[FL-3890] Infrared button operation fails now shows more informative messages (#3859)

* Error codes enum added
* Adjusted signal api to return error codes instead of bool
* Remote api adjusted to work with error codes
* Brute force logic adjusted to work with error codes
* Other application functions adjust to work with error codes
* All task callbacks now return ErrorCode through int32t, which belongs to thread
* All scenes now work with error codes
* More api functions now return error code
* Now signal names are buffered and restored in case of error.
* New error code enumeration added. Now least significant byte is left for the button index
* Some macro to simplify error setup and error check
* Error code checks replaced by macro
* Different message is now shown when move failed
* Comments updated
* Fixed error check
* Fixed navigation issue while openning broken files from Favorites
* Now search by index also returns index in addition to error code
* Remote loading logic adjusted
* New error codes added and numbers adjusted
* New error message when loading library file instead of signal one
* Some more remote loading logic adjusted
* New error message on rename fail
* Grammar mistake fix
* Function signature changed
* Function usage adjusted according to new signature

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
RebornedBrain
2024-09-06 12:52:00 +03:00
committed by GitHub
parent 6a1c27ef93
commit e0654fe409
18 changed files with 541 additions and 261 deletions

View File

@@ -10,6 +10,7 @@
#include <stdint.h>
#include <stdbool.h>
#include "infrared_error_code.h"
/**
* @brief InfraredBruteForce opaque type declaration.
@@ -45,9 +46,9 @@ void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const
* a infrared_brute_force_set_db_filename() call.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @returns true on success, false otherwise.
* @returns InfraredErrorCodeNone on success, otherwise error code.
*/
bool infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force);
InfraredErrorCode infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force);
/**
* @brief Start transmitting signals from a category stored in an InfraredBruteForce's instance dictionary.