Update dice.c

This commit is contained in:
RogueMaster
2022-10-16 00:46:07 -04:00
parent 8019200dae
commit ed7ebf998a

View File

@@ -52,7 +52,7 @@ static void dice_render_callback(Canvas* const canvas, void* ctx) {
}
canvas_set_font(canvas, FontSecondary);
if(state->diceSelect < 228) {
if(state->diceSelect < 220) {
if(state->diceQty == 1) {
elements_button_left(canvas, "x1");
} else if(state->diceQty == 2) {