Support locked items in varitemlist

This commit is contained in:
Willy-JL
2023-03-20 20:12:20 +00:00
parent be8387afb5
commit cfecf5d5d6
3 changed files with 101 additions and 18 deletions

View File

@@ -2,6 +2,7 @@
#include <gui/elements.h>
#include <gui/canvas.h>
#include <furi.h>
#include <assets_icons.h>
#include <m-array.h>
#include <stdint.h>
@@ -11,6 +12,8 @@ struct VariableItem {
FuriString* current_value_text;
uint8_t values_count;
VariableItemChangeCallback change_callback;
bool locked;
FuriString* locked_message;
void* context;
};
@@ -21,6 +24,7 @@ struct VariableItemList {
VariableItemListEnterCallback callback;
void* context;
FuriTimer* scroll_timer;
FuriTimer* locked_timer;
};
typedef struct {
@@ -28,6 +32,7 @@ typedef struct {
uint8_t position;
uint8_t window_position;
size_t scroll_counter;
bool locked_message_visible;
} VariableItemListModel;
static void variable_item_list_process_up(VariableItemList* variable_item_list);
@@ -76,22 +81,26 @@ static void variable_item_list_draw_callback(Canvas* canvas, void* _model) {
canvas_draw_str(canvas, 6, item_text_y, item->label);
if(item->current_value_index > 0) {
canvas_draw_str(canvas, 73, item_text_y, "<");
}
if(item->locked) {
canvas_draw_icon(canvas, 110, item_text_y - 8, &I_Lock_7x8);
} else {
if(item->current_value_index > 0) {
canvas_draw_str(canvas, 73, item_text_y, "<");
}
elements_scrollable_text_line(
canvas,
(115 + 73) / 2 + 1,
item_text_y,
37,
item->current_value_text,
scroll_counter,
false,
true);
elements_scrollable_text_line(
canvas,
(115 + 73) / 2 + 1,
item_text_y,
37,
item->current_value_text,
scroll_counter,
false,
true);
if(item->current_value_index < (item->values_count - 1)) {
canvas_draw_str(canvas, 115, item_text_y, ">");
if(item->current_value_index < (item->values_count - 1)) {
canvas_draw_str(canvas, 115, item_text_y, ">");
}
}
}
@@ -99,6 +108,23 @@ static void variable_item_list_draw_callback(Canvas* canvas, void* _model) {
}
elements_scrollbar(canvas, model->position, VariableItemArray_size(model->items));
if(model->locked_message_visible) {
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 8, 10, 110, 48);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
elements_multiline_text_aligned(
canvas,
84,
32,
AlignCenter,
AlignCenter,
furi_string_get_cstr(
VariableItemArray_get(model->items, model->position)->locked_message));
}
}
void variable_item_list_set_selected_item(VariableItemList* variable_item_list, uint8_t index) {
@@ -196,6 +222,9 @@ void variable_item_list_process_up(VariableItemList* variable_item_list) {
variable_item_list->view,
VariableItemListModel * model,
{
if(model->locked_message_visible) {
model->locked_message_visible = false;
}
uint8_t items_on_screen = 4;
if(model->position > 0) {
model->position--;
@@ -219,6 +248,9 @@ void variable_item_list_process_down(VariableItemList* variable_item_list) {
variable_item_list->view,
VariableItemListModel * model,
{
if(model->locked_message_visible) {
model->locked_message_visible = false;
}
uint8_t items_on_screen = 4;
if(model->position < (VariableItemArray_size(model->items) - 1)) {
model->position++;
@@ -261,7 +293,12 @@ void variable_item_list_process_left(VariableItemList* variable_item_list) {
VariableItemListModel * model,
{
VariableItem* item = variable_item_list_get_selected_item(model);
if(item->current_value_index > 0) {
if(model->locked_message_visible) {
model->locked_message_visible = false;
} else if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(item->current_value_index > 0) {
item->current_value_index--;
model->scroll_counter = 0;
if(item->change_callback) {
@@ -278,7 +315,12 @@ void variable_item_list_process_right(VariableItemList* variable_item_list) {
VariableItemListModel * model,
{
VariableItem* item = variable_item_list_get_selected_item(model);
if(item->current_value_index < (item->values_count - 1)) {
if(model->locked_message_visible) {
model->locked_message_visible = false;
} else if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(item->current_value_index < (item->values_count - 1)) {
item->current_value_index++;
model->scroll_counter = 0;
if(item->change_callback) {
@@ -290,15 +332,23 @@ void variable_item_list_process_right(VariableItemList* variable_item_list) {
}
void variable_item_list_process_ok(VariableItemList* variable_item_list) {
bool update = false;
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
{
if(variable_item_list->callback) {
VariableItem* item = variable_item_list_get_selected_item(model);
if(model->locked_message_visible) {
model->locked_message_visible = false;
update = true;
} else if(item->locked) {
model->locked_message_visible = true;
furi_timer_start(variable_item_list->locked_timer, furi_kernel_get_tick_frequency() * 3);
} else if(variable_item_list->callback) {
variable_item_list->callback(variable_item_list->context, model->position);
}
},
false);
update);
}
static void variable_item_list_scroll_timer_callback(void* context) {
@@ -307,6 +357,14 @@ static void variable_item_list_scroll_timer_callback(void* context) {
variable_item_list->view, VariableItemListModel * model, { model->scroll_counter++; }, true);
}
void variable_item_list_locked_timer_callback(void* context) {
furi_assert(context);
VariableItemList* variable_item_list = context;
with_view_model(
variable_item_list->view, VariableItemListModel * model, { model->locked_message_visible = false; }, true);
}
VariableItemList* variable_item_list_alloc() {
VariableItemList* variable_item_list = malloc(sizeof(VariableItemList));
variable_item_list->view = view_alloc();
@@ -316,6 +374,8 @@ VariableItemList* variable_item_list_alloc() {
view_set_draw_callback(variable_item_list->view, variable_item_list_draw_callback);
view_set_input_callback(variable_item_list->view, variable_item_list_input_callback);
variable_item_list->locked_timer = furi_timer_alloc(variable_item_list_locked_timer_callback, FuriTimerTypeOnce, variable_item_list);
with_view_model(
variable_item_list->view,
VariableItemListModel * model,
@@ -344,12 +404,15 @@ void variable_item_list_free(VariableItemList* variable_item_list) {
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
furi_string_free(VariableItemArray_ref(it)->current_value_text);
furi_string_free(VariableItemArray_ref(it)->locked_message);
}
VariableItemArray_clear(model->items);
},
false);
furi_timer_stop(variable_item_list->scroll_timer);
furi_timer_free(variable_item_list->scroll_timer);
furi_timer_stop(variable_item_list->locked_timer);
furi_timer_free(variable_item_list->locked_timer);
view_free(variable_item_list->view);
free(variable_item_list);
}
@@ -365,6 +428,7 @@ void variable_item_list_reset(VariableItemList* variable_item_list) {
for(VariableItemArray_it(it, model->items); !VariableItemArray_end_p(it);
VariableItemArray_next(it)) {
furi_string_free(VariableItemArray_ref(it)->current_value_text);
furi_string_free(VariableItemArray_ref(it)->locked_message);
}
VariableItemArray_reset(model->items);
},
@@ -397,6 +461,8 @@ VariableItem* variable_item_list_add(
item->context = context;
item->current_value_index = 0;
item->current_value_text = furi_string_alloc();
item->locked = false;
item->locked_message = furi_string_alloc();
},
true);
@@ -431,6 +497,14 @@ void variable_item_set_current_value_text(VariableItem* item, const char* curren
furi_string_set(item->current_value_text, current_value_text);
}
void variable_item_set_locked(VariableItem* item, bool locked, const char* locked_message) {
item->locked = locked;
if(locked) {
furi_assert(locked_message);
furi_string_set(item->locked_message, locked_message);
}
}
uint8_t variable_item_get_current_value_index(VariableItem* item) {
return item->current_value_index;
}

View File

@@ -95,6 +95,14 @@ void variable_item_set_values_count(VariableItem* item, uint8_t values_count);
*/
void variable_item_set_current_value_text(VariableItem* item, const char* current_value_text);
/** Set item locked state and text
*
* @param item VariableItem* instance
* @param locked Is item locked boolean
* @param locked_message The locked message text
*/
void variable_item_set_locked(VariableItem* item, bool locked, const char* locked_message);
/** Get item current selected index
*
* @param item VariableItem* instance