Various fixes

fixes by Willy-JL
nfc parser by zacharyweiss
js widget and path globals by jamisonderek
This commit is contained in:
MX
2024-04-05 01:25:03 +03:00
parent 45e7913435
commit ec4b8b8f5e
14 changed files with 2137 additions and 8 deletions

View File

@@ -33,8 +33,10 @@ static void desktop_loader_callback(const void* message, void* context) {
const LoaderEvent* event = message;
if(event->type == LoaderEventTypeApplicationStarted) {
desktop->animation_lock = api_lock_alloc_locked();
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalBeforeAppStarted);
furi_check(furi_semaphore_acquire(desktop->animation_semaphore, 3000) == FuriStatusOk);
api_lock_wait_unlock_and_free(desktop->animation_lock);
desktop->animation_lock = NULL;
} else if(event->type == LoaderEventTypeApplicationStopped) {
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAfterAppFinished);
}
@@ -126,7 +128,7 @@ static bool desktop_custom_event_callback(void* context, uint32_t event) {
animation_manager_unload_and_stall_animation(desktop->animation_manager);
}
desktop_auto_lock_inhibit(desktop);
furi_semaphore_release(desktop->animation_semaphore);
api_lock_unlock(desktop->animation_lock);
return true;
case DesktopGlobalAfterAppFinished:
animation_manager_load_and_continue_animation(desktop->animation_manager);
@@ -276,7 +278,6 @@ void desktop_set_stealth_mode_state(Desktop* desktop, bool enabled) {
Desktop* desktop_alloc(void) {
Desktop* desktop = malloc(sizeof(Desktop));
desktop->animation_semaphore = furi_semaphore_alloc(1, 0);
desktop->animation_manager = animation_manager_alloc();
desktop->gui = furi_record_open(RECORD_GUI);
desktop->scene_thread = furi_thread_alloc();

View File

@@ -20,6 +20,7 @@
#include <loader/loader.h>
#include <notification/notification_app.h>
#include <toolbox/api_lock.h>
#define STATUS_BAR_Y_SHIFT 13
@@ -81,7 +82,7 @@ struct Desktop {
bool in_transition : 1;
FuriSemaphore* animation_semaphore;
FuriApiLock animation_lock;
};
Desktop* desktop_alloc(void);