Remove dumb apps
@@ -276,6 +276,7 @@ void reset_level(Canvas* canvas, ArkanoidState* arkanoid_state) {
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arkanoid_state->ball_state.yb = 60;
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arkanoid_state->ball_state.yb = 60;
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arkanoid_state->brickCount = 0;
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arkanoid_state->brickCount = 0;
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arkanoid_state->ball_state.released = false;
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arkanoid_state->ball_state.released = false;
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arkanoid_state->gameStarted = false;
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// Reset all brick hit states
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// Reset all brick hit states
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for(unsigned int row = 0; row < arkanoid_state->ROWS; row++) {
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for(unsigned int row = 0; row < arkanoid_state->ROWS; row++) {
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@@ -1,674 +0,0 @@
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
<program> Copyright (C) <year> <name of author>
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
# Flipper Zero DnD Dice
|
|
||||||
|
|
||||||
<div style="text-align:center"><img src="sources/flipper-screen.png"/></div>
|
|
||||||
<br />
|
|
||||||
|
|
||||||
**DnD Dice** is a dice rolling application for your **Flipper Zero**.
|
|
||||||
|
|
||||||
Dice types: Coin, d4, d6, d8, d10, d12, d20, d100
|
|
||||||
|
|
||||||
## Screenshots
|
|
||||||
|
|
||||||
<div style="text-align:center"><img src="sources/main-screen.png"/></div>
|
|
||||||
<br />
|
|
||||||
<div style="text-align:center"><img src="sources/roll-screen.png"/></div>
|
|
||||||
|
|
||||||
## Compiling
|
|
||||||
|
|
||||||
1. Clone the [flipperzero-firmware](https://github.com/flipperdevices/flipperzero-firmware) repository or another firmware that you use (for example [unleashed-firmware](https://github.com/DarkFlippers/unleashed-firmware)).
|
|
||||||
2. Create a symbolic link in `applications_user` named **dice**, pointing to this repository.
|
|
||||||
3. Compile by command `./fbt fap_dice_dnd_app`
|
|
||||||
4. Copy `build/f7-firmware-D/.extapps/dice_dnd_app.fap` to **apps/Games** on the SD card or by [qFlipper](https://flipperzero.one/update) app.
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
App(
|
|
||||||
appid="DND_Dice_app",
|
|
||||||
name="DnD Dice [Ka3u6y6a]",
|
|
||||||
apptype=FlipperAppType.EXTERNAL,
|
|
||||||
entry_point="dice_dnd_app",
|
|
||||||
cdefines=["APP_DICE"],
|
|
||||||
requires=["gui"],
|
|
||||||
stack_size=1 * 1024,
|
|
||||||
order=90,
|
|
||||||
fap_icon="icon.png",
|
|
||||||
fap_category="Games",
|
|
||||||
fap_icon_assets="assets",
|
|
||||||
)
|
|
||||||
|
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|
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|
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|
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|
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|
Before Width: | Height: | Size: 1.4 KiB |
|
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|
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|
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|
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|
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|
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@@ -1,159 +0,0 @@
|
|||||||
#include <gui/icon.h>
|
|
||||||
#include "DND_Dice_app_icons.h"
|
|
||||||
|
|
||||||
#define TAG "DiceApp"
|
|
||||||
|
|
||||||
#define DICE_TYPES 8
|
|
||||||
|
|
||||||
#define MAX_DICE_COUNT 10
|
|
||||||
#define MAX_COIN_FRAMES 9
|
|
||||||
#define MAX_DICE_FRAMES 4
|
|
||||||
|
|
||||||
#define DICE_X 45
|
|
||||||
#define DICE_Y 6
|
|
||||||
#define DICE_Y_T 0
|
|
||||||
|
|
||||||
#define DICE_GAP 44
|
|
||||||
|
|
||||||
#define RESULT_BORDER_X 44
|
|
||||||
#define RESULT_OFFSET 20
|
|
||||||
|
|
||||||
#define SWIPE_DIST 11
|
|
||||||
|
|
||||||
const Icon* coin_heads_start[] = {&I_coin_1, &I_coin_2};
|
|
||||||
const Icon* coin_heads_end[] = {&I_coin_7, &I_coin_1};
|
|
||||||
const Icon* coin_tails_start[] = {&I_coin_5, &I_coin_6};
|
|
||||||
const Icon* coin_tails_end[] = {&I_coin_4, &I_coin_5};
|
|
||||||
const Icon* coin_frames[] = {
|
|
||||||
&I_coin_1,
|
|
||||||
&I_coin_2,
|
|
||||||
&I_coin_3,
|
|
||||||
&I_coin_4,
|
|
||||||
&I_coin_5,
|
|
||||||
&I_coin_6,
|
|
||||||
&I_coin_3,
|
|
||||||
&I_coin_7,
|
|
||||||
&I_coin_1,
|
|
||||||
};
|
|
||||||
|
|
||||||
const int8_t result_frame_pos_y[] = {-30, -20, -10, 0};
|
|
||||||
const Icon* dice_frames[] = {
|
|
||||||
&I_d4_1, &I_d4_2, &I_d4_3, &I_d4_1, // d4
|
|
||||||
&I_d6_1, &I_d6_2, &I_d6_3, &I_d6_4, // d6
|
|
||||||
&I_d8_1, &I_d8_2, &I_d8_3, &I_d8_4, // d8
|
|
||||||
&I_d10_1, &I_d10_2, &I_d10_3, &I_d10_4, // d10
|
|
||||||
&I_d12_1, &I_d12_2, &I_d12_3, &I_d12_4, // d12
|
|
||||||
&I_d20_1, &I_d20_2, &I_d20_3, &I_d20_4, // d20
|
|
||||||
&I_d100_1, &I_d100_2, &I_d100_3, &I_d100_4, // d100
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
uint8_t type;
|
|
||||||
int x;
|
|
||||||
int y;
|
|
||||||
char* name;
|
|
||||||
} Dice;
|
|
||||||
|
|
||||||
const uint8_t screen_pos[] = {};
|
|
||||||
|
|
||||||
static const Dice dice_types[] = {
|
|
||||||
{2, 0, 0, "Coin"},
|
|
||||||
{4, 0, 0, "d4"},
|
|
||||||
{6, 0, 0, "d6"},
|
|
||||||
{8, 0, 0, "d8"},
|
|
||||||
{10, 0, 0, "d10"},
|
|
||||||
{12, 0, 0, "d12"},
|
|
||||||
{20, 0, 0, "d20"},
|
|
||||||
{100, 0, 0, "d100"},
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef enum { EventTypeTick, EventTypeKey } EventType;
|
|
||||||
typedef enum {
|
|
||||||
SelectState,
|
|
||||||
SwipeLeftState,
|
|
||||||
SwipeRightState,
|
|
||||||
AnimState,
|
|
||||||
AnimResultState,
|
|
||||||
ResultState
|
|
||||||
} AppState;
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
EventType type;
|
|
||||||
InputEvent input;
|
|
||||||
} AppEvent;
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
AppState app_state;
|
|
||||||
uint16_t roll_result;
|
|
||||||
uint8_t rolled_dices[MAX_DICE_COUNT];
|
|
||||||
uint8_t anim_frame;
|
|
||||||
uint8_t dice_index;
|
|
||||||
uint8_t dice_count;
|
|
||||||
int8_t result_pos;
|
|
||||||
Dice dices[DICE_TYPES];
|
|
||||||
} State;
|
|
||||||
|
|
||||||
void init(State* const state) {
|
|
||||||
state->app_state = SelectState;
|
|
||||||
state->roll_result = 0;
|
|
||||||
state->dice_index = 0;
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->dice_count = 1;
|
|
||||||
|
|
||||||
for(uint8_t i = 0; i < DICE_TYPES; i++) {
|
|
||||||
state->dices[i] = dice_types[i];
|
|
||||||
state->dices[i].x = DICE_X + (i * DICE_GAP);
|
|
||||||
state->dices[i].y = i == 0 ? DICE_Y_T : DICE_Y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void coin_set_start(uint16_t type) {
|
|
||||||
if(type == 1) {
|
|
||||||
coin_frames[0] = coin_heads_start[0];
|
|
||||||
coin_frames[1] = coin_heads_start[1];
|
|
||||||
} else {
|
|
||||||
coin_frames[0] = coin_tails_start[0];
|
|
||||||
coin_frames[1] = coin_tails_start[1];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void coin_set_end(uint16_t type) {
|
|
||||||
if(type == 1) {
|
|
||||||
coin_frames[MAX_COIN_FRAMES - 2] = coin_heads_end[0];
|
|
||||||
coin_frames[MAX_COIN_FRAMES - 1] = coin_heads_end[1];
|
|
||||||
} else {
|
|
||||||
coin_frames[MAX_COIN_FRAMES - 2] = coin_tails_end[0];
|
|
||||||
coin_frames[MAX_COIN_FRAMES - 1] = coin_tails_end[1];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isResultVisible(AppState state, uint8_t dice_index) {
|
|
||||||
return (state == ResultState || state == AnimResultState) && dice_index != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isDiceNameVisible(AppState state) {
|
|
||||||
return state != SwipeLeftState && state != SwipeRightState;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isDiceButtonsVisible(AppState state) {
|
|
||||||
return isDiceNameVisible(state) && state != AnimResultState && state != ResultState &&
|
|
||||||
state != AnimState;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isOneDice(uint8_t dice_index) {
|
|
||||||
return dice_index == 0 || dice_index == 7;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isDiceSettingsDisabled(AppState state, uint8_t dice_index) {
|
|
||||||
return isOneDice(dice_index) || state == ResultState || state == AnimResultState ||
|
|
||||||
state == AnimState;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isAnimState(AppState state) {
|
|
||||||
return state == SwipeLeftState || state == SwipeRightState || state == AnimResultState ||
|
|
||||||
state == AnimState;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isMenuState(AppState state) {
|
|
||||||
return state == SwipeLeftState || state == SwipeRightState || state == SelectState;
|
|
||||||
}
|
|
||||||
@@ -1,333 +0,0 @@
|
|||||||
#include <furi.h>
|
|
||||||
#include <input/input.h>
|
|
||||||
#include <gui/gui.h>
|
|
||||||
#include "constants.h"
|
|
||||||
|
|
||||||
const Icon* draw_dice_frame;
|
|
||||||
|
|
||||||
static void update(State* const state) {
|
|
||||||
if(state->app_state == SwipeLeftState) {
|
|
||||||
for(uint8_t i = 0; i < DICE_TYPES; i++) {
|
|
||||||
state->dices[i].x -= SWIPE_DIST;
|
|
||||||
state->dices[i].y = DICE_Y;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state->dices[state->dice_index].x == DICE_X) {
|
|
||||||
state->app_state = SelectState;
|
|
||||||
state->dices[state->dice_index].y = DICE_Y_T;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else if(state->app_state == SwipeRightState) {
|
|
||||||
for(uint8_t i = 0; i < DICE_TYPES; i++) {
|
|
||||||
state->dices[i].x += SWIPE_DIST;
|
|
||||||
state->dices[i].y = DICE_Y;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state->dices[state->dice_index].x == DICE_X) {
|
|
||||||
state->app_state = SelectState;
|
|
||||||
state->dices[state->dice_index].y = DICE_Y_T;
|
|
||||||
}
|
|
||||||
} else if(state->app_state == AnimState) {
|
|
||||||
state->anim_frame += 1;
|
|
||||||
|
|
||||||
if(state->dice_index == 0) {
|
|
||||||
if(state->anim_frame == 3) coin_set_start(state->roll_result); // change coin anim
|
|
||||||
|
|
||||||
if(state->anim_frame >= MAX_COIN_FRAMES) {
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->app_state = AnimResultState;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if(state->anim_frame >= MAX_DICE_FRAMES) {
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->app_state = AnimResultState;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if(state->app_state == AnimResultState) {
|
|
||||||
if(state->dice_index == 0) { // no extra animations for coin
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->app_state = ResultState;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
state->result_pos = result_frame_pos_y[state->anim_frame];
|
|
||||||
state->anim_frame += 1;
|
|
||||||
|
|
||||||
// end animation
|
|
||||||
if(state->result_pos == 0) {
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->app_state = ResultState;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void roll(State* const state) {
|
|
||||||
state->roll_result = 0;
|
|
||||||
state->result_pos = result_frame_pos_y[0];
|
|
||||||
|
|
||||||
for(uint8_t i = 0; i < MAX_DICE_COUNT; i++) {
|
|
||||||
if(i < state->dice_count) {
|
|
||||||
state->rolled_dices[i] = (rand() % dice_types[state->dice_index].type) + 1;
|
|
||||||
state->roll_result += state->rolled_dices[i];
|
|
||||||
} else {
|
|
||||||
state->rolled_dices[i] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(state->dice_index == 0) coin_set_end(state->roll_result); // change coin anim
|
|
||||||
|
|
||||||
state->app_state = AnimState;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void draw_ui(const State* state, Canvas* canvas) {
|
|
||||||
canvas_set_font(canvas, FontSecondary);
|
|
||||||
|
|
||||||
FuriString* count = furi_string_alloc();
|
|
||||||
furi_string_printf(count, "%01d", state->dice_count);
|
|
||||||
|
|
||||||
// dice name
|
|
||||||
if(isDiceNameVisible(state->app_state)) {
|
|
||||||
canvas_draw_str_aligned(
|
|
||||||
canvas, 63, 50, AlignCenter, AlignBottom, dice_types[state->dice_index].name);
|
|
||||||
}
|
|
||||||
// dice arrow buttons
|
|
||||||
if(isDiceButtonsVisible(state->app_state)) {
|
|
||||||
if(state->dice_index > 0) canvas_draw_icon(canvas, 45, 44, &I_ui_button_left);
|
|
||||||
if(state->dice_index < DICE_TYPES - 1)
|
|
||||||
canvas_draw_icon(canvas, 78, 44, &I_ui_button_right);
|
|
||||||
}
|
|
||||||
|
|
||||||
// dice count settings
|
|
||||||
if(isDiceSettingsDisabled(state->app_state, state->dice_index))
|
|
||||||
canvas_draw_icon(canvas, 48, 51, &I_ui_count_1);
|
|
||||||
else
|
|
||||||
canvas_draw_icon(canvas, 48, 51, &I_ui_count);
|
|
||||||
canvas_draw_str_aligned(canvas, 58, 61, AlignCenter, AlignBottom, furi_string_get_cstr(count));
|
|
||||||
|
|
||||||
// buttons
|
|
||||||
if(isAnimState(state->app_state) == false) canvas_draw_icon(canvas, 92, 54, &I_ui_button_roll);
|
|
||||||
|
|
||||||
if(state->app_state != AnimResultState && state->app_state != ResultState) {
|
|
||||||
canvas_draw_icon(canvas, 0, 54, &I_ui_button_exit);
|
|
||||||
} else {
|
|
||||||
canvas_draw_icon(canvas, 0, 54, &I_ui_button_back);
|
|
||||||
}
|
|
||||||
|
|
||||||
furi_string_free(count);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void draw_dice(const State* state, Canvas* canvas) {
|
|
||||||
if(isMenuState(state->app_state) == false) { // draw only selected dice
|
|
||||||
if(state->dice_index == 0) { // coin
|
|
||||||
draw_dice_frame = coin_frames[state->anim_frame];
|
|
||||||
} else { // dices
|
|
||||||
draw_dice_frame =
|
|
||||||
dice_frames[(state->dice_index - 1) * MAX_DICE_FRAMES + state->anim_frame];
|
|
||||||
}
|
|
||||||
|
|
||||||
canvas_draw_icon(
|
|
||||||
canvas,
|
|
||||||
state->dices[state->dice_index].x,
|
|
||||||
state->dices[state->dice_index].y,
|
|
||||||
draw_dice_frame);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for(uint8_t i = 0; i < DICE_TYPES; i++) {
|
|
||||||
if(state->app_state == ResultState && state->dice_index == i && state->dice_index != 0)
|
|
||||||
continue; // draw results except coin
|
|
||||||
if(state->dices[i].x > 128 || state->dices[i].x < -35) continue; // outside the screen
|
|
||||||
|
|
||||||
if(i == 0) { // coin
|
|
||||||
draw_dice_frame = coin_frames[0];
|
|
||||||
} else { // dices
|
|
||||||
draw_dice_frame = dice_frames[(i - 1) * MAX_DICE_FRAMES];
|
|
||||||
}
|
|
||||||
|
|
||||||
canvas_draw_icon(canvas, state->dices[i].x, state->dices[i].y, draw_dice_frame);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void draw_results(const State* state, Canvas* canvas) {
|
|
||||||
canvas_set_font(canvas, FontPrimary);
|
|
||||||
|
|
||||||
FuriString* sum = furi_string_alloc();
|
|
||||||
furi_string_printf(sum, "%01d", state->roll_result);
|
|
||||||
|
|
||||||
// ui frame
|
|
||||||
if(state->app_state == AnimResultState)
|
|
||||||
canvas_draw_icon(canvas, RESULT_BORDER_X, state->result_pos, &I_ui_result_border);
|
|
||||||
else
|
|
||||||
canvas_draw_icon(
|
|
||||||
canvas, RESULT_BORDER_X, result_frame_pos_y[MAX_DICE_FRAMES - 1], &I_ui_result_border);
|
|
||||||
|
|
||||||
// result text
|
|
||||||
canvas_draw_str_aligned(
|
|
||||||
canvas,
|
|
||||||
64,
|
|
||||||
state->result_pos + RESULT_OFFSET,
|
|
||||||
AlignCenter,
|
|
||||||
AlignCenter,
|
|
||||||
furi_string_get_cstr(sum));
|
|
||||||
|
|
||||||
if(state->app_state == ResultState && isOneDice(state->dice_index) == false) {
|
|
||||||
canvas_set_font(canvas, FontSecondary);
|
|
||||||
|
|
||||||
FuriString* dices = furi_string_alloc();
|
|
||||||
for(uint8_t i = 0; i < state->dice_count; i++) {
|
|
||||||
furi_string_cat_printf(dices, "%01d", state->rolled_dices[i]);
|
|
||||||
|
|
||||||
if(i != state->dice_count - 1) furi_string_cat_printf(dices, "%s", ", ");
|
|
||||||
}
|
|
||||||
|
|
||||||
canvas_draw_str_aligned(
|
|
||||||
canvas, 63, 37, AlignCenter, AlignCenter, furi_string_get_cstr(dices));
|
|
||||||
furi_string_free(dices);
|
|
||||||
}
|
|
||||||
|
|
||||||
furi_string_free(sum);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void draw_callback(Canvas* canvas, void* ctx) {
|
|
||||||
const State* state = acquire_mutex((ValueMutex*)ctx, 25);
|
|
||||||
if(state == NULL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
canvas_clear(canvas);
|
|
||||||
|
|
||||||
draw_ui(state, canvas);
|
|
||||||
|
|
||||||
if(isResultVisible(state->app_state, state->dice_index)) {
|
|
||||||
draw_results(state, canvas);
|
|
||||||
} else {
|
|
||||||
draw_dice(state, canvas);
|
|
||||||
}
|
|
||||||
|
|
||||||
release_mutex((ValueMutex*)ctx, state);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
|
||||||
furi_assert(event_queue);
|
|
||||||
|
|
||||||
AppEvent event = {.type = EventTypeKey, .input = *input_event};
|
|
||||||
furi_message_queue_put(event_queue, &event, FuriWaitForever);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void timer_callback(FuriMessageQueue* event_queue) {
|
|
||||||
furi_assert(event_queue);
|
|
||||||
|
|
||||||
AppEvent event = {.type = EventTypeTick};
|
|
||||||
furi_message_queue_put(event_queue, &event, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
int32_t dice_dnd_app(void* p) {
|
|
||||||
UNUSED(p);
|
|
||||||
|
|
||||||
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(AppEvent));
|
|
||||||
|
|
||||||
FURI_LOG_E(TAG, ">>> Started...\r\n");
|
|
||||||
State* state = malloc(sizeof(State));
|
|
||||||
init(state);
|
|
||||||
|
|
||||||
ValueMutex state_mutex;
|
|
||||||
if(!init_mutex(&state_mutex, state, sizeof(State))) {
|
|
||||||
FURI_LOG_E(TAG, "cannot create mutex\r\n");
|
|
||||||
free(state);
|
|
||||||
return 255;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set callbacks
|
|
||||||
ViewPort* view_port = view_port_alloc();
|
|
||||||
view_port_draw_callback_set(view_port, draw_callback, &state_mutex);
|
|
||||||
view_port_input_callback_set(view_port, input_callback, event_queue);
|
|
||||||
|
|
||||||
FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
|
|
||||||
furi_timer_start(timer, furi_kernel_get_tick_frequency() * 0.2);
|
|
||||||
|
|
||||||
// Create GUI, register view port
|
|
||||||
Gui* gui = furi_record_open(RECORD_GUI);
|
|
||||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
||||||
|
|
||||||
AppEvent event;
|
|
||||||
for(bool processing = true; processing;) {
|
|
||||||
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
|
|
||||||
State* state = (State*)acquire_mutex_block(&state_mutex);
|
|
||||||
|
|
||||||
if(event_status == FuriStatusOk) {
|
|
||||||
// timer evetn
|
|
||||||
if(event.type == EventTypeTick) {
|
|
||||||
update(state);
|
|
||||||
}
|
|
||||||
// button events
|
|
||||||
if(event.type == EventTypeKey) {
|
|
||||||
if(event.input.type == InputTypePress) {
|
|
||||||
// dice type
|
|
||||||
if(isDiceButtonsVisible(state->app_state)) {
|
|
||||||
if(event.input.key == InputKeyRight) {
|
|
||||||
if(state->dice_index < DICE_TYPES - 1) {
|
|
||||||
state->dice_index += 1;
|
|
||||||
state->app_state = SwipeLeftState;
|
|
||||||
}
|
|
||||||
} else if(event.input.key == InputKeyLeft) {
|
|
||||||
if(state->dice_index > 0) {
|
|
||||||
state->dice_index -= 1;
|
|
||||||
state->app_state = SwipeRightState;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(isOneDice(state->dice_index)) state->dice_count = 1;
|
|
||||||
}
|
|
||||||
// dice count
|
|
||||||
if(isDiceSettingsDisabled(state->app_state, state->dice_index) == false &&
|
|
||||||
isAnimState(state->app_state) == false) {
|
|
||||||
if(event.input.key == InputKeyUp) {
|
|
||||||
if(state->dice_index != 0) {
|
|
||||||
state->dice_count += 1;
|
|
||||||
if(state->dice_count > MAX_DICE_COUNT) {
|
|
||||||
state->dice_count = MAX_DICE_COUNT;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if(event.input.key == InputKeyDown) {
|
|
||||||
state->dice_count -= 1;
|
|
||||||
if(state->dice_count < 1) {
|
|
||||||
state->dice_count = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// roll
|
|
||||||
if(event.input.key == InputKeyOk && isAnimState(state->app_state) == false) {
|
|
||||||
roll(state);
|
|
||||||
}
|
|
||||||
// back to dice select state or quit from app
|
|
||||||
if(event.input.key == InputKeyBack) {
|
|
||||||
if(state->app_state == ResultState ||
|
|
||||||
state->app_state == AnimResultState) {
|
|
||||||
state->anim_frame = 0;
|
|
||||||
state->app_state = SelectState;
|
|
||||||
} else {
|
|
||||||
processing = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
FURI_LOG_D(TAG, "osMessageQueue: event timeout");
|
|
||||||
}
|
|
||||||
|
|
||||||
view_port_update(view_port);
|
|
||||||
release_mutex(&state_mutex, state);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear
|
|
||||||
free(state);
|
|
||||||
furi_timer_free(timer);
|
|
||||||
furi_message_queue_free(event_queue);
|
|
||||||
view_port_enabled_set(view_port, false);
|
|
||||||
gui_remove_view_port(gui, view_port);
|
|
||||||
furi_record_close(RECORD_GUI);
|
|
||||||
view_port_free(view_port);
|
|
||||||
delete_mutex(&state_mutex);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
Before Width: | Height: | Size: 128 B |
|
Before Width: | Height: | Size: 30 KiB |
|
Before Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
@@ -1,121 +0,0 @@
|
|||||||
Creative Commons Legal Code
|
|
||||||
|
|
||||||
CC0 1.0 Universal
|
|
||||||
|
|
||||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
|
||||||
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
|
||||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
|
||||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
|
||||||
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
|
||||||
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
|
||||||
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
|
||||||
HEREUNDER.
|
|
||||||
|
|
||||||
Statement of Purpose
|
|
||||||
|
|
||||||
The laws of most jurisdictions throughout the world automatically confer
|
|
||||||
exclusive Copyright and Related Rights (defined below) upon the creator
|
|
||||||
and subsequent owner(s) (each and all, an "owner") of an original work of
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|
||||||
authorship and/or a database (each, a "Work").
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|
||||||
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|
||||||
Certain owners wish to permanently relinquish those rights to a Work for
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|
||||||
the purpose of contributing to a commons of creative, cultural and
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|
||||||
scientific works ("Commons") that the public can reliably and without fear
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|
||||||
of later claims of infringement build upon, modify, incorporate in other
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|
||||||
works, reuse and redistribute as freely as possible in any form whatsoever
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|
||||||
and for any purposes, including without limitation commercial purposes.
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|
||||||
These owners may contribute to the Commons to promote the ideal of a free
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|
||||||
culture and the further production of creative, cultural and scientific
|
|
||||||
works, or to gain reputation or greater distribution for their Work in
|
|
||||||
part through the use and efforts of others.
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|
||||||
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|
||||||
For these and/or other purposes and motivations, and without any
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|
||||||
expectation of additional consideration or compensation, the person
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|
||||||
associating CC0 with a Work (the "Affirmer"), to the extent that he or she
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|
||||||
is an owner of Copyright and Related Rights in the Work, voluntarily
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|
||||||
elects to apply CC0 to the Work and publicly distribute the Work under its
|
|
||||||
terms, with knowledge of his or her Copyright and Related Rights in the
|
|
||||||
Work and the meaning and intended legal effect of CC0 on those rights.
|
|
||||||
|
|
||||||
1. Copyright and Related Rights. A Work made available under CC0 may be
|
|
||||||
protected by copyright and related or neighboring rights ("Copyright and
|
|
||||||
Related Rights"). Copyright and Related Rights include, but are not
|
|
||||||
limited to, the following:
|
|
||||||
|
|
||||||
i. the right to reproduce, adapt, distribute, perform, display,
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|
||||||
communicate, and translate a Work;
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|
||||||
ii. moral rights retained by the original author(s) and/or performer(s);
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|
||||||
iii. publicity and privacy rights pertaining to a person's image or
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|
||||||
likeness depicted in a Work;
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|
||||||
iv. rights protecting against unfair competition in regards to a Work,
|
|
||||||
subject to the limitations in paragraph 4(a), below;
|
|
||||||
v. rights protecting the extraction, dissemination, use and reuse of data
|
|
||||||
in a Work;
|
|
||||||
vi. database rights (such as those arising under Directive 96/9/EC of the
|
|
||||||
European Parliament and of the Council of 11 March 1996 on the legal
|
|
||||||
protection of databases, and under any national implementation
|
|
||||||
thereof, including any amended or successor version of such
|
|
||||||
directive); and
|
|
||||||
vii. other similar, equivalent or corresponding rights throughout the
|
|
||||||
world based on applicable law or treaty, and any national
|
|
||||||
implementations thereof.
|
|
||||||
|
|
||||||
2. Waiver. To the greatest extent permitted by, but not in contravention
|
|
||||||
of, applicable law, Affirmer hereby overtly, fully, permanently,
|
|
||||||
irrevocably and unconditionally waives, abandons, and surrenders all of
|
|
||||||
Affirmer's Copyright and Related Rights and associated claims and causes
|
|
||||||
of action, whether now known or unknown (including existing as well as
|
|
||||||
future claims and causes of action), in the Work (i) in all territories
|
|
||||||
worldwide, (ii) for the maximum duration provided by applicable law or
|
|
||||||
treaty (including future time extensions), (iii) in any current or future
|
|
||||||
medium and for any number of copies, and (iv) for any purpose whatsoever,
|
|
||||||
including without limitation commercial, advertising or promotional
|
|
||||||
purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
|
|
||||||
member of the public at large and to the detriment of Affirmer's heirs and
|
|
||||||
successors, fully intending that such Waiver shall not be subject to
|
|
||||||
revocation, rescission, cancellation, termination, or any other legal or
|
|
||||||
equitable action to disrupt the quiet enjoyment of the Work by the public
|
|
||||||
as contemplated by Affirmer's express Statement of Purpose.
|
|
||||||
|
|
||||||
3. Public License Fallback. Should any part of the Waiver for any reason
|
|
||||||
be judged legally invalid or ineffective under applicable law, then the
|
|
||||||
Waiver shall be preserved to the maximum extent permitted taking into
|
|
||||||
account Affirmer's express Statement of Purpose. In addition, to the
|
|
||||||
extent the Waiver is so judged Affirmer hereby grants to each affected
|
|
||||||
person a royalty-free, non transferable, non sublicensable, non exclusive,
|
|
||||||
irrevocable and unconditional license to exercise Affirmer's Copyright and
|
|
||||||
Related Rights in the Work (i) in all territories worldwide, (ii) for the
|
|
||||||
maximum duration provided by applicable law or treaty (including future
|
|
||||||
time extensions), (iii) in any current or future medium and for any number
|
|
||||||
of copies, and (iv) for any purpose whatsoever, including without
|
|
||||||
limitation commercial, advertising or promotional purposes (the
|
|
||||||
"License"). The License shall be deemed effective as of the date CC0 was
|
|
||||||
applied by Affirmer to the Work. Should any part of the License for any
|
|
||||||
reason be judged legally invalid or ineffective under applicable law, such
|
|
||||||
partial invalidity or ineffectiveness shall not invalidate the remainder
|
|
||||||
of the License, and in such case Affirmer hereby affirms that he or she
|
|
||||||
will not (i) exercise any of his or her remaining Copyright and Related
|
|
||||||
Rights in the Work or (ii) assert any associated claims and causes of
|
|
||||||
action with respect to the Work, in either case contrary to Affirmer's
|
|
||||||
express Statement of Purpose.
|
|
||||||
|
|
||||||
4. Limitations and Disclaimers.
|
|
||||||
|
|
||||||
a. No trademark or patent rights held by Affirmer are waived, abandoned,
|
|
||||||
surrendered, licensed or otherwise affected by this document.
|
|
||||||
b. Affirmer offers the Work as-is and makes no representations or
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|
||||||
warranties of any kind concerning the Work, express, implied,
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|
||||||
statutory or otherwise, including without limitation warranties of
|
|
||||||
title, merchantability, fitness for a particular purpose, non
|
|
||||||
infringement, or the absence of latent or other defects, accuracy, or
|
|
||||||
the present or absence of errors, whether or not discoverable, all to
|
|
||||||
the greatest extent permissible under applicable law.
|
|
||||||
c. Affirmer disclaims responsibility for clearing rights of other persons
|
|
||||||
that may apply to the Work or any use thereof, including without
|
|
||||||
limitation any person's Copyright and Related Rights in the Work.
|
|
||||||
Further, Affirmer disclaims responsibility for obtaining any necessary
|
|
||||||
consents, permissions or other rights required for any use of the
|
|
||||||
Work.
|
|
||||||
d. Affirmer understands and acknowledges that Creative Commons is not a
|
|
||||||
party to this document and has no duty or obligation with respect to
|
|
||||||
this CC0 or use of the Work.
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
# flipperzero_pomodoro
|
|
||||||
|
|
||||||
The Pomodoro Technique is a time management method developed by Francesco Cirillo in the late 1980s.[1] It uses a kitchen timer to break work into intervals, typically 25 minutes in length, separated by short breaks. Each interval is known as a pomodoro, from the Italian word for tomato, after the tomato-shaped kitchen timer Cirillo used as a university student.
|
|
||||||
|
|
||||||
Flipper Zero is a portable Tamagotchi-like multi-functional device developed for interaction with access control systems. The device is able to read, copy, and emulate radio-frequency (RFID) tags, radio remotes, and digital access keys.
|
|
||||||
|
|
||||||
## Pomodoro timer application for Flipper Zero
|
|
||||||
|
|
||||||
Three timers available:
|
|
||||||
|
|
||||||
- classic 25 min work, 5 min rest
|
|
||||||
- long 50 min work, 10 min rest
|
|
||||||
- sprint 10 min work, 2 min rest
|
|
||||||
|
|
||||||
With tomato counter
|
|
||||||
|
|
||||||
Plays sound alerts
|
|
||||||
|
|
||||||
Has built-in clocks
|
|
||||||
|
|
||||||
Screenshots:
|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||
|
|
||||||
Compatible with firmware v. F81999EA from 14 Oct. 2022
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
App(
|
|
||||||
appid="Pomodoro_Timer",
|
|
||||||
name="Pomodoro Timer",
|
|
||||||
apptype=FlipperAppType.EXTERNAL,
|
|
||||||
entry_point="pomodoro_app",
|
|
||||||
stack_size=1 * 1024,
|
|
||||||
cdefines=["APP_POMODORO"],
|
|
||||||
requires=[
|
|
||||||
"gui",
|
|
||||||
],
|
|
||||||
order=10,
|
|
||||||
fap_icon="pomodoro_timer.png",
|
|
||||||
fap_category="Tools",
|
|
||||||
fap_icon_assets="icons",
|
|
||||||
)
|
|
||||||
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 12 KiB |
@@ -1,164 +0,0 @@
|
|||||||
#include "pomodoro.h"
|
|
||||||
#include <notification/notification_messages.h>
|
|
||||||
|
|
||||||
#define TAG "PomodoroApp"
|
|
||||||
|
|
||||||
enum PomodoroDebugSubmenuIndex {
|
|
||||||
PomodoroSubmenuIndex10,
|
|
||||||
PomodoroSubmenuIndex25,
|
|
||||||
PomodoroSubmenuIndex50,
|
|
||||||
};
|
|
||||||
|
|
||||||
void pomodoro_submenu_callback(void* context, uint32_t index) {
|
|
||||||
furi_assert(context);
|
|
||||||
Pomodoro* app = context;
|
|
||||||
if(index == PomodoroSubmenuIndex10) {
|
|
||||||
app->view_id = PomodoroView10;
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, PomodoroView10);
|
|
||||||
}
|
|
||||||
if(index == PomodoroSubmenuIndex25) {
|
|
||||||
app->view_id = PomodoroView25;
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, PomodoroView25);
|
|
||||||
}
|
|
||||||
if(index == PomodoroSubmenuIndex50) {
|
|
||||||
app->view_id = PomodoroView50;
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, PomodoroView50);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_dialog_callback(DialogExResult result, void* context) {
|
|
||||||
furi_assert(context);
|
|
||||||
Pomodoro* app = context;
|
|
||||||
if(result == DialogExResultLeft) {
|
|
||||||
view_dispatcher_stop(app->view_dispatcher);
|
|
||||||
} else if(result == DialogExResultRight) {
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id); // Show last view
|
|
||||||
} else if(result == DialogExResultCenter) {
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, PomodoroViewSubmenu);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t pomodoro_exit_confirm_view(void* context) {
|
|
||||||
UNUSED(context);
|
|
||||||
return PomodoroViewExitConfirm;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t pomodoro_exit(void* context) {
|
|
||||||
UNUSED(context);
|
|
||||||
return VIEW_NONE;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pomodoro* pomodoro_app_alloc() {
|
|
||||||
Pomodoro* app = malloc(sizeof(Pomodoro));
|
|
||||||
|
|
||||||
// Gui
|
|
||||||
app->gui = furi_record_open(RECORD_GUI);
|
|
||||||
|
|
||||||
// Notifications
|
|
||||||
app->notifications = furi_record_open(RECORD_NOTIFICATION);
|
|
||||||
|
|
||||||
// View dispatcher
|
|
||||||
app->view_dispatcher = view_dispatcher_alloc();
|
|
||||||
view_dispatcher_enable_queue(app->view_dispatcher);
|
|
||||||
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
|
|
||||||
|
|
||||||
// Submenu view
|
|
||||||
app->submenu = submenu_alloc();
|
|
||||||
submenu_add_item(
|
|
||||||
app->submenu,
|
|
||||||
"Classic: 25 work 5 rest",
|
|
||||||
PomodoroSubmenuIndex25,
|
|
||||||
pomodoro_submenu_callback,
|
|
||||||
app);
|
|
||||||
submenu_add_item(
|
|
||||||
app->submenu,
|
|
||||||
"Long: 50 work 10 rest",
|
|
||||||
PomodoroSubmenuIndex50,
|
|
||||||
pomodoro_submenu_callback,
|
|
||||||
app);
|
|
||||||
submenu_add_item(
|
|
||||||
app->submenu,
|
|
||||||
"Sprint: 10 work 2 rest",
|
|
||||||
PomodoroSubmenuIndex10,
|
|
||||||
pomodoro_submenu_callback,
|
|
||||||
app);
|
|
||||||
view_set_previous_callback(submenu_get_view(app->submenu), pomodoro_exit);
|
|
||||||
view_dispatcher_add_view(
|
|
||||||
app->view_dispatcher, PomodoroViewSubmenu, submenu_get_view(app->submenu));
|
|
||||||
|
|
||||||
// Dialog view
|
|
||||||
app->dialog = dialog_ex_alloc();
|
|
||||||
dialog_ex_set_result_callback(app->dialog, pomodoro_dialog_callback);
|
|
||||||
dialog_ex_set_context(app->dialog, app);
|
|
||||||
dialog_ex_set_left_button_text(app->dialog, "Exit");
|
|
||||||
dialog_ex_set_right_button_text(app->dialog, "Stay");
|
|
||||||
dialog_ex_set_center_button_text(app->dialog, "Menu");
|
|
||||||
dialog_ex_set_header(app->dialog, "Close Current App?", 16, 12, AlignLeft, AlignTop);
|
|
||||||
view_dispatcher_add_view(
|
|
||||||
app->view_dispatcher, PomodoroViewExitConfirm, dialog_ex_get_view(app->dialog));
|
|
||||||
|
|
||||||
// 25 minutes view
|
|
||||||
app->pomodoro_25 = pomodoro_25_alloc();
|
|
||||||
view_set_previous_callback(pomodoro_25_get_view(app->pomodoro_25), pomodoro_exit_confirm_view);
|
|
||||||
view_dispatcher_add_view(
|
|
||||||
app->view_dispatcher, PomodoroView25, pomodoro_25_get_view(app->pomodoro_25));
|
|
||||||
|
|
||||||
// 50 minutes view
|
|
||||||
app->pomodoro_50 = pomodoro_50_alloc();
|
|
||||||
view_set_previous_callback(pomodoro_50_get_view(app->pomodoro_50), pomodoro_exit_confirm_view);
|
|
||||||
view_dispatcher_add_view(
|
|
||||||
app->view_dispatcher, PomodoroView50, pomodoro_50_get_view(app->pomodoro_50));
|
|
||||||
|
|
||||||
// 10 minutes view
|
|
||||||
app->pomodoro_10 = pomodoro_10_alloc();
|
|
||||||
view_set_previous_callback(pomodoro_10_get_view(app->pomodoro_10), pomodoro_exit_confirm_view);
|
|
||||||
view_dispatcher_add_view(
|
|
||||||
app->view_dispatcher, PomodoroView10, pomodoro_10_get_view(app->pomodoro_10));
|
|
||||||
|
|
||||||
// TODO switch to menu after Media is done
|
|
||||||
app->view_id = PomodoroViewSubmenu;
|
|
||||||
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id);
|
|
||||||
|
|
||||||
return app;
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_app_free(Pomodoro* app) {
|
|
||||||
furi_assert(app);
|
|
||||||
|
|
||||||
// Reset notification
|
|
||||||
notification_internal_message(app->notifications, &sequence_reset_blue);
|
|
||||||
|
|
||||||
// Free views
|
|
||||||
view_dispatcher_remove_view(app->view_dispatcher, PomodoroViewSubmenu);
|
|
||||||
submenu_free(app->submenu);
|
|
||||||
view_dispatcher_remove_view(app->view_dispatcher, PomodoroViewExitConfirm);
|
|
||||||
dialog_ex_free(app->dialog);
|
|
||||||
view_dispatcher_remove_view(app->view_dispatcher, PomodoroView25);
|
|
||||||
pomodoro_25_free(app->pomodoro_25);
|
|
||||||
view_dispatcher_remove_view(app->view_dispatcher, PomodoroView50);
|
|
||||||
pomodoro_50_free(app->pomodoro_50);
|
|
||||||
view_dispatcher_remove_view(app->view_dispatcher, PomodoroView10);
|
|
||||||
pomodoro_10_free(app->pomodoro_10);
|
|
||||||
view_dispatcher_free(app->view_dispatcher);
|
|
||||||
|
|
||||||
// Close records
|
|
||||||
furi_record_close(RECORD_GUI);
|
|
||||||
app->gui = NULL;
|
|
||||||
furi_record_close(RECORD_NOTIFICATION);
|
|
||||||
app->notifications = NULL;
|
|
||||||
|
|
||||||
// Free rest
|
|
||||||
free(app);
|
|
||||||
}
|
|
||||||
|
|
||||||
int32_t pomodoro_app(void* p) {
|
|
||||||
UNUSED(p);
|
|
||||||
// Switch profile to Hid
|
|
||||||
Pomodoro* app = pomodoro_app_alloc();
|
|
||||||
|
|
||||||
view_dispatcher_run(app->view_dispatcher);
|
|
||||||
|
|
||||||
pomodoro_app_free(app);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <furi.h>
|
|
||||||
#include <gui/gui.h>
|
|
||||||
#include <gui/view.h>
|
|
||||||
#include <gui/view_dispatcher.h>
|
|
||||||
#include <notification/notification.h>
|
|
||||||
|
|
||||||
#include <gui/modules/submenu.h>
|
|
||||||
#include <gui/modules/dialog_ex.h>
|
|
||||||
#include "pomodoro_timer.h"
|
|
||||||
#include "views/pomodoro_10.h"
|
|
||||||
#include "views/pomodoro_25.h"
|
|
||||||
#include "views/pomodoro_50.h"
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
Gui* gui;
|
|
||||||
NotificationApp* notifications;
|
|
||||||
ViewDispatcher* view_dispatcher;
|
|
||||||
Submenu* submenu;
|
|
||||||
DialogEx* dialog;
|
|
||||||
PomodoroTimer* pomodoro_10;
|
|
||||||
PomodoroTimer* pomodoro_25;
|
|
||||||
PomodoroTimer* pomodoro_50;
|
|
||||||
uint32_t view_id;
|
|
||||||
} Pomodoro;
|
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
PomodoroViewSubmenu,
|
|
||||||
PomodoroView10,
|
|
||||||
PomodoroView25,
|
|
||||||
PomodoroView50,
|
|
||||||
PomodoroViewExitConfirm,
|
|
||||||
} PomodoroView;
|
|
||||||
@@ -1,242 +0,0 @@
|
|||||||
#include "pomodoro_timer.h"
|
|
||||||
#include <furi.h>
|
|
||||||
#include <furi_hal.h>
|
|
||||||
#include <gui/elements.h>
|
|
||||||
#include <notification/notification_messages.h>
|
|
||||||
#include <Pomodoro_Timer_icons.h>
|
|
||||||
|
|
||||||
const NotificationSequence sequence_finish = {
|
|
||||||
&message_display_backlight_on,
|
|
||||||
&message_green_255,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_c5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_e5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_g5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_b5,
|
|
||||||
&message_delay_250,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_c6,
|
|
||||||
&message_delay_250,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_sound_off,
|
|
||||||
NULL,
|
|
||||||
};
|
|
||||||
|
|
||||||
const NotificationSequence sequence_rest = {
|
|
||||||
&message_display_backlight_on,
|
|
||||||
&message_red_255,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_c6,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_b5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_g5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_e5,
|
|
||||||
&message_delay_100,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_vibro_on,
|
|
||||||
&message_note_c5,
|
|
||||||
&message_delay_250,
|
|
||||||
&message_vibro_off,
|
|
||||||
&message_sound_off,
|
|
||||||
NULL,
|
|
||||||
};
|
|
||||||
|
|
||||||
void pomodoro_timer_process(PomodoroTimer* pomodoro_timer, InputEvent* event) {
|
|
||||||
with_view_model(
|
|
||||||
pomodoro_timer->view,
|
|
||||||
PomodoroTimerModel * model,
|
|
||||||
{
|
|
||||||
if(event->type == InputTypePress) {
|
|
||||||
if(event->key == InputKeyOk) {
|
|
||||||
model->ok_pressed = true;
|
|
||||||
} else if(event->key == InputKeyLeft) {
|
|
||||||
model->reset_pressed = true;
|
|
||||||
} else if(event->key == InputKeyBack) {
|
|
||||||
model->back_pressed = true;
|
|
||||||
}
|
|
||||||
} else if(event->type == InputTypeRelease) {
|
|
||||||
if(event->key == InputKeyOk) {
|
|
||||||
model->ok_pressed = false;
|
|
||||||
|
|
||||||
// START/STOP TIMER
|
|
||||||
FuriHalRtcDateTime curr_dt;
|
|
||||||
furi_hal_rtc_get_datetime(&curr_dt);
|
|
||||||
uint32_t current_timestamp = furi_hal_rtc_datetime_to_timestamp(&curr_dt);
|
|
||||||
|
|
||||||
// STARTED -> PAUSED
|
|
||||||
if(model->timer_running) {
|
|
||||||
// Update stopped seconds
|
|
||||||
model->timer_stopped_seconds =
|
|
||||||
current_timestamp - model->timer_start_timestamp;
|
|
||||||
} else if(!model->time_passed) {
|
|
||||||
// INITIAL -> STARTED
|
|
||||||
model->timer_start_timestamp = current_timestamp;
|
|
||||||
model->rest_running = false;
|
|
||||||
} else {
|
|
||||||
// PAUSED -> STARTED
|
|
||||||
model->timer_start_timestamp =
|
|
||||||
current_timestamp - model->timer_stopped_seconds;
|
|
||||||
}
|
|
||||||
model->timer_running = !model->timer_running;
|
|
||||||
} else if(event->key == InputKeyLeft) {
|
|
||||||
if(!model->timer_running) {
|
|
||||||
furi_record_close(RECORD_NOTIFICATION);
|
|
||||||
model->timer_stopped_seconds = 0;
|
|
||||||
model->timer_start_timestamp = 0;
|
|
||||||
model->time_passed = 0;
|
|
||||||
model->timer_running = false;
|
|
||||||
}
|
|
||||||
model->reset_pressed = false;
|
|
||||||
} else if(event->key == InputKeyBack) {
|
|
||||||
model->back_pressed = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
true);
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_draw_callback(Canvas* canvas, void* context, int max_seconds, int max_seconds_rest) {
|
|
||||||
furi_assert(context);
|
|
||||||
PomodoroTimerModel* model = context;
|
|
||||||
FuriHalRtcDateTime curr_dt;
|
|
||||||
furi_hal_rtc_get_datetime(&curr_dt);
|
|
||||||
uint32_t current_timestamp = furi_hal_rtc_datetime_to_timestamp(&curr_dt);
|
|
||||||
|
|
||||||
// Header
|
|
||||||
canvas_set_font(canvas, FontPrimary);
|
|
||||||
elements_multiline_text_aligned(canvas, 0, 0, AlignLeft, AlignTop, "Pomodoro");
|
|
||||||
|
|
||||||
canvas_draw_icon(canvas, 68, 1, &I_Pin_back_arrow_10x8);
|
|
||||||
canvas_set_font(canvas, FontSecondary);
|
|
||||||
elements_multiline_text_aligned(canvas, 127, 1, AlignRight, AlignTop, "Hold to exit");
|
|
||||||
|
|
||||||
// Start/Pause/Continue
|
|
||||||
int txt_main_y = 34;
|
|
||||||
canvas_draw_icon(canvas, 63, 23, &I_Space_65x18); // button
|
|
||||||
if(model->ok_pressed) {
|
|
||||||
elements_slightly_rounded_box(canvas, 66, 25, 60, 13);
|
|
||||||
canvas_set_color(canvas, ColorWhite);
|
|
||||||
}
|
|
||||||
if(model->timer_running) {
|
|
||||||
model->time_passed = current_timestamp - model->timer_start_timestamp;
|
|
||||||
elements_multiline_text_aligned(canvas, 83, txt_main_y, AlignLeft, AlignBottom, "Pause");
|
|
||||||
canvas_draw_box(canvas, 71, 27, 2, 8);
|
|
||||||
canvas_draw_box(canvas, 75, 27, 2, 8);
|
|
||||||
} else {
|
|
||||||
if(model->time_passed) {
|
|
||||||
elements_multiline_text_aligned(
|
|
||||||
canvas, 83, txt_main_y, AlignLeft, AlignBottom, "Continue");
|
|
||||||
} else {
|
|
||||||
elements_multiline_text_aligned(
|
|
||||||
canvas, 83, txt_main_y, AlignLeft, AlignBottom, "Start");
|
|
||||||
}
|
|
||||||
canvas_draw_icon(canvas, 70, 26, &I_Ok_btn_9x9); // OK icon
|
|
||||||
}
|
|
||||||
canvas_set_color(canvas, ColorBlack);
|
|
||||||
|
|
||||||
// Reset
|
|
||||||
if(!model->timer_running && model->time_passed) {
|
|
||||||
canvas_draw_icon(canvas, 63, 46, &I_Space_65x18);
|
|
||||||
if(model->reset_pressed) {
|
|
||||||
elements_slightly_rounded_box(canvas, 66, 48, 60, 13);
|
|
||||||
canvas_set_color(canvas, ColorWhite);
|
|
||||||
}
|
|
||||||
canvas_draw_icon(canvas, 72, 50, &I_ButtonLeft_4x7);
|
|
||||||
elements_multiline_text_aligned(canvas, 83, 57, AlignLeft, AlignBottom, "Reset");
|
|
||||||
canvas_set_color(canvas, ColorBlack);
|
|
||||||
}
|
|
||||||
|
|
||||||
char buffer[64];
|
|
||||||
|
|
||||||
// Time to work
|
|
||||||
int total_time_left = (max_seconds - (uint32_t)model->time_passed);
|
|
||||||
int minutes_left = total_time_left / 60;
|
|
||||||
int seconds_left = total_time_left % 60;
|
|
||||||
canvas_set_font(canvas, FontBigNumbers);
|
|
||||||
|
|
||||||
// Play sound
|
|
||||||
if(total_time_left == 0 && !model->sound_playing) {
|
|
||||||
model->sound_playing = true;
|
|
||||||
notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_finish);
|
|
||||||
}
|
|
||||||
if(total_time_left < 0) {
|
|
||||||
model->timer_running = false;
|
|
||||||
model->time_passed = 0;
|
|
||||||
model->sound_playing = false;
|
|
||||||
|
|
||||||
model->rest_running = true;
|
|
||||||
model->rest_start_timestamp = current_timestamp;
|
|
||||||
seconds_left = 0;
|
|
||||||
model->counter += 1;
|
|
||||||
}
|
|
||||||
if(!model->rest_running) {
|
|
||||||
snprintf(buffer, sizeof(buffer), "%02d:%02d", minutes_left, seconds_left);
|
|
||||||
canvas_draw_str(canvas, 0, 39, buffer);
|
|
||||||
}
|
|
||||||
if(model->timer_running) {
|
|
||||||
canvas_set_font(canvas, FontPrimary);
|
|
||||||
elements_multiline_text_aligned(canvas, 0, 50, AlignLeft, AlignTop, "Time to work");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Time to rest
|
|
||||||
if(model->rest_running && !model->timer_running) {
|
|
||||||
canvas_set_font(canvas, FontBigNumbers);
|
|
||||||
int rest_passed = current_timestamp - model->rest_start_timestamp;
|
|
||||||
int rest_total_time_left = (max_seconds_rest - rest_passed);
|
|
||||||
int rest_minutes_left = rest_total_time_left / 60;
|
|
||||||
int rest_seconds_left = rest_total_time_left % 60;
|
|
||||||
|
|
||||||
// Play sound
|
|
||||||
if(rest_total_time_left == 0 && !model->sound_playing) {
|
|
||||||
model->sound_playing = true;
|
|
||||||
notification_message(furi_record_open(RECORD_NOTIFICATION), &sequence_rest);
|
|
||||||
}
|
|
||||||
if(rest_total_time_left < 0) {
|
|
||||||
rest_seconds_left = 0;
|
|
||||||
model->rest_running = false;
|
|
||||||
model->sound_playing = false;
|
|
||||||
}
|
|
||||||
snprintf(buffer, sizeof(buffer), "%02d:%02d", rest_minutes_left, rest_seconds_left);
|
|
||||||
canvas_draw_str(canvas, 0, 60, buffer);
|
|
||||||
|
|
||||||
canvas_set_font(canvas, FontPrimary);
|
|
||||||
elements_multiline_text_aligned(canvas, 0, 27, AlignLeft, AlignTop, "Have a rest");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clocks
|
|
||||||
canvas_set_font(canvas, FontSecondary);
|
|
||||||
snprintf(
|
|
||||||
buffer,
|
|
||||||
sizeof(buffer),
|
|
||||||
"%02ld:%02ld:%02ld",
|
|
||||||
((uint32_t)current_timestamp % (60 * 60 * 24)) / (60 * 60),
|
|
||||||
((uint32_t)current_timestamp % (60 * 60)) / 60,
|
|
||||||
(uint32_t)current_timestamp % 60);
|
|
||||||
canvas_draw_str(canvas, 0, 20, buffer);
|
|
||||||
|
|
||||||
// Tomato counter
|
|
||||||
if(model->counter > 5) {
|
|
||||||
model->counter = 1;
|
|
||||||
}
|
|
||||||
for(int i = 0; i < model->counter; ++i) {
|
|
||||||
canvas_draw_disc(canvas, 122 - i * 10, 15, 4);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <gui/view.h>
|
|
||||||
#include <furi.h>
|
|
||||||
#include <furi_hal.h>
|
|
||||||
#include <gui/elements.h>
|
|
||||||
|
|
||||||
typedef struct PomodoroTimer PomodoroTimer;
|
|
||||||
|
|
||||||
struct PomodoroTimer {
|
|
||||||
View* view;
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef struct PomodoroTimerModel PomodoroTimerModel;
|
|
||||||
|
|
||||||
struct PomodoroTimerModel {
|
|
||||||
bool ok_pressed;
|
|
||||||
bool reset_pressed;
|
|
||||||
bool back_pressed;
|
|
||||||
bool connected;
|
|
||||||
bool timer_running;
|
|
||||||
bool rest_running;
|
|
||||||
bool sound_playing;
|
|
||||||
uint32_t timer_start_timestamp;
|
|
||||||
uint32_t timer_stopped_seconds;
|
|
||||||
uint32_t time_passed;
|
|
||||||
uint32_t rest_start_timestamp;
|
|
||||||
int counter;
|
|
||||||
};
|
|
||||||
|
|
||||||
void pomodoro_timer_process(PomodoroTimer* pomodoro_timer, InputEvent* event);
|
|
||||||
|
|
||||||
void pomodoro_draw_callback(Canvas* canvas, void* context, int max_seconds, int max_seconds_rest);
|
|
||||||
|
Before Width: | Height: | Size: 306 B |
@@ -1,46 +0,0 @@
|
|||||||
#include "../pomodoro_timer.h"
|
|
||||||
#include "pomodoro_10.h"
|
|
||||||
#include <furi.h>
|
|
||||||
#include <furi_hal.h>
|
|
||||||
#include <gui/elements.h>
|
|
||||||
#include <notification/notification_messages.h>
|
|
||||||
|
|
||||||
static void pomodoro_10_draw_callback(Canvas* canvas, void* context) {
|
|
||||||
int max_seconds = 60 * 10;
|
|
||||||
int max_seconds_rest = 60 * 2;
|
|
||||||
pomodoro_draw_callback(canvas, context, max_seconds, max_seconds_rest);
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool pomodoro_10_input_callback(InputEvent* event, void* context) {
|
|
||||||
furi_assert(context);
|
|
||||||
PomodoroTimer* pomodoro_10 = context;
|
|
||||||
|
|
||||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
|
||||||
return false;
|
|
||||||
} else {
|
|
||||||
pomodoro_timer_process(pomodoro_10, event);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_10_alloc() {
|
|
||||||
PomodoroTimer* pomodoro_10 = malloc(sizeof(PomodoroTimer));
|
|
||||||
pomodoro_10->view = view_alloc();
|
|
||||||
view_set_context(pomodoro_10->view, pomodoro_10);
|
|
||||||
view_allocate_model(pomodoro_10->view, ViewModelTypeLocking, sizeof(PomodoroTimerModel));
|
|
||||||
view_set_draw_callback(pomodoro_10->view, pomodoro_10_draw_callback);
|
|
||||||
view_set_input_callback(pomodoro_10->view, pomodoro_10_input_callback);
|
|
||||||
|
|
||||||
return pomodoro_10;
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_10_free(PomodoroTimer* pomodoro_10) {
|
|
||||||
furi_assert(pomodoro_10);
|
|
||||||
view_free(pomodoro_10->view);
|
|
||||||
free(pomodoro_10);
|
|
||||||
}
|
|
||||||
|
|
||||||
View* pomodoro_10_get_view(PomodoroTimer* pomodoro_10) {
|
|
||||||
furi_assert(pomodoro_10);
|
|
||||||
return pomodoro_10->view;
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <gui/view.h>
|
|
||||||
#include "../pomodoro_timer.h"
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_10_alloc();
|
|
||||||
|
|
||||||
void pomodoro_10_free(PomodoroTimer* pomodoro_10);
|
|
||||||
|
|
||||||
View* pomodoro_10_get_view(PomodoroTimer* pomodoro_10);
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
#include "../pomodoro_timer.h"
|
|
||||||
#include "pomodoro_25.h"
|
|
||||||
#include <furi.h>
|
|
||||||
#include <furi_hal.h>
|
|
||||||
#include <gui/elements.h>
|
|
||||||
#include <notification/notification_messages.h>
|
|
||||||
|
|
||||||
static void pomodoro_25_draw_callback(Canvas* canvas, void* context) {
|
|
||||||
int max_seconds = 60 * 25;
|
|
||||||
int max_seconds_rest = 60 * 5;
|
|
||||||
pomodoro_draw_callback(canvas, context, max_seconds, max_seconds_rest);
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool pomodoro_25_input_callback(InputEvent* event, void* context) {
|
|
||||||
furi_assert(context);
|
|
||||||
PomodoroTimer* pomodoro_25 = context;
|
|
||||||
|
|
||||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
|
||||||
return false;
|
|
||||||
} else {
|
|
||||||
pomodoro_timer_process(pomodoro_25, event);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_25_alloc() {
|
|
||||||
PomodoroTimer* pomodoro_25 = malloc(sizeof(PomodoroTimer));
|
|
||||||
pomodoro_25->view = view_alloc();
|
|
||||||
view_set_context(pomodoro_25->view, pomodoro_25);
|
|
||||||
view_allocate_model(pomodoro_25->view, ViewModelTypeLocking, sizeof(PomodoroTimerModel));
|
|
||||||
view_set_draw_callback(pomodoro_25->view, pomodoro_25_draw_callback);
|
|
||||||
view_set_input_callback(pomodoro_25->view, pomodoro_25_input_callback);
|
|
||||||
|
|
||||||
return pomodoro_25;
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_25_free(PomodoroTimer* pomodoro_25) {
|
|
||||||
furi_assert(pomodoro_25);
|
|
||||||
view_free(pomodoro_25->view);
|
|
||||||
free(pomodoro_25);
|
|
||||||
}
|
|
||||||
|
|
||||||
View* pomodoro_25_get_view(PomodoroTimer* pomodoro_25) {
|
|
||||||
furi_assert(pomodoro_25);
|
|
||||||
return pomodoro_25->view;
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <gui/view.h>
|
|
||||||
#include "../pomodoro_timer.h"
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_25_alloc();
|
|
||||||
|
|
||||||
void pomodoro_25_free(PomodoroTimer* pomodoro_25);
|
|
||||||
|
|
||||||
View* pomodoro_25_get_view(PomodoroTimer* pomodoro_25);
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
#include "../pomodoro_timer.h"
|
|
||||||
#include "pomodoro_50.h"
|
|
||||||
#include <furi.h>
|
|
||||||
#include <furi_hal.h>
|
|
||||||
#include <gui/elements.h>
|
|
||||||
#include <notification/notification_messages.h>
|
|
||||||
|
|
||||||
static void pomodoro_50_draw_callback(Canvas* canvas, void* context) {
|
|
||||||
int max_seconds = 60 * 50;
|
|
||||||
int max_seconds_rest = 60 * 10;
|
|
||||||
pomodoro_draw_callback(canvas, context, max_seconds, max_seconds_rest);
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool pomodoro_50_input_callback(InputEvent* event, void* context) {
|
|
||||||
furi_assert(context);
|
|
||||||
PomodoroTimer* pomodoro_50 = context;
|
|
||||||
|
|
||||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
|
||||||
return false;
|
|
||||||
} else {
|
|
||||||
pomodoro_timer_process(pomodoro_50, event);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_50_alloc() {
|
|
||||||
PomodoroTimer* pomodoro_50 = malloc(sizeof(PomodoroTimer));
|
|
||||||
pomodoro_50->view = view_alloc();
|
|
||||||
view_set_context(pomodoro_50->view, pomodoro_50);
|
|
||||||
view_allocate_model(pomodoro_50->view, ViewModelTypeLocking, sizeof(PomodoroTimerModel));
|
|
||||||
view_set_draw_callback(pomodoro_50->view, pomodoro_50_draw_callback);
|
|
||||||
view_set_input_callback(pomodoro_50->view, pomodoro_50_input_callback);
|
|
||||||
|
|
||||||
return pomodoro_50;
|
|
||||||
}
|
|
||||||
|
|
||||||
void pomodoro_50_free(PomodoroTimer* pomodoro_50) {
|
|
||||||
furi_assert(pomodoro_50);
|
|
||||||
view_free(pomodoro_50->view);
|
|
||||||
free(pomodoro_50);
|
|
||||||
}
|
|
||||||
|
|
||||||
View* pomodoro_50_get_view(PomodoroTimer* pomodoro_50) {
|
|
||||||
furi_assert(pomodoro_50);
|
|
||||||
return pomodoro_50->view;
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <gui/view.h>
|
|
||||||
#include "../pomodoro_timer.h"
|
|
||||||
|
|
||||||
PomodoroTimer* pomodoro_50_alloc();
|
|
||||||
|
|
||||||
void pomodoro_50_free(PomodoroTimer* pomodoro_50);
|
|
||||||
|
|
||||||
View* pomodoro_50_get_view(PomodoroTimer* pomodoro_50);
|
|
||||||