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Update dice.c
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@@ -52,7 +52,7 @@ static void dice_render_callback(Canvas* const canvas, void* ctx) {
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}
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canvas_set_font(canvas, FontSecondary);
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if(state->diceSelect < 228) {
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if(state->diceSelect < 220) {
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if(state->diceQty == 1) {
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elements_button_left(canvas, "x1");
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} else if(state->diceQty == 2) {
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