Hid app refactor to match ofw

This commit is contained in:
Willy-JL
2024-02-18 01:44:54 +00:00
parent adc6652a34
commit dd3e7688ca
33 changed files with 344 additions and 124 deletions

View File

@@ -0,0 +1,30 @@
#include "hid_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const hid_on_enter_handlers[])(void*) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const hid_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const hid_on_exit_handlers[])(void* context) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers hid_scene_handlers = {
.on_enter_handlers = hid_on_enter_handlers,
.on_event_handlers = hid_on_event_handlers,
.on_exit_handlers = hid_on_exit_handlers,
.scene_num = HidSceneNum,
};