mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-12 20:18:35 -07:00
Change cycle anims setting to control anim length
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@@ -118,12 +118,9 @@ static void animation_manager_check_blocking_callback(const void* message, void*
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static void animation_manager_timer_callback(void* context) {
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furi_assert(context);
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AnimationManager* animation_manager = context;
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DesktopSettings* settings = malloc(sizeof(DesktopSettings));
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DESKTOP_SETTINGS_LOAD(settings);
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if(!settings->dont_cycle_animations && animation_manager->new_idle_callback) {
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if(animation_manager->new_idle_callback) {
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animation_manager->new_idle_callback(animation_manager->context);
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}
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free(settings);
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}
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static void animation_manager_interact_callback(void* context) {
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@@ -203,7 +200,10 @@ static void animation_manager_start_new_idle(AnimationManager* animation_manager
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const BubbleAnimation* bubble_animation =
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animation_storage_get_bubble_animation(animation_manager->current_animation);
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animation_manager->state = AnimationManagerStateIdle;
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furi_timer_start(animation_manager->idle_animation_timer, bubble_animation->duration * 1000);
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DesktopSettings* settings = malloc(sizeof(DesktopSettings));
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DESKTOP_SETTINGS_LOAD(settings);
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furi_timer_start(animation_manager->idle_animation_timer, (settings->cycle_animations_s - 1) * 1000);
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free(settings);
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}
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static bool animation_manager_check_blocking(AnimationManager* animation_manager) {
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@@ -513,8 +513,11 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
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} else {
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const BubbleAnimation* animation = animation_storage_get_bubble_animation(
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animation_manager->current_animation);
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DesktopSettings* settings = malloc(sizeof(DesktopSettings));
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DESKTOP_SETTINGS_LOAD(settings);
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furi_timer_start(
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animation_manager->idle_animation_timer, animation->duration * 1000);
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animation_manager->idle_animation_timer, (settings->cycle_animations_s - 1) * 1000);
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free(settings);
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}
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}
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} else {
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@@ -322,6 +322,10 @@ int32_t desktop_srv(void* p) {
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DESKTOP_SETTINGS_SAVE(&desktop->settings);
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}
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if(!desktop->settings.cycle_animations_s) {
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desktop->settings.cycle_animations_s = 3601;
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}
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desktop_main_set_sfw_mode_state(desktop->main_view, desktop->settings.sfw_mode);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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@@ -64,5 +64,5 @@ typedef struct {
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uint8_t displayBatteryPercentage;
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bool is_sfwmode;
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uint8_t sfw_mode;
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uint8_t dont_cycle_animations;
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uint8_t cycle_animations_s;
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} DesktopSettings;
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