* context) { bad_kb_scene_error_event_callback(GuiButtonType result, InputType type, void* context) {

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@@ -3,7 +3,7 @@
#include <toolbox/path.h> #include <toolbox/path.h>
#include <gui/elements.h> #include <gui/elements.h>
#include <assets_icons.h> #include <assets_icons.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define MAX_NAME_LEN 64 #define MAX_NAME_LEN 64

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@@ -1,5 +1,5 @@
#include "../ibutton_i.h" #include "../ibutton_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void ibutton_scene_delete_success_popup_callback(void* context) { static void ibutton_scene_delete_success_popup_callback(void* context) {
iButton* ibutton = context; iButton* ibutton = context;

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@@ -1,6 +1,6 @@
#include "../ibutton_i.h" #include "../ibutton_i.h"
#include <dolphin/dolphin.h> #include <dolphin/dolphin.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void ibutton_scene_read_callback(void* context) { static void ibutton_scene_read_callback(void* context) {
iButton* ibutton = context; iButton* ibutton = context;

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@@ -1,5 +1,5 @@
#include "../ibutton_i.h" #include "../ibutton_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void ibutton_scene_save_success_popup_callback(void* context) { static void ibutton_scene_save_success_popup_callback(void* context) {
iButton* ibutton = context; iButton* ibutton = context;

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@@ -1,5 +1,5 @@
#include "../ibutton_i.h" #include "../ibutton_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void ibutton_scene_write_success_popup_callback(void* context) { static void ibutton_scene_write_success_popup_callback(void* context) {
iButton* ibutton = context; iButton* ibutton = context;

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@@ -1,5 +1,5 @@
#include "../infrared_i.h" #include "../infrared_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void infrared_scene_edit_rename_done_on_enter(void* context) { void infrared_scene_edit_rename_done_on_enter(void* context) {
Infrared* infrared = context; Infrared* infrared = context;

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@@ -1,5 +1,5 @@
#include "../infrared_i.h" #include "../infrared_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void infrared_scene_learn_done_on_enter(void* context) { void infrared_scene_learn_done_on_enter(void* context) {
Infrared* infrared = context; Infrared* infrared = context;

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@@ -1,5 +1,5 @@
#include "../infrared_i.h" #include "../infrared_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void static void
infrared_scene_learn_success_dialog_result_callback(DialogExResult result, void* context) { infrared_scene_learn_success_dialog_result_callback(DialogExResult result, void* context) {

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@@ -1,6 +1,6 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../helpers/rfid_writer.h" #include "../helpers/rfid_writer.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void writer_initialize(T55xxTiming* t55xxtiming) { static void writer_initialize(T55xxTiming* t55xxtiming) {
t55xxtiming->wait_time = 400; t55xxtiming->wait_time = 400;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void lfrfid_scene_delete_success_on_enter(void* context) { void lfrfid_scene_delete_success_on_enter(void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void lfrfid_scene_emulate_on_enter(void* context) { void lfrfid_scene_emulate_on_enter(void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define RAW_READ_TIME 5000 #define RAW_READ_TIME 5000

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void lfrfid_scene_rpc_on_enter(void* context) { void lfrfid_scene_rpc_on_enter(void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void lfrfid_scene_save_success_on_enter(void* context) { void lfrfid_scene_save_success_on_enter(void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void lfrfid_write_callback(LFRFIDWorkerWriteResult result, void* context) { static void lfrfid_write_callback(LFRFIDWorkerWriteResult result, void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../lfrfid_i.h" #include "../lfrfid_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void lfrfid_scene_write_success_on_enter(void* context) { void lfrfid_scene_write_success_on_enter(void* context) {
LfRfid* app = context; LfRfid* app = context;

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_delete_success_popup_callback(void* context) { void nfc_scene_delete_success_popup_callback(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define NFC_SCENE_EMULATE_NFCV_LOG_SIZE_MAX (100) #define NFC_SCENE_EMULATE_NFCV_LOG_SIZE_MAX (100)

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define NFC_SCENE_EMULATE_UID_LOG_SIZE_MAX (200) #define NFC_SCENE_EMULATE_UID_LOG_SIZE_MAX (200)

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define NFC_MF_CLASSIC_DATA_NOT_CHANGED (0UL) #define NFC_MF_CLASSIC_DATA_NOT_CHANGED (0UL)
#define NFC_MF_CLASSIC_DATA_CHANGED (1UL) #define NFC_MF_CLASSIC_DATA_CHANGED (1UL)

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@@ -1,6 +1,6 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include <dolphin/dolphin.h> #include <dolphin/dolphin.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_mf_classic_update_success_popup_callback(void* context) { void nfc_scene_mf_classic_update_success_popup_callback(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,6 +1,6 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include <dolphin/dolphin.h> #include <dolphin/dolphin.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_mf_classic_write_success_popup_callback(void* context) { void nfc_scene_mf_classic_write_success_popup_callback(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,6 +1,6 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include <lib/nfc/protocols/mifare_ultralight.h> #include <lib/nfc/protocols/mifare_ultralight.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define NFC_SCENE_MF_ULTRALIGHT_EMULATE_LOG_SIZE_MAX (200) #define NFC_SCENE_MF_ULTRALIGHT_EMULATE_LOG_SIZE_MAX (200)

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_restore_original_popup_callback(void* context) { void nfc_scene_restore_original_popup_callback(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_rpc_on_enter(void* context) { void nfc_scene_rpc_on_enter(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,5 +1,5 @@
#include "../nfc_i.h" #include "../nfc_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void nfc_scene_save_success_popup_callback(void* context) { void nfc_scene_save_success_popup_callback(void* context) {
Nfc* nfc = context; Nfc* nfc = context;

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@@ -1,6 +1,6 @@
#include "../subghz_i.h" #include "../subghz_i.h"
#include "../helpers/subghz_custom_event.h" #include "../helpers/subghz_custom_event.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void subghz_scene_delete_success_popup_callback(void* context) { void subghz_scene_delete_success_popup_callback(void* context) {
SubGhz* subghz = context; SubGhz* subghz = context;

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@@ -1,7 +1,7 @@
#include "../subghz_i.h" #include "../subghz_i.h"
#include <lib/subghz/protocols/keeloq.h> #include <lib/subghz/protocols/keeloq.h>
#include <lib/subghz/protocols/star_line.h> #include <lib/subghz/protocols/star_line.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
typedef enum { typedef enum {
SubGhzRpcStateIdle, SubGhzRpcStateIdle,

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@@ -1,6 +1,6 @@
#include "../subghz_i.h" #include "../subghz_i.h"
#include "../helpers/subghz_custom_event.h" #include "../helpers/subghz_custom_event.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void subghz_scene_save_success_popup_callback(void* context) { void subghz_scene_save_success_popup_callback(void* context) {
SubGhz* subghz = context; SubGhz* subghz = context;

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@@ -7,7 +7,7 @@
#include <assets_icons.h> #include <assets_icons.h>
#include <m-array.h> #include <m-array.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define FRAME_HEIGHT 12 #define FRAME_HEIGHT 12
#define MAX_LEN_PX 111 #define MAX_LEN_PX 111

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@@ -1,5 +1,5 @@
#include "../u2f_app_i.h" #include "../u2f_app_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void u2f_scene_error_event_callback(GuiButtonType result, InputType type, void* context) { static void u2f_scene_error_event_callback(GuiButtonType result, InputType type, void* context) {
furi_assert(context); furi_assert(context);

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@@ -1,7 +1,7 @@
#include "u2f_view.h" #include "u2f_view.h"
#include <gui/elements.h> #include <gui/elements.h>
#include <assets_icons.h> #include <assets_icons.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
struct U2fView { struct U2fView {
View* view; View* view;

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@@ -1,5 +1,5 @@
App( App(
appid="NightstandClock", appid="Nightstand",
name="Nightstand Clock", name="Nightstand Clock",
apptype=FlipperAppType.EXTERNAL, apptype=FlipperAppType.EXTERNAL,
entry_point="clock_app", entry_point="clock_app",

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@@ -5,7 +5,7 @@
#include <notification/notification_messages.h> #include <notification/notification_messages.h>
#include <gui/elements.h> #include <gui/elements.h>
#include <assets_icons.h> #include <assets_icons.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define TAG "BtSrv" #define TAG "BtSrv"

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@@ -13,7 +13,7 @@
#include "animation_storage.h" #include "animation_storage.h"
#include "animation_manager.h" #include "animation_manager.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define TAG "AnimationManager" #define TAG "AnimationManager"

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@@ -11,7 +11,7 @@
#include "animation_storage_i.h" #include "animation_storage_i.h"
#include <assets_dolphin_internal.h> #include <assets_dolphin_internal.h>
#include <assets_dolphin_blocking.h> #include <assets_dolphin_blocking.h>
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define ANIMATION_META_FILE "meta.txt" #define ANIMATION_META_FILE "meta.txt"
#define BASE_ANIMATION_DIR EXT_PATH("dolphin") #define BASE_ANIMATION_DIR EXT_PATH("dolphin")
#define TAG "AnimationStorage" #define TAG "AnimationStorage"

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@@ -17,8 +17,6 @@
#include "helpers/pin_lock.h" #include "helpers/pin_lock.h"
#include "helpers/slideshow_filename.h" #include "helpers/slideshow_filename.h"
#include "../../settings/xtreme_settings/xtreme_assets.h"
static void desktop_auto_lock_arm(Desktop*); static void desktop_auto_lock_arm(Desktop*);
static void desktop_auto_lock_inhibit(Desktop*); static void desktop_auto_lock_inhibit(Desktop*);
static void desktop_start_auto_lock_timer(Desktop*); static void desktop_start_auto_lock_timer(Desktop*);
@@ -307,9 +305,6 @@ static bool desktop_check_file_flag(const char* flag_path) {
int32_t desktop_srv(void* p) { int32_t desktop_srv(void* p) {
UNUSED(p); UNUSED(p);
// TODO: find a (working) way to run this at startup without hooking desktop
XTREME_ASSETS_LOAD();
if(furi_hal_rtc_get_boot_mode() != FuriHalRtcBootModeNormal) { if(furi_hal_rtc_get_boot_mode() != FuriHalRtcBootModeNormal) {
FURI_LOG_W("Desktop", "Desktop load skipped. Device is in special startup mode."); FURI_LOG_W("Desktop", "Desktop load skipped. Device is in special startup mode.");
} else { } else {

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@@ -1,7 +1,7 @@
#include <furi_hal.h> #include <furi_hal.h>
#include "../desktop_i.h" #include "../desktop_i.h"
#include "../../../settings/xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define DesktopFaultEventExit 0x00FF00FF #define DesktopFaultEventExit 0x00FF00FF

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@@ -207,7 +207,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
break; break;
} }
case DesktopMainEventOpenClock: { case DesktopMainEventOpenClock: {
desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Tools/Clock.fap")); desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Misc/Nightstand.fap"));
break; break;
} }
case DesktopLockedEventUpdate: case DesktopLockedEventUpdate:

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@@ -5,7 +5,7 @@
#include "../desktop_i.h" #include "../desktop_i.h"
#include "desktop_view_lock_menu.h" #include "desktop_view_lock_menu.h"
#include "../../../settings/xtreme_settings/xtreme_settings.h" #include "xtreme/settings.h"
#define LOCK_MENU_ITEMS_NB 5 #define LOCK_MENU_ITEMS_NB 5

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@@ -7,6 +7,7 @@ App(
requires=[ requires=[
"input", "input",
"notification", "notification",
"xtreme",
], ],
stack_size=2 * 1024, stack_size=2 * 1024,
order=70, order=70,

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@@ -1,3 +1,4 @@
#include "xtreme/settings.h"
#include "gui_i.h" #include "gui_i.h"
#include <assets_icons.h> #include <assets_icons.h>
@@ -54,17 +55,23 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
canvas_frame_set( canvas_frame_set(
gui->canvas, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT); gui->canvas, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
XtremeSettings* xtreme_settings = XTREME_SETTINGS();
/* for support black theme - paint white area and /* for support black theme - paint white area and
* draw icon with transparent white color * draw icon with transparent white color
*/ */
if(xtreme_settings->status_bar) {
canvas_set_color(gui->canvas, ColorWhite); canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(gui->canvas, 1, 1, 9, 7); canvas_draw_box(gui->canvas, 1, 1, 9, 7);
// canvas_draw_box(gui->canvas, 7, 3, 58, 6); canvas_draw_box(gui->canvas, 7, 3, 58, 6);
// canvas_draw_box(gui->canvas, 61, 1, 32, 7); canvas_draw_box(gui->canvas, 61, 1, 32, 7);
// canvas_draw_box(gui->canvas, 89, 3, 38, 6); canvas_draw_box(gui->canvas, 89, 3, 38, 6);
canvas_set_color(gui->canvas, ColorBlack); canvas_set_color(gui->canvas, ColorBlack);
canvas_set_bitmap_mode(gui->canvas, 1); canvas_set_bitmap_mode(gui->canvas, 1);
// canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11); canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
} else {
canvas_set_color(gui->canvas, ColorBlack);
}
canvas_set_bitmap_mode(gui->canvas, 0); canvas_set_bitmap_mode(gui->canvas, 0);
// Right side // Right side
@@ -85,13 +92,16 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
GUI_STATUS_BAR_Y + 1, GUI_STATUS_BAR_Y + 1,
width + 2, width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2); GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite); // Hide battery background
// canvas_draw_box( if(xtreme_settings->status_bar) {
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas)); canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(
gui->canvas, -1, 0, canvas_width(gui->canvas) + 1, canvas_height(gui->canvas));
}
canvas_set_color(gui->canvas, ColorBlack); canvas_set_color(gui->canvas, ColorBlack);
// ViewPort draw // ViewPort draw
canvas_frame_set( canvas_frame_set(
gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT); gui->canvas, x - xtreme_settings->status_bar, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
view_port_draw(view_port, gui->canvas); view_port_draw(view_port, gui->canvas);
} }
ViewPortArray_next(it); ViewPortArray_next(it);
@@ -100,21 +110,60 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
if(right_used) { if(right_used) {
canvas_frame_set( canvas_frame_set(
gui->canvas, gui->canvas,
GUI_DISPLAY_WIDTH - 3 - right_used, GUI_DISPLAY_WIDTH - 4 - right_used,
GUI_STATUS_BAR_Y, GUI_STATUS_BAR_Y,
right_used + 2, right_used + 4,
GUI_STATUS_BAR_HEIGHT); GUI_STATUS_BAR_HEIGHT);
// canvas_set_color(gui->canvas, ColorBlack); // Disable battery border
// canvas_draw_rframe( if(xtreme_settings->status_bar) {
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas) - 1, 1); canvas_set_color(gui->canvas, ColorBlack);
// canvas_draw_line( canvas_draw_rframe(
// gui->canvas, gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
// canvas_width(gui->canvas) - 1, canvas_draw_line(
// 2, gui->canvas,
// canvas_width(gui->canvas) - 1, canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 4); 1,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
canvas_draw_line(
gui->canvas,
1,
canvas_height(gui->canvas) - 2,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
}
} }
// Left side
if(xtreme_settings->status_bar) {
x = 2;
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
// Prepare work area background
canvas_frame_set(
gui->canvas,
x - 1,
GUI_STATUS_BAR_Y + 1,
width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
canvas_set_color(gui->canvas, ColorBlack);
// ViewPort draw
canvas_frame_set(
gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
view_port_draw(view_port, gui->canvas);
// Recalculate next position
left_used += (width + 2);
x += (width + 2);
}
ViewPortArray_next(it);
}
// Extra notification // Extra notification
if(need_attention) { if(need_attention) {
width = icon_get_width(&I_Hidden_window_9x8); width = icon_get_width(&I_Hidden_window_9x8);
@@ -136,6 +185,25 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
left_used += (width + 2); left_used += (width + 2);
x += (width + 2); x += (width + 2);
} }
// Draw frame around icons on the left
if(left_used) {
canvas_frame_set(gui->canvas, 0, 0, left_used + 3, GUI_STATUS_BAR_HEIGHT);
canvas_draw_rframe(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
canvas_draw_line(
gui->canvas,
canvas_width(gui->canvas) - 2,
1,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
canvas_draw_line(
gui->canvas,
1,
canvas_height(gui->canvas) - 2,
canvas_width(gui->canvas) - 2,
canvas_height(gui->canvas) - 2);
}
}
} }
static bool gui_redraw_window(Gui* gui) { static bool gui_redraw_window(Gui* gui) {

View File

@@ -14,7 +14,7 @@
#include "m-string.h" #include "m-string.h"
#include "m-algo.h" #include "m-algo.h"
#include <m-array.h> #include <m-array.h>
#include "../../../settings/xtreme_settings/xtreme_settings.h" #include "xtreme/settings.h"
#define LIST_ITEMS 5u #define LIST_ITEMS 5u
#define MAX_LEN_PX 110 #define MAX_LEN_PX 110

View File

@@ -2,7 +2,7 @@
#include <furi.h> #include <furi.h>
#include <furi_hal.h> #include <furi_hal.h>
#include "../../../settings/xtreme_settings/xtreme_settings.h" #include "xtreme/settings.h"
#define POWER_OFF_TIMEOUT 90 #define POWER_OFF_TIMEOUT 90

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@@ -0,0 +1,10 @@
App(
appid="xtreme",
apptype=FlipperAppType.STARTUP,
entry_point="xtreme_on_system_start",
requires=["storage"],
order=1000,
provides=[
"xtreme",
],
)

View File

@@ -1,5 +1,5 @@
#include "xtreme_assets.h" #include "assets.h"
#include "assets_icons.h" #include <assets_icons.h>
#include <core/dangerous_defines.h> #include <core/dangerous_defines.h>
#define ICONS_FMT PACKS_DIR "/%s/Icons/%s" #define ICONS_FMT PACKS_DIR "/%s/Icons/%s"

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@@ -1,7 +1,7 @@
#pragma once #pragma once
#include "settings.h"
#include <gui/icon_i.h> #include <gui/icon_i.h>
#include "xtreme_settings.h"
#include <toolbox/path.h> #include <toolbox/path.h>
#define PACKS_DIR EXT_PATH("dolphin_custom") #define PACKS_DIR EXT_PATH("dolphin_custom")

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@@ -0,0 +1,7 @@
#include "settings.h"
#include "assets.h"
void xtreme_on_system_start() {
XTREME_SETTINGS_LOAD();
XTREME_ASSETS_LOAD();
}

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@@ -1,4 +1,4 @@
#include "xtreme_settings.h" #include "settings.h"
XtremeSettings* xtreme_settings = NULL; XtremeSettings* xtreme_settings = NULL;

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@@ -1,6 +1,6 @@
#pragma once #pragma once
#include "xtreme_settings_filename.h" #include "settings_filename.h"
#include <furi_hal.h> #include <furi_hal.h>
#include <stdint.h> #include <stdint.h>
@@ -22,6 +22,7 @@ typedef struct {
BatteryStyle battery_style; BatteryStyle battery_style;
uint16_t anim_speed; uint16_t anim_speed;
bool sort_ignore_dirs; bool sort_ignore_dirs;
bool status_bar;
} XtremeSettings; } XtremeSettings;
XtremeSettings* XTREME_SETTINGS(); XtremeSettings* XTREME_SETTINGS();

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@@ -5,7 +5,7 @@ App(
provides=[ provides=[
"passport", "passport",
"system_settings", "system_settings",
"xtreme_settings", "xtreme_app",
"about", "about",
], ],
) )

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@@ -1,6 +1,6 @@
#include "../bt_settings_app.h" #include "../bt_settings_app.h"
#include "furi_hal_bt.h" #include "furi_hal_bt.h"
#include "../../xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#include <furi_hal_bt.h> #include <furi_hal_bt.h>
void bt_settings_app_scene_forget_dev_success_popup_callback(void* context) { void bt_settings_app_scene_forget_dev_success_popup_callback(void* context) {

View File

@@ -6,7 +6,7 @@
#include "../desktop_settings_app.h" #include "../desktop_settings_app.h"
#include <desktop/desktop_settings.h> #include <desktop/desktop_settings.h>
#include "desktop_settings_scene.h" #include "desktop_settings_scene.h"
#include "../../xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#define SCENE_EVENT_EXIT (0U) #define SCENE_EVENT_EXIT (0U)

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@@ -6,7 +6,7 @@
#include <gui/gui.h> #include <gui/gui.h>
#include <furi_hal_version.h> #include <furi_hal_version.h>
#include "dolphin/dolphin.h" #include "dolphin/dolphin.h"
#include "../xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
#include "math.h" #include "math.h"
typedef struct { typedef struct {

View File

@@ -1,5 +1,5 @@
#include "../power_settings_app.h" #include "../power_settings_app.h"
#include "../../xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
void power_settings_scene_power_off_dialog_callback(DialogExResult result, void* context) { void power_settings_scene_power_off_dialog_callback(DialogExResult result, void* context) {
furi_assert(context); furi_assert(context);

View File

@@ -1,5 +1,5 @@
#include "../storage_settings.h" #include "../storage_settings.h"
#include "../../xtreme_settings/xtreme_assets.h" #include "xtreme/assets.h"
static void static void
storage_settings_scene_unmounted_dialog_callback(DialogExResult result, void* context) { storage_settings_scene_unmounted_dialog_callback(DialogExResult result, void* context) {

View File

@@ -1,11 +1,12 @@
App( App(
appid="xtreme_settings", appid="xtreme_app",
name="Xtreme FW", name="Xtreme FW",
apptype=FlipperAppType.SETTINGS, apptype=FlipperAppType.SETTINGS,
entry_point="xtreme_settings_app", entry_point="xtreme_app",
stack_size=2 * 1024, stack_size=2 * 1024,
requires=[ requires=[
"gui", "gui",
"xtreme",
], ],
order=90, order=90,
) )

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@@ -0,0 +1,30 @@
#include "xtreme_app_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const xtreme_app_on_enter_handlers[])(void*) = {
#include "xtreme_app_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const xtreme_app_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "xtreme_app_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const xtreme_app_on_exit_handlers[])(void* context) = {
#include "xtreme_app_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers xtreme_app_scene_handlers = {
.on_enter_handlers = xtreme_app_on_enter_handlers,
.on_event_handlers = xtreme_app_on_event_handlers,
.on_exit_handlers = xtreme_app_on_exit_handlers,
.scene_num = XtremeAppSceneNum,
};

View File

@@ -3,27 +3,27 @@
#include <gui/scene_manager.h> #include <gui/scene_manager.h>
// Generate scene id and total number // Generate scene id and total number
#define ADD_SCENE(prefix, name, id) XtremeSettingsAppScene##id, #define ADD_SCENE(prefix, name, id) XtremeAppScene##id,
typedef enum { typedef enum {
#include "xtreme_settings_scene_config.h" #include "xtreme_app_scene_config.h"
XtremeSettingsAppSceneNum, XtremeAppSceneNum,
} XtremeSettingsAppScene; } XtremeAppScene;
#undef ADD_SCENE #undef ADD_SCENE
extern const SceneManagerHandlers xtreme_settings_scene_handlers; extern const SceneManagerHandlers xtreme_app_scene_handlers;
// Generate scene on_enter handlers declaration // Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*); #define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "xtreme_settings_scene_config.h" #include "xtreme_app_scene_config.h"
#undef ADD_SCENE #undef ADD_SCENE
// Generate scene on_event handlers declaration // Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \ #define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event); bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "xtreme_settings_scene_config.h" #include "xtreme_app_scene_config.h"
#undef ADD_SCENE #undef ADD_SCENE
// Generate scene on_exit handlers declaration // Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context); #define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "xtreme_settings_scene_config.h" #include "xtreme_app_scene_config.h"
#undef ADD_SCENE #undef ADD_SCENE

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@@ -0,0 +1 @@
ADD_SCENE(xtreme_app, main, Main)

View File

@@ -1,13 +1,13 @@
#include "../xtreme_settings_app.h" #include "../xtreme_app.h"
#include <lib/toolbox/value_index.h> #include <lib/toolbox/value_index.h>
#include <power/power_service/power.h> #include <power/power_service/power.h>
#include <lib/toolbox/version.h> #include <lib/toolbox/version.h>
static void xtreme_settings_scene_start_asset_pack_changed(VariableItem* item) { static void xtreme_app_scene_main_asset_pack_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item); uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text( variable_item_set_current_value_text(
item, index == 0 ? "OFF" : *asset_packs_get(app->asset_packs, index - 1)); item, index == 0 ? "SFW" : *asset_packs_get(app->asset_packs, index - 1));
strlcpy( strlcpy(
XTREME_SETTINGS()->asset_pack, XTREME_SETTINGS()->asset_pack,
index == 0 ? "" : *asset_packs_get(app->asset_packs, index - 1), index == 0 ? "" : *asset_packs_get(app->asset_packs, index - 1),
@@ -20,8 +20,8 @@ const char* const anim_speed_names[] =
{"25%", "50%", "75%", "100%", "125%", "150%", "175%", "200%", "225%", "250%", "275%", "300%"}; {"25%", "50%", "75%", "100%", "125%", "150%", "175%", "200%", "225%", "250%", "275%", "300%"};
const int32_t anim_speed_values[COUNT_OF(anim_speed_names)] = const int32_t anim_speed_values[COUNT_OF(anim_speed_names)] =
{25, 50, 75, 0, 125, 150, 175, 200, 225, 250, 275, 300}; {25, 50, 75, 0, 125, 150, 175, 200, 225, 250, 275, 300};
static void xtreme_settings_scene_start_anim_speed_changed(VariableItem* item) { static void xtreme_app_scene_main_anim_speed_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item); uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, anim_speed_names[index]); variable_item_set_current_value_text(item, anim_speed_names[index]);
XTREME_SETTINGS()->anim_speed = anim_speed_values[index]; XTREME_SETTINGS()->anim_speed = anim_speed_values[index];
@@ -44,16 +44,16 @@ const char* const cycle_anims_names[] = {
"24 H"}; "24 H"};
const int32_t cycle_anims_values[COUNT_OF(cycle_anims_names)] = const int32_t cycle_anims_values[COUNT_OF(cycle_anims_names)] =
{-1, 0, 30, 60, 300, 600, 900, 1800, 3600, 7200, 21600, 43200, 86400}; {-1, 0, 30, 60, 300, 600, 900, 1800, 3600, 7200, 21600, 43200, 86400};
static void xtreme_settings_scene_start_cycle_anims_changed(VariableItem* item) { static void xtreme_app_scene_main_cycle_anims_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item); uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, cycle_anims_names[index]); variable_item_set_current_value_text(item, cycle_anims_names[index]);
XTREME_SETTINGS()->cycle_anims = cycle_anims_values[index]; XTREME_SETTINGS()->cycle_anims = cycle_anims_values[index];
app->settings_changed = true; app->settings_changed = true;
} }
static void xtreme_settings_scene_start_unlock_anims_changed(VariableItem* item) { static void xtreme_app_scene_main_unlock_anims_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
bool value = variable_item_get_current_value_index(item); bool value = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, value ? "ON" : "OFF"); variable_item_set_current_value_text(item, value ? "ON" : "OFF");
XTREME_SETTINGS()->unlock_anims = value; XTREME_SETTINGS()->unlock_anims = value;
@@ -70,24 +70,32 @@ const int32_t battery_style_values[COUNT_OF(battery_style_names)] = {
BatteryStyleRetro3, BatteryStyleRetro3,
BatteryStyleRetro5, BatteryStyleRetro5,
BatteryStyleBarPercent}; BatteryStyleBarPercent};
static void xtreme_settings_scene_start_battery_style_changed(VariableItem* item) { static void xtreme_app_scene_main_battery_style_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item); uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, battery_style_names[index]); variable_item_set_current_value_text(item, battery_style_names[index]);
XTREME_SETTINGS()->battery_style = battery_style_values[index]; XTREME_SETTINGS()->battery_style = battery_style_values[index];
app->settings_changed = true; app->settings_changed = true;
} }
static void xtreme_settings_scene_start_sort_folders_before_changed(VariableItem* item) { static void xtreme_app_scene_main_status_bar_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
bool value = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, value ? "ON" : "OFF");
XTREME_SETTINGS()->status_bar = value;
app->settings_changed = true;
}
static void xtreme_app_scene_main_sort_folders_before_changed(VariableItem* item) {
XtremeApp* app = variable_item_get_context(item);
bool value = variable_item_get_current_value_index(item); bool value = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, value ? "ON" : "OFF"); variable_item_set_current_value_text(item, value ? "ON" : "OFF");
XTREME_SETTINGS()->sort_ignore_dirs = !value; XTREME_SETTINGS()->sort_ignore_dirs = !value;
app->settings_changed = true; app->settings_changed = true;
} }
static void xtreme_settings_scene_start_xp_level_changed(VariableItem* item) { static void xtreme_app_scene_main_xp_level_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
app->dolphin_level = variable_item_get_current_value_index(item) + 1; app->dolphin_level = variable_item_get_current_value_index(item) + 1;
char level_str[4]; char level_str[4];
snprintf(level_str, 4, "%i", app->dolphin_level); snprintf(level_str, 4, "%i", app->dolphin_level);
@@ -95,22 +103,22 @@ static void xtreme_settings_scene_start_xp_level_changed(VariableItem* item) {
app->level_changed = true; app->level_changed = true;
} }
static void xtreme_settings_scene_start_subghz_extend_changed(VariableItem* item) { static void xtreme_app_scene_main_subghz_extend_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
app->subghz_extend = variable_item_get_current_value_index(item); app->subghz_extend = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, app->subghz_extend ? "ON" : "OFF"); variable_item_set_current_value_text(item, app->subghz_extend ? "ON" : "OFF");
app->subghz_changed = true; app->subghz_changed = true;
} }
static void xtreme_settings_scene_start_subghz_bypass_changed(VariableItem* item) { static void xtreme_app_scene_main_subghz_bypass_changed(VariableItem* item) {
XtremeSettingsApp* app = variable_item_get_context(item); XtremeApp* app = variable_item_get_context(item);
app->subghz_bypass = variable_item_get_current_value_index(item); app->subghz_bypass = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, app->subghz_bypass ? "ON" : "OFF"); variable_item_set_current_value_text(item, app->subghz_bypass ? "ON" : "OFF");
app->subghz_changed = true; app->subghz_changed = true;
} }
void xtreme_settings_scene_start_on_enter(void* context) { void xtreme_app_scene_main_on_enter(void* context) {
XtremeSettingsApp* app = context; XtremeApp* app = context;
XtremeSettings* xtreme_settings = XTREME_SETTINGS(); XtremeSettings* xtreme_settings = XTREME_SETTINGS();
VariableItemList* var_item_list = app->var_item_list; VariableItemList* var_item_list = app->var_item_list;
VariableItem* item; VariableItem* item;
@@ -144,12 +152,14 @@ void xtreme_settings_scene_start_on_enter(void* context) {
if(info.flags & FSF_DIRECTORY) { if(info.flags & FSF_DIRECTORY) {
char* copy = malloc(MAX_PACK_NAME_LEN); char* copy = malloc(MAX_PACK_NAME_LEN);
strlcpy(copy, name, MAX_PACK_NAME_LEN); strlcpy(copy, name, MAX_PACK_NAME_LEN);
uint idx; uint idx = 0;
for(idx = 0; idx < asset_packs_size(app->asset_packs); idx++) { if(strcmp(copy, "NSFW") != 0) {
for(; idx < asset_packs_size(app->asset_packs); idx++) {
if(strcasecmp(copy, *asset_packs_get(app->asset_packs, idx)) < 0) { if(strcasecmp(copy, *asset_packs_get(app->asset_packs, idx)) < 0) {
break; break;
} }
} }
}
asset_packs_push_at(app->asset_packs, idx, copy); asset_packs_push_at(app->asset_packs, idx, copy);
if(current_pack != 0) { if(current_pack != 0) {
if(idx < current_pack) current_pack++; if(idx < current_pack) current_pack++;
@@ -167,17 +177,17 @@ void xtreme_settings_scene_start_on_enter(void* context) {
var_item_list, var_item_list,
"Asset Pack", "Asset Pack",
asset_packs_size(app->asset_packs) + 1, asset_packs_size(app->asset_packs) + 1,
xtreme_settings_scene_start_asset_pack_changed, xtreme_app_scene_main_asset_pack_changed,
app); app);
variable_item_set_current_value_index(item, current_pack); variable_item_set_current_value_index(item, current_pack);
variable_item_set_current_value_text( variable_item_set_current_value_text(
item, current_pack == 0 ? "OFF" : *asset_packs_get(app->asset_packs, current_pack - 1)); item, current_pack == 0 ? "SFW" : *asset_packs_get(app->asset_packs, current_pack - 1));
item = variable_item_list_add( item = variable_item_list_add(
var_item_list, var_item_list,
"Anim Speed", "Anim Speed",
COUNT_OF(anim_speed_names), COUNT_OF(anim_speed_names),
xtreme_settings_scene_start_anim_speed_changed, xtreme_app_scene_main_anim_speed_changed,
app); app);
value_index = value_index_int32( value_index = value_index_int32(
xtreme_settings->anim_speed, anim_speed_values, COUNT_OF(anim_speed_names)); xtreme_settings->anim_speed, anim_speed_values, COUNT_OF(anim_speed_names));
@@ -188,7 +198,7 @@ void xtreme_settings_scene_start_on_enter(void* context) {
var_item_list, var_item_list,
"Cycle Anims", "Cycle Anims",
COUNT_OF(cycle_anims_names), COUNT_OF(cycle_anims_names),
xtreme_settings_scene_start_cycle_anims_changed, xtreme_app_scene_main_cycle_anims_changed,
app); app);
value_index = value_index_int32( value_index = value_index_int32(
xtreme_settings->cycle_anims, cycle_anims_values, COUNT_OF(cycle_anims_names)); xtreme_settings->cycle_anims, cycle_anims_values, COUNT_OF(cycle_anims_names));
@@ -196,7 +206,7 @@ void xtreme_settings_scene_start_on_enter(void* context) {
variable_item_set_current_value_text(item, cycle_anims_names[value_index]); variable_item_set_current_value_text(item, cycle_anims_names[value_index]);
item = variable_item_list_add( item = variable_item_list_add(
var_item_list, "Unlock Anims", 2, xtreme_settings_scene_start_unlock_anims_changed, app); var_item_list, "Unlock Anims", 2, xtreme_app_scene_main_unlock_anims_changed, app);
variable_item_set_current_value_index(item, xtreme_settings->unlock_anims); variable_item_set_current_value_index(item, xtreme_settings->unlock_anims);
variable_item_set_current_value_text(item, xtreme_settings->unlock_anims ? "ON" : "OFF"); variable_item_set_current_value_text(item, xtreme_settings->unlock_anims ? "ON" : "OFF");
@@ -204,18 +214,23 @@ void xtreme_settings_scene_start_on_enter(void* context) {
var_item_list, var_item_list,
"Battery Style", "Battery Style",
COUNT_OF(battery_style_names), COUNT_OF(battery_style_names),
xtreme_settings_scene_start_battery_style_changed, xtreme_app_scene_main_battery_style_changed,
app); app);
value_index = value_index_int32( value_index = value_index_int32(
xtreme_settings->battery_style, battery_style_values, COUNT_OF(battery_style_names)); xtreme_settings->battery_style, battery_style_values, COUNT_OF(battery_style_names));
variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, battery_style_names[value_index]); variable_item_set_current_value_text(item, battery_style_names[value_index]);
item = variable_item_list_add(
var_item_list, "Status Bar", 2, xtreme_app_scene_main_status_bar_changed, app);
variable_item_set_current_value_index(item, xtreme_settings->status_bar);
variable_item_set_current_value_text(item, xtreme_settings->status_bar ? "ON" : "OFF");
item = variable_item_list_add( item = variable_item_list_add(
var_item_list, var_item_list,
"Sort dirs before", "Sort Dirs Before",
2, 2,
xtreme_settings_scene_start_sort_folders_before_changed, xtreme_app_scene_main_sort_folders_before_changed,
app); app);
variable_item_set_current_value_index(item, !xtreme_settings->sort_ignore_dirs); variable_item_set_current_value_index(item, !xtreme_settings->sort_ignore_dirs);
variable_item_set_current_value_text(item, !xtreme_settings->sort_ignore_dirs ? "ON" : "OFF"); variable_item_set_current_value_text(item, !xtreme_settings->sort_ignore_dirs ? "ON" : "OFF");
@@ -226,18 +241,18 @@ void xtreme_settings_scene_start_on_enter(void* context) {
var_item_list, var_item_list,
"XP Level", "XP Level",
DOLPHIN_LEVEL_COUNT + 1, DOLPHIN_LEVEL_COUNT + 1,
xtreme_settings_scene_start_xp_level_changed, xtreme_app_scene_main_xp_level_changed,
app); app);
variable_item_set_current_value_index(item, app->dolphin_level - 1); variable_item_set_current_value_index(item, app->dolphin_level - 1);
variable_item_set_current_value_text(item, level_str); variable_item_set_current_value_text(item, level_str);
item = variable_item_list_add( item = variable_item_list_add(
var_item_list, "SubGHz Extend", 2, xtreme_settings_scene_start_subghz_extend_changed, app); var_item_list, "SubGHz Extend", 2, xtreme_app_scene_main_subghz_extend_changed, app);
variable_item_set_current_value_index(item, app->subghz_extend); variable_item_set_current_value_index(item, app->subghz_extend);
variable_item_set_current_value_text(item, app->subghz_extend ? "ON" : "OFF"); variable_item_set_current_value_text(item, app->subghz_extend ? "ON" : "OFF");
item = variable_item_list_add( item = variable_item_list_add(
var_item_list, "SubGHz Bypass", 2, xtreme_settings_scene_start_subghz_bypass_changed, app); var_item_list, "SubGHz Bypass", 2, xtreme_app_scene_main_subghz_bypass_changed, app);
variable_item_set_current_value_index(item, app->subghz_bypass); variable_item_set_current_value_index(item, app->subghz_bypass);
variable_item_set_current_value_text(item, app->subghz_bypass ? "ON" : "OFF"); variable_item_set_current_value_text(item, app->subghz_bypass ? "ON" : "OFF");
@@ -245,18 +260,18 @@ void xtreme_settings_scene_start_on_enter(void* context) {
"%s %s", version_get_gitbranchnum(NULL), version_get_builddate(NULL)); "%s %s", version_get_gitbranchnum(NULL), version_get_builddate(NULL));
item = variable_item_list_add(var_item_list, furi_string_get_cstr(version_tag), 0, NULL, app); item = variable_item_list_add(var_item_list, furi_string_get_cstr(version_tag), 0, NULL, app);
view_dispatcher_switch_to_view(app->view_dispatcher, XtremeSettingsAppViewVarItemList); view_dispatcher_switch_to_view(app->view_dispatcher, XtremeAppViewVarItemList);
} }
bool xtreme_settings_scene_start_on_event(void* context, SceneManagerEvent event) { bool xtreme_app_scene_main_on_event(void* context, SceneManagerEvent event) {
UNUSED(context); UNUSED(context);
UNUSED(event); UNUSED(event);
bool consumed = false; bool consumed = false;
return consumed; return consumed;
} }
void xtreme_settings_scene_start_on_exit(void* context) { void xtreme_app_scene_main_on_exit(void* context) {
XtremeSettingsApp* app = context; XtremeApp* app = context;
asset_packs_it_t it; asset_packs_it_t it;
for(asset_packs_it(it, app->asset_packs); !asset_packs_end_p(it); asset_packs_next(it)) { for(asset_packs_it(it, app->asset_packs); !asset_packs_end_p(it); asset_packs_next(it)) {
free(*asset_packs_cref(it)); free(*asset_packs_cref(it));

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@@ -1,19 +1,19 @@
#include "xtreme_settings_app.h" #include "xtreme_app.h"
static bool xtreme_settings_custom_event_callback(void* context, uint32_t event) { static bool xtreme_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context); furi_assert(context);
XtremeSettingsApp* app = context; XtremeApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event); return scene_manager_handle_custom_event(app->scene_manager, event);
} }
void xtreme_settings_reboot(void* context) { void xtreme_app_reboot(void* context) {
UNUSED(context); UNUSED(context);
power_reboot(PowerBootModeNormal); power_reboot(PowerBootModeNormal);
} }
static bool xtreme_settings_back_event_callback(void* context) { static bool xtreme_app_back_event_callback(void* context) {
furi_assert(context); furi_assert(context);
XtremeSettingsApp* app = context; XtremeApp* app = context;
if(app->level_changed) { if(app->level_changed) {
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN); Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
@@ -45,11 +45,11 @@ static bool xtreme_settings_back_event_callback(void* context) {
if(app->assets_changed) { if(app->assets_changed) {
popup_set_header(app->popup, "Rebooting...", 64, 26, AlignCenter, AlignCenter); popup_set_header(app->popup, "Rebooting...", 64, 26, AlignCenter, AlignCenter);
popup_set_text(app->popup, "Swapping assets...", 64, 40, AlignCenter, AlignCenter); popup_set_text(app->popup, "Swapping assets...", 64, 40, AlignCenter, AlignCenter);
popup_set_callback(app->popup, xtreme_settings_reboot); popup_set_callback(app->popup, xtreme_app_reboot);
popup_set_context(app->popup, app); popup_set_context(app->popup, app);
popup_set_timeout(app->popup, 1000); popup_set_timeout(app->popup, 1000);
popup_enable_timeout(app->popup); popup_enable_timeout(app->popup);
view_dispatcher_switch_to_view(app->view_dispatcher, XtremeSettingsAppViewPopup); view_dispatcher_switch_to_view(app->view_dispatcher, XtremeAppViewPopup);
return true; return true;
} }
} }
@@ -57,20 +57,20 @@ static bool xtreme_settings_back_event_callback(void* context) {
return scene_manager_handle_back_event(app->scene_manager); return scene_manager_handle_back_event(app->scene_manager);
} }
XtremeSettingsApp* xtreme_settings_app_alloc() { XtremeApp* xtreme_app_alloc() {
XtremeSettingsApp* app = malloc(sizeof(XtremeSettingsApp)); XtremeApp* app = malloc(sizeof(XtremeApp));
app->gui = furi_record_open(RECORD_GUI); app->gui = furi_record_open(RECORD_GUI);
// View Dispatcher and Scene Manager // View Dispatcher and Scene Manager
app->view_dispatcher = view_dispatcher_alloc(); app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&xtreme_settings_scene_handlers, app); app->scene_manager = scene_manager_alloc(&xtreme_app_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback( view_dispatcher_set_custom_event_callback(
app->view_dispatcher, xtreme_settings_custom_event_callback); app->view_dispatcher, xtreme_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback( view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, xtreme_settings_back_event_callback); app->view_dispatcher, xtreme_app_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
@@ -78,25 +78,23 @@ XtremeSettingsApp* xtreme_settings_app_alloc() {
app->var_item_list = variable_item_list_alloc(); app->var_item_list = variable_item_list_alloc();
view_dispatcher_add_view( view_dispatcher_add_view(
app->view_dispatcher, app->view_dispatcher,
XtremeSettingsAppViewVarItemList, XtremeAppViewVarItemList,
variable_item_list_get_view(app->var_item_list)); variable_item_list_get_view(app->var_item_list));
app->popup = popup_alloc(); app->popup = popup_alloc();
view_dispatcher_add_view( view_dispatcher_add_view(
app->view_dispatcher, XtremeSettingsAppViewPopup, popup_get_view(app->popup)); app->view_dispatcher, XtremeAppViewPopup, popup_get_view(app->popup));
// Set first scene
scene_manager_next_scene(app->scene_manager, XtremeSettingsAppSceneStart);
return app; return app;
} }
void xtreme_settings_app_free(XtremeSettingsApp* app) { void xtreme_app_free(XtremeApp* app) {
furi_assert(app); furi_assert(app);
// Gui modules // Gui modules
view_dispatcher_remove_view(app->view_dispatcher, XtremeSettingsAppViewVarItemList); view_dispatcher_remove_view(app->view_dispatcher, XtremeAppViewVarItemList);
variable_item_list_free(app->var_item_list); variable_item_list_free(app->var_item_list);
view_dispatcher_remove_view(app->view_dispatcher, XtremeSettingsAppViewPopup); view_dispatcher_remove_view(app->view_dispatcher, XtremeAppViewPopup);
popup_free(app->popup); popup_free(app->popup);
// View Dispatcher and Scene Manager // View Dispatcher and Scene Manager
@@ -108,10 +106,11 @@ void xtreme_settings_app_free(XtremeSettingsApp* app) {
free(app); free(app);
} }
extern int32_t xtreme_settings_app(void* p) { extern int32_t xtreme_app(void* p) {
UNUSED(p); UNUSED(p);
XtremeSettingsApp* app = xtreme_settings_app_alloc(); XtremeApp* app = xtreme_app_alloc();
scene_manager_next_scene(app->scene_manager, XtremeAppSceneMain);
view_dispatcher_run(app->view_dispatcher); view_dispatcher_run(app->view_dispatcher);
xtreme_settings_app_free(app); xtreme_app_free(app);
return 0; return 0;
} }

View File

@@ -8,14 +8,14 @@
#include <assets_icons.h> #include <assets_icons.h>
#include <gui/modules/variable_item_list.h> #include <gui/modules/variable_item_list.h>
#include <gui/modules/popup.h> #include <gui/modules/popup.h>
#include "xtreme_settings.h" #include "scenes/xtreme_app_scene.h"
#include "xtreme_assets.h"
#include "scenes/xtreme_settings_scene.h"
#include "dolphin/helpers/dolphin_state.h" #include "dolphin/helpers/dolphin_state.h"
#include "dolphin/dolphin.h" #include "dolphin/dolphin.h"
#include "dolphin/dolphin_i.h" #include "dolphin/dolphin_i.h"
#include <lib/flipper_format/flipper_format.h> #include <lib/flipper_format/flipper_format.h>
#include <m-array.h> #include <m-array.h>
#include "xtreme/settings.h"
#include "xtreme/assets.h"
ARRAY_DEF(asset_packs, char*) ARRAY_DEF(asset_packs, char*)
@@ -33,9 +33,9 @@ typedef struct {
bool subghz_changed; bool subghz_changed;
bool level_changed; bool level_changed;
asset_packs_t asset_packs; asset_packs_t asset_packs;
} XtremeSettingsApp; } XtremeApp;
typedef enum { typedef enum {
XtremeSettingsAppViewVarItemList, XtremeAppViewVarItemList,
XtremeSettingsAppViewPopup, XtremeAppViewPopup,
} XtremeSettingsAppView; } XtremeAppView;

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@@ -1,30 +0,0 @@
#include "xtreme_settings_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const xtreme_settings_on_enter_handlers[])(void*) = {
#include "xtreme_settings_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const xtreme_settings_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "xtreme_settings_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const xtreme_settings_on_exit_handlers[])(void* context) = {
#include "xtreme_settings_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers xtreme_settings_scene_handlers = {
.on_enter_handlers = xtreme_settings_on_enter_handlers,
.on_event_handlers = xtreme_settings_on_event_handlers,
.on_exit_handlers = xtreme_settings_on_exit_handlers,
.scene_num = XtremeSettingsAppSceneNum,
};

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@@ -1 +0,0 @@
ADD_SCENE(xtreme_settings, start, Start)