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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-22 05:14:46 -07:00
Fuzzers App: attack gui
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53
applications/external/pacs_fuzzer/scenes/fuzzer_scene_attack.c
vendored
Normal file
53
applications/external/pacs_fuzzer/scenes/fuzzer_scene_attack.c
vendored
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@@ -0,0 +1,53 @@
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#include "../fuzzer_i.h"
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#include "../helpers/fuzzer_custom_event.h"
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#include "../helpers/protocol.h"
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#include "../helpers/gui_const.h"
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void fuzzer_scene_attack_callback(FuzzerCustomEvent event, void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, event);
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}
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void fuzzer_scene_attack_on_enter(void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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fuzzer_view_attack_set_callback(app->attack_view, fuzzer_scene_attack_callback, app);
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FuzzerProtocol proto = fuzzer_proto_items[app->fuzzer_state.proto_index];
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fuzzer_view_attack_reset_data(
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app->attack_view,
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fuzzer_attack_names[app->fuzzer_state.menu_index],
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proto.name,
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proto.data_size);
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fuzzer_view_attack_set_uid(app->attack_view, &proto.dict.val[0], false);
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view_dispatcher_switch_to_view(app->view_dispatcher, FuzzerViewIDAttack);
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}
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bool fuzzer_scene_attack_on_event(void* context, SceneManagerEvent event) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == FuzzerCustomEventViewAttackBack) {
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if(!scene_manager_previous_scene(app->scene_manager)) {
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scene_manager_stop(app->scene_manager);
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view_dispatcher_stop(app->view_dispatcher);
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}
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consumed = true;
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}
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}
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return consumed;
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}
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void fuzzer_scene_attack_on_exit(void* context) {
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// furi_assert(context);
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// PacsFuzzerApp* app = context;
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UNUSED(context);
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}
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@@ -1 +1,2 @@
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ADD_SCENE(fuzzer, main, Main)
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ADD_SCENE(fuzzer, main, Main)
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ADD_SCENE(fuzzer, attack, Attack)
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@@ -13,6 +13,8 @@ void fuzzer_scene_main_on_enter(void* context) {
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fuzzer_view_main_set_callback(app->main_view, fuzzer_scene_main_callback, app);
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fuzzer_view_main_update_data(app->main_view, app->fuzzer_state);
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view_dispatcher_switch_to_view(app->view_dispatcher, FuzzerViewIDMain);
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}
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@@ -28,6 +30,10 @@ bool fuzzer_scene_main_on_event(void* context, SceneManagerEvent event) {
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view_dispatcher_stop(app->view_dispatcher);
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}
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consumed = true;
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} else if(event.event == FuzzerCustomEventViewMainOk) {
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fuzzer_view_main_get_state(app->main_view, &app->fuzzer_state);
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scene_manager_next_scene(app->scene_manager, FuzzerSceneAttack);
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consumed = true;
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}
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}
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