Refactor rgb backlight with mutexes

This commit is contained in:
Willy-JL
2023-10-01 05:28:32 +01:00
parent d49ec19cfc
commit d3fc08ac41
4 changed files with 124 additions and 74 deletions

View File

@@ -47,6 +47,7 @@ static struct {
static struct {
bool settings_loaded;
FuriMutex* mutex;
bool enabled;
bool last_rainbow;
uint8_t last_brightness;
@@ -55,6 +56,7 @@ static struct {
HsvColor rainbow_hsv;
} rgb_state = {
.settings_loaded = false,
.mutex = NULL,
.enabled = false,
.last_rainbow = true,
.last_brightness = 0,
@@ -68,37 +70,13 @@ static struct {
.rainbow_hsv = {0, 255, 255},
};
static void rainbow_timer(void* ctx) {
UNUSED(ctx);
rgb_backlight_update(rgb_state.last_brightness, true);
}
void rgb_backlight_reconfigure(bool enabled) {
if(enabled && !rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
void rgb_backlight_load_settings(bool enabled) {
if(rgb_state.settings_loaded) return;
rgb_state.enabled = enabled;
rgb_state.mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
if(rgb_state.enabled && rgb_settings.rainbow_mode != RGBBacklightRainbowModeOff) {
if(rgb_state.rainbow_timer == NULL) {
rgb_state.rainbow_timer = furi_timer_alloc(rainbow_timer, FuriTimerTypePeriodic, NULL);
} else {
furi_timer_stop(rgb_state.rainbow_timer);
}
furi_timer_start(rgb_state.rainbow_timer, rgb_settings.rainbow_interval);
} else if(rgb_state.rainbow_timer != NULL) {
furi_timer_stop(rgb_state.rainbow_timer);
furi_timer_free(rgb_state.rainbow_timer);
rgb_state.rainbow_timer = NULL;
}
rgb_state.rainbow_hsv.s = rgb_settings.rainbow_saturation;
rgb_backlight_update(rgb_state.last_brightness, false);
}
void rgb_backlight_load_settings(void) {
// Do not load data from internal memory when booting in DFU mode
if(!furi_hal_is_normal_boot() || rgb_state.settings_loaded) {
if(!furi_hal_is_normal_boot()) {
rgb_state.settings_loaded = true;
return;
}
@@ -115,102 +93,168 @@ void rgb_backlight_load_settings(void) {
}
void rgb_backlight_save_settings(void) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
saved_struct_save(
RGB_BACKLIGHT_SETTINGS_PATH,
&rgb_settings,
sizeof(rgb_settings),
RGB_BACKLIGHT_SETTINGS_MAGIC,
RGB_BACKLIGHT_SETTINGS_VERSION);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_set_color(uint8_t index, RgbColor color) {
if(index >= COUNT_OF(rgb_settings.colors)) return;
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.colors[index] = color;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
RgbColor rgb_backlight_get_color(uint8_t index) {
if(index >= COUNT_OF(rgb_settings.colors)) return (RgbColor){0, 0, 0};
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
return rgb_settings.colors[index];
if(!rgb_state.settings_loaded) return (RgbColor){0, 0, 0};
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
RgbColor color = rgb_settings.colors[index];
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return color;
}
void rgb_backlight_set_rainbow_mode(RGBBacklightRainbowMode rainbow_mode) {
if(rainbow_mode >= RGBBacklightRainbowModeCount) return;
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_mode = rainbow_mode;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
RGBBacklightRainbowMode rgb_backlight_get_rainbow_mode() {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
return rgb_settings.rainbow_mode;
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
RGBBacklightRainbowMode rainbow_mode = rgb_settings.rainbow_mode;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_mode;
}
void rgb_backlight_set_rainbow_speed(uint8_t rainbow_speed) {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_speed = rainbow_speed;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint8_t rgb_backlight_get_rainbow_speed() {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
return rgb_settings.rainbow_speed;
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint8_t rainbow_speed = rgb_settings.rainbow_speed;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_speed;
}
void rgb_backlight_set_rainbow_interval(uint32_t rainbow_interval) {
if(rainbow_interval < 100) return;
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_interval = rainbow_interval;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint32_t rgb_backlight_get_rainbow_interval() {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
return rgb_settings.rainbow_interval;
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint32_t rainbow_interval = rgb_settings.rainbow_interval;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_interval;
}
void rgb_backlight_set_rainbow_saturation(uint8_t rainbow_saturation) {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
}
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_settings.rainbow_saturation = rainbow_saturation;
rgb_backlight_reconfigure(rgb_state.enabled);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
uint8_t rgb_backlight_get_rainbow_saturation() {
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
if(!rgb_state.settings_loaded) return 0;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
uint8_t rainbow_saturation = rgb_settings.rainbow_saturation;
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return rainbow_saturation;
}
static void rainbow_timer(void* ctx) {
UNUSED(ctx);
rgb_backlight_update(rgb_state.last_brightness, true);
}
void rgb_backlight_reconfigure(bool enabled) {
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
rgb_state.enabled = enabled;
if(rgb_state.enabled && rgb_settings.rainbow_mode != RGBBacklightRainbowModeOff) {
if(rgb_state.rainbow_timer == NULL) {
rgb_state.rainbow_timer = furi_timer_alloc(rainbow_timer, FuriTimerTypePeriodic, NULL);
} else {
furi_timer_stop(rgb_state.rainbow_timer);
}
furi_timer_start(rgb_state.rainbow_timer, rgb_settings.rainbow_interval);
} else if(rgb_state.rainbow_timer != NULL) {
furi_timer_stop(rgb_state.rainbow_timer);
furi_timer_free(rgb_state.rainbow_timer);
rgb_state.rainbow_timer = NULL;
}
return rgb_settings.rainbow_saturation;
rgb_state.rainbow_hsv.s = rgb_settings.rainbow_saturation;
rgb_backlight_update(rgb_state.last_brightness, false);
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}
void rgb_backlight_update(uint8_t brightness, bool tick) {
if(!rgb_state.enabled) return;
if(!rgb_state.settings_loaded) {
rgb_backlight_load_settings();
if(!rgb_state.settings_loaded) return;
furi_check(furi_mutex_acquire(rgb_state.mutex, FuriWaitForever) == FuriStatusOk);
if(!rgb_state.enabled) {
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
switch(rgb_settings.rainbow_mode) {
case RGBBacklightRainbowModeOff: {
if(!rgb_state.last_rainbow && rgb_state.last_brightness == brightness &&
memcmp(rgb_state.last_colors, rgb_settings.colors, sizeof(rgb_settings.colors)) == 0) {
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
rgb_state.last_rainbow = false;
@@ -235,6 +279,7 @@ void rgb_backlight_update(uint8_t brightness, bool tick) {
rgb_state.rainbow_hsv.h += rgb_settings.rainbow_speed;
} else {
if(rgb_state.last_brightness == brightness && rgb_state.last_rainbow) {
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
rgb_state.rainbow_hsv.v = brightness;
@@ -254,9 +299,12 @@ void rgb_backlight_update(uint8_t brightness, bool tick) {
}
default:
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
return;
}
rgb_state.last_brightness = brightness;
SK6805_update();
furi_check(furi_mutex_release(rgb_state.mutex) == FuriStatusOk);
}

View File

@@ -33,16 +33,11 @@ typedef enum {
} RGBBacklightRainbowMode;
/**
* @brief Reconfigure rgb backlight with new settings
* @brief Load backlight settings from SD card. Needs to be run at boot
*
* @param enabled Whether the rgb backlight is enabled
*/
void rgb_backlight_reconfigure(bool enabled);
/**
* @brief Load backlight settings from SD card
*/
void rgb_backlight_load_settings();
void rgb_backlight_load_settings(bool enabled);
/**
* @brief Save Current RGB Lighting Settings
@@ -95,6 +90,13 @@ void rgb_backlight_set_rainbow_saturation(uint8_t rainbow_saturation);
uint8_t rgb_backlight_get_rainbow_saturation();
/**
* @brief Reconfigure rgb backlight with new settings
*
* @param enabled Whether the rgb backlight is enabled
*/
void rgb_backlight_reconfigure(bool enabled);
/**
* @brief Apply current RGB lighting settings
*