Fuzzer App: Edit Manifests

This commit is contained in:
gid9798
2023-06-06 16:55:29 +03:00
parent d2b0aa8513
commit caab7c8e10
3 changed files with 8 additions and 9 deletions

View File

@@ -1,6 +1,6 @@
App(
appid="pacs_fuzzer",
name="Fuzzer Gui",
appid="pacs_fuzzer_ibtn",
name="iButton Fuzzer [B]",
apptype=FlipperAppType.EXTERNAL,
entry_point="fuzzer_start_ibtn",
requires=[
@@ -10,8 +10,7 @@ App(
"input",
"notification",
],
stack_size=2 * 1024,
order=15,
stack_size=1 * 1024,
fap_icon="icons/rfid_10px.png",
fap_category="Debug",
fap_private_libs=[
@@ -25,8 +24,8 @@ App(
)
App(
appid="pacs_rfid_fuzzer",
name="Fuzzer Gui rfid",
appid="pacs_fuzzer_rfid",
name="RFID Fuzzer [B]",
apptype=FlipperAppType.EXTERNAL,
entry_point="fuzzer_start_rfid",
requires=[
@@ -36,8 +35,7 @@ App(
"input",
"notification",
],
stack_size=2 * 1024,
order=15,
stack_size=1 * 1024,
fap_icon="icons/125_10px.png",
fap_category="Debug",
fap_private_libs=[

View File

@@ -137,7 +137,7 @@ bool fuzzer_scene_attack_on_event(void* context, SceneManagerEvent event) {
scene_manager_get_scene_state(app->scene_manager, FuzzerSceneAttack) ==
FuzzerAttackStateRunning) {
// Pause if attack running
fuzzer_worker_pause(app->worker); // XXX
fuzzer_worker_pause(app->worker);
fuzzer_scene_attack_set_state(app, FuzzerAttackStateIdle);
}

View File

@@ -27,6 +27,7 @@
- [x] Description and buttons in `field_editor` view
- [ ] Protocol carousel in `main_menu`
- [x] prototype
- [ ] Add the ability to edit emulation time and downtime separately
- [x] UID
- [x] Simplify the storage and exchange of `uids.data` `uid.data_size` in `views`
- [x] `UID_MAX_SIZE`