NFC refactoring (#3050)

"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring.

Starring:

- @gornekich - NFC refactoring project lead, architect, senior developer
- @gsurkov - architect, senior developer
- @RebornedBrain - senior developer

Supporting roles:

- @skotopes, @DrZlo13, @hedger - general architecture advisors, code review
- @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance

Special thanks:

@bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
This commit is contained in:
gornekich
2023-10-24 07:08:09 +04:00
committed by GitHub
parent 35c903494c
commit d92b0a82cc
514 changed files with 41488 additions and 68125 deletions

View File

@@ -1,13 +1,13 @@
#include "../nfc_i.h"
#include "../nfc_app_i.h"
void nfc_scene_retry_confirm_dialog_callback(DialogExResult result, void* context) {
Nfc* nfc = context;
NfcApp* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
void nfc_scene_retry_confirm_on_enter(void* context) {
Nfc* nfc = context;
NfcApp* nfc = context;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_left_button_text(dialog_ex, "Retry");
@@ -22,15 +22,20 @@ void nfc_scene_retry_confirm_on_enter(void* context) {
}
bool nfc_scene_retry_confirm_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
NfcApp* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultRight) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
} else if(event.event == DialogExResultLeft) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneRead);
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneDetect)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneDetect);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneRead)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneRead);
}
}
} else if(event.type == SceneManagerEventTypeBack) {
consumed = true;
@@ -40,7 +45,7 @@ bool nfc_scene_retry_confirm_on_event(void* context, SceneManagerEvent event) {
}
void nfc_scene_retry_confirm_on_exit(void* context) {
Nfc* nfc = context;
NfcApp* nfc = context;
// Clean view
dialog_ex_reset(nfc->dialog_ex);