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NFC refactoring (#3050)
"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring. Starring: - @gornekich - NFC refactoring project lead, architect, senior developer - @gsurkov - architect, senior developer - @RebornedBrain - senior developer Supporting roles: - @skotopes, @DrZlo13, @hedger - general architecture advisors, code review - @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance Special thanks: @bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
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@@ -1,93 +1,13 @@
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#include "../nfc_i.h"
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#include <lib/toolbox/name_generator.h>
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#include <gui/modules/validators.h>
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#include <toolbox/path.h>
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#include <dolphin/dolphin.h>
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void nfc_scene_save_name_text_input_callback(void* context) {
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventTextInputDone);
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}
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#include "../helpers/protocol_support/nfc_protocol_support.h"
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void nfc_scene_save_name_on_enter(void* context) {
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Nfc* nfc = context;
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// Setup view
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TextInput* text_input = nfc->text_input;
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bool dev_name_empty = false;
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if(!strcmp(nfc->dev->dev_name, "")) {
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name_generator_make_auto(nfc->text_store, NFC_DEV_NAME_MAX_LEN, NFC_APP_FILENAME_PREFIX);
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dev_name_empty = true;
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} else {
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nfc_text_store_set(nfc, nfc->dev->dev_name);
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}
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text_input_set_header_text(text_input, "Name the card");
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text_input_set_result_callback(
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text_input,
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nfc_scene_save_name_text_input_callback,
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nfc,
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nfc->text_store,
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NFC_DEV_NAME_MAX_LEN,
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dev_name_empty);
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FuriString* folder_path;
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folder_path = furi_string_alloc();
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if(furi_string_end_with(nfc->dev->load_path, NFC_APP_FILENAME_EXTENSION)) {
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path_extract_dirname(furi_string_get_cstr(nfc->dev->load_path), folder_path);
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} else {
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furi_string_set(folder_path, NFC_APP_FOLDER);
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}
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ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
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furi_string_get_cstr(folder_path), NFC_APP_FILENAME_EXTENSION, nfc->dev->dev_name);
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text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
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furi_string_free(folder_path);
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nfc_protocol_support_on_enter(NfcProtocolSupportSceneSaveName, context);
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}
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bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcCustomEventTextInputDone) {
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if(strcmp(nfc->dev->dev_name, "") != 0) {
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nfc_device_delete(nfc->dev, true);
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}
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if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetUid)) {
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nfc->dev->dev_data.nfc_data = nfc->dev_edit_data;
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}
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strlcpy(nfc->dev->dev_name, nfc->text_store, strlen(nfc->text_store) + 1);
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if(nfc_save_file(nfc)) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
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if(!scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
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// Nothing, do not count editing as saving
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} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
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dolphin_deed(DolphinDeedNfcAddSave);
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} else {
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dolphin_deed(DolphinDeedNfcSave);
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}
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consumed = true;
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} else {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc->scene_manager, NfcSceneStart);
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}
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}
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}
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return consumed;
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return nfc_protocol_support_on_event(NfcProtocolSupportSceneSaveName, context, event);
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}
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void nfc_scene_save_name_on_exit(void* context) {
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Nfc* nfc = context;
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// Clear view
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void* validator_context = text_input_get_validator_callback_context(nfc->text_input);
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text_input_set_validator(nfc->text_input, NULL, NULL);
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validator_is_file_free(validator_context);
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text_input_reset(nfc->text_input);
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nfc_protocol_support_on_exit(NfcProtocolSupportSceneSaveName, context);
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}
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