NFC refactoring (#3050)

"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring.

Starring:

- @gornekich - NFC refactoring project lead, architect, senior developer
- @gsurkov - architect, senior developer
- @RebornedBrain - senior developer

Supporting roles:

- @skotopes, @DrZlo13, @hedger - general architecture advisors, code review
- @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance

Special thanks:

@bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
This commit is contained in:
gornekich
2023-10-24 07:08:09 +04:00
committed by GitHub
parent 35c903494c
commit d92b0a82cc
514 changed files with 41488 additions and 68125 deletions

View File

@@ -1,92 +1,72 @@
#include "../nfc_i.h"
#include "../nfc_app_i.h"
enum SubmenuIndex {
SubmenuIndexReadCardType,
SubmenuIndexMfClassicKeys,
SubmenuIndexMfUltralightUnlock,
SubmenuIndexNfcVUnlock,
SubmenuIndexNfcVSniff,
};
void nfc_scene_extra_actions_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = context;
NfcApp* instance = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
view_dispatcher_send_custom_event(instance->view_dispatcher, index);
}
void nfc_scene_extra_actions_on_enter(void* context) {
Nfc* nfc = context;
Submenu* submenu = nfc->submenu;
NfcApp* instance = context;
Submenu* submenu = instance->submenu;
submenu_add_item(
submenu,
"Read Specific Card Type",
SubmenuIndexReadCardType,
nfc_scene_extra_actions_submenu_callback,
nfc);
instance);
submenu_add_item(
submenu,
"Mifare Classic Keys",
SubmenuIndexMfClassicKeys,
nfc_scene_extra_actions_submenu_callback,
nfc);
instance);
submenu_add_item(
submenu,
"Unlock NTAG/Ultralight",
SubmenuIndexMfUltralightUnlock,
nfc_scene_extra_actions_submenu_callback,
nfc);
submenu_add_item(
submenu,
"Unlock SLIX-L",
SubmenuIndexNfcVUnlock,
nfc_scene_extra_actions_submenu_callback,
nfc);
submenu_add_item(
submenu,
"Listen NfcV Reader",
SubmenuIndexNfcVSniff,
nfc_scene_extra_actions_submenu_callback,
nfc);
instance);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneExtraActions));
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
submenu, scene_manager_get_scene_state(instance->scene_manager, NfcSceneExtraActions));
view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewMenu);
}
bool nfc_scene_extra_actions_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
NfcApp* instance = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexMfClassicKeys) {
if(mf_classic_dict_check_presence(MfClassicDictTypeSystem)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicKeys);
if(nfc_dict_check_presence(NFC_APP_MF_CLASSIC_DICT_USER_PATH)) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicKeys);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneDictNotFound);
scene_manager_previous_scene(instance->scene_manager);
}
consumed = true;
} else if(event.event == SubmenuIndexMfUltralightUnlock) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockMenu);
mf_ultralight_auth_reset(instance->mf_ul_auth);
scene_manager_next_scene(instance->scene_manager, NfcSceneMfUltralightUnlockMenu);
consumed = true;
} else if(event.event == SubmenuIndexReadCardType) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneReadCardType, 0);
scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCardType);
consumed = true;
} else if(event.event == SubmenuIndexNfcVUnlock) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVUnlockMenu);
consumed = true;
} else if(event.event == SubmenuIndexNfcVSniff) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcVSniff);
scene_manager_next_scene(instance->scene_manager, NfcSceneSelectProtocol);
consumed = true;
}
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneExtraActions, event.event);
scene_manager_set_scene_state(instance->scene_manager, NfcSceneExtraActions, event.event);
}
return consumed;
}
void nfc_scene_extra_actions_on_exit(void* context) {
Nfc* nfc = context;
NfcApp* instance = context;
submenu_reset(nfc->submenu);
submenu_reset(instance->submenu);
}