mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-13 21:28:36 -07:00
Merge branch 'gui-elements-fix' of https://github.com/Willy-JL/flipperzero-firmware into mntm-dev
This commit is contained in:
@@ -17,29 +17,29 @@
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#include <stdbool.h>
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typedef struct {
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uint8_t x;
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uint8_t y;
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uint8_t leading_min;
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uint8_t leading_default;
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uint8_t height;
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uint8_t descender;
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uint8_t len;
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int32_t x;
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int32_t y;
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int32_t leading_min;
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int32_t leading_default;
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size_t height;
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size_t descender;
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size_t len;
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const char* text;
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} ElementTextBoxLine;
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void elements_progress_bar(Canvas* canvas, int32_t x, int32_t y, size_t width, float progress) {
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furi_check(canvas);
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furi_check((progress >= 0.0f) && (progress <= 1.0f));
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uint8_t height = 9;
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size_t height = 9;
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uint8_t progress_length = roundf(progress * (width - 2));
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float progress_width = roundf(progress * (width - 2));
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, x, y, width, height, 3);
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canvas_draw_box(canvas, x + 1, y + 1, progress_length, height - 2);
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canvas_draw_box(canvas, x + 1, y + 1, progress_width, height - 2);
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}
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void elements_progress_bar_with_text(
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@@ -51,16 +51,16 @@ void elements_progress_bar_with_text(
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const char* text) {
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furi_check(canvas);
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furi_check((progress >= 0.0f) && (progress <= 1.0f));
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uint8_t height = 11;
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size_t height = 11;
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uint8_t progress_length = roundf(progress * (width - 2));
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float progress_width = roundf(progress * (width - 2));
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, x, y, width, height, 3);
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canvas_draw_box(canvas, x + 1, y + 1, progress_length, height - 2);
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canvas_draw_box(canvas, x + 1, y + 1, progress_width, height - 2);
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canvas_set_color(canvas, ColorXOR);
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canvas_set_font(canvas, FontSecondary);
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@@ -72,17 +72,20 @@ void elements_scrollbar_pos(
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int32_t x,
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int32_t y,
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size_t height,
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uint16_t pos,
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uint16_t total) {
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size_t pos,
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size_t total) {
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furi_check(canvas);
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// prevent overflows
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x - 3, y, 3, height);
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// dot line
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canvas_set_color(canvas, ColorBlack);
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for(uint8_t i = y; i < height + y; i += 2) {
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for(int32_t i = y; i < (int32_t)height + y; i += 2) {
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canvas_draw_dot(canvas, x - 2, i);
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}
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// Position block
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if(total) {
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float block_h = ((float)height) / total;
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@@ -95,15 +98,15 @@ void elements_scrollbar_horizontal(
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int32_t x,
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int32_t y,
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size_t width,
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uint16_t pos,
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uint16_t total) {
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size_t pos,
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size_t total) {
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furi_check(canvas);
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// prevent overflows
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x, y - 3, width, 3);
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// dot line
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canvas_set_color(canvas, ColorBlack);
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for(uint8_t i = x; i < width + x; i += 2) {
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for(size_t i = x; i < width + x; i += 2) {
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canvas_draw_dot(canvas, i, y - 2);
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}
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// Position block
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@@ -113,19 +116,22 @@ void elements_scrollbar_horizontal(
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}
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}
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void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total) {
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void elements_scrollbar(Canvas* canvas, size_t pos, size_t total) {
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furi_check(canvas);
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uint8_t width = canvas_width(canvas);
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uint8_t height = canvas_height(canvas);
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size_t width = canvas_width(canvas);
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size_t height = canvas_height(canvas);
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// prevent overflows
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, width - 3, 0, 3, height);
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// dot line
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canvas_set_color(canvas, ColorBlack);
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for(uint8_t i = 0; i < height; i += 2) {
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for(size_t i = 0; i < height; i += 2) {
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canvas_draw_dot(canvas, width - 2, i);
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}
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// Position block
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if(total) {
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float block_h = ((float)height) / total;
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@@ -150,18 +156,18 @@ void elements_frame(Canvas* canvas, int32_t x, int32_t y, size_t width, size_t h
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void elements_button_left(Canvas* canvas, const char* str) {
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furi_check(canvas);
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const size_t button_height = 12;
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const size_t vertical_offset = 3;
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const size_t horizontal_offset = 3;
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const size_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonLeft_4x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const int32_t icon_h_offset = 3;
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const int32_t icon_width_with_offset = icon->width + icon_h_offset;
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const int32_t icon_v_offset = icon->height + vertical_offset;
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const size_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = 0;
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const uint8_t y = canvas_height(canvas);
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const int32_t x = 0;
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const int32_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
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@@ -178,18 +184,18 @@ void elements_button_left(Canvas* canvas, const char* str) {
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void elements_button_right(Canvas* canvas, const char* str) {
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furi_check(canvas);
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const size_t button_height = 12;
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const size_t vertical_offset = 3;
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const size_t horizontal_offset = 3;
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const size_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonRight_4x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const int32_t icon_h_offset = 3;
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const int32_t icon_width_with_offset = icon->width + icon_h_offset;
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const int32_t icon_v_offset = icon->height + vertical_offset;
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const size_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = canvas_width(canvas);
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const uint8_t y = canvas_height(canvas);
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const int32_t x = canvas_width(canvas);
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const int32_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x - button_width - 1, y, x - button_width - 1, y - button_height + 0);
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@@ -206,18 +212,18 @@ void elements_button_right(Canvas* canvas, const char* str) {
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void elements_button_center(Canvas* canvas, const char* str) {
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furi_check(canvas);
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 1;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const size_t button_height = 12;
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const size_t vertical_offset = 3;
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const size_t horizontal_offset = 1;
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const size_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonCenter_7x7;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const int32_t icon_h_offset = 3;
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const int32_t icon_width_with_offset = icon->width + icon_h_offset;
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const int32_t icon_v_offset = icon->height + vertical_offset;
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const size_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = (canvas_width(canvas) - button_width) / 2;
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const uint8_t y = canvas_height(canvas);
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const int32_t x = (canvas_width(canvas) - button_width) / 2;
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const int32_t y = canvas_height(canvas);
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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@@ -237,7 +243,7 @@ void elements_button_center(Canvas* canvas, const char* str) {
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}
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static size_t
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elements_get_max_chars_to_fit(Canvas* canvas, Align horizontal, const char* text, uint8_t x) {
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elements_get_max_chars_to_fit(Canvas* canvas, Align horizontal, const char* text, int32_t x) {
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const char* end = strchr(text, '\n');
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if(end == NULL) {
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end = text + strlen(text);
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@@ -248,10 +254,10 @@ static size_t
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furi_string_left(str, text_size);
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size_t result = 0;
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uint16_t len_px = canvas_string_width(canvas, furi_string_get_cstr(str));
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uint8_t px_left = 0;
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size_t len_px = canvas_string_width(canvas, furi_string_get_cstr(str));
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size_t px_left = 0;
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if(horizontal == AlignCenter) {
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if(x > (canvas_width(canvas) / 2)) {
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if(x > (int32_t)(canvas_width(canvas) / 2)) {
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px_left = (canvas_width(canvas) - x) * 2;
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} else {
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px_left = x * 2;
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@@ -292,8 +298,8 @@ void elements_multiline_text_aligned(
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furi_check(canvas);
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furi_check(text);
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uint8_t lines_count = 0;
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uint8_t font_height = canvas_current_font_height(canvas);
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size_t lines_count = 0;
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size_t font_height = canvas_current_font_height(canvas);
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FuriString* line;
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/* go through text line by line and count lines */
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@@ -316,7 +322,7 @@ void elements_multiline_text_aligned(
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if((start[chars_fit] == '\n') || (start[chars_fit] == 0)) {
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line = furi_string_alloc_printf("%.*s", chars_fit, start);
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} else if((y + font_height) > (int32_t)canvas_height(canvas)) {
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} else if((y + font_height) > canvas_height(canvas)) {
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line = furi_string_alloc_printf("%.*s...\n", chars_fit, start);
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} else {
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chars_fit -= 1; // account for the dash
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@@ -338,7 +344,7 @@ void elements_multiline_text(Canvas* canvas, int32_t x, int32_t y, const char* t
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furi_check(canvas);
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furi_check(text);
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uint8_t font_height = canvas_current_font_height(canvas);
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size_t font_height = canvas_current_font_height(canvas);
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FuriString* str;
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str = furi_string_alloc();
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const char* start = text;
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@@ -361,25 +367,26 @@ void elements_multiline_text_framed(Canvas* canvas, int32_t x, int32_t y, const
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furi_check(canvas);
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furi_check(text);
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uint8_t font_y = canvas_current_font_height(canvas);
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uint16_t str_width = canvas_string_width(canvas, text);
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size_t font_height = canvas_current_font_height(canvas);
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size_t str_width = canvas_string_width(canvas, text);
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// count \n's
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uint8_t lines = 1;
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size_t lines = 1;
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const char* t = text;
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while(*t != '\0') {
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if(*t == '\n') {
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lines++;
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uint16_t temp_width = canvas_string_width(canvas, t + 1);
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size_t temp_width = canvas_string_width(canvas, t + 1);
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str_width = temp_width > str_width ? temp_width : str_width;
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}
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t++;
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}
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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canvas_draw_box(canvas, x, y - font_height, str_width + 8, font_height * lines + 4);
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canvas_set_color(canvas, ColorBlack);
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elements_multiline_text(canvas, x + 4, y - 1, text);
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elements_frame(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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elements_frame(canvas, x, y - font_height, str_width + 8, font_height * lines + 4);
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}
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void elements_slightly_rounded_frame(
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@@ -438,10 +445,10 @@ void elements_bold_rounded_frame(Canvas* canvas, int32_t x, int32_t y, size_t wi
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canvas_draw_dot(canvas, x + width - 2, y + height - 3);
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}
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void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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void elements_bubble(Canvas* canvas, int32_t x, int32_t y, size_t width, size_t height) {
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furi_check(canvas);
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canvas_draw_rframe(canvas, x + 4, y, width, height, 3);
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uint8_t y_corner = y + height * 2 / 3;
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int32_t y_corner = y + height * 2 / 3;
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canvas_draw_line(canvas, x, y_corner, x + 4, y_corner - 4);
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canvas_draw_line(canvas, x, y_corner, x + 4, y_corner + 4);
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canvas_set_color(canvas, ColorWhite);
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@@ -459,37 +466,38 @@ void elements_bubble_str(
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furi_check(canvas);
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furi_check(text);
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uint8_t font_y = canvas_current_font_height(canvas);
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uint16_t str_width = canvas_string_width(canvas, text);
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size_t font_height = canvas_current_font_height(canvas);
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size_t str_width = canvas_string_width(canvas, text);
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// count \n's
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uint8_t lines = 1;
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size_t lines = 1;
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const char* t = text;
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while(*t != '\0') {
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if(*t == '\n') {
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lines++;
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uint16_t temp_width = canvas_string_width(canvas, t + 1);
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size_t temp_width = canvas_string_width(canvas, t + 1);
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str_width = temp_width > str_width ? temp_width : str_width;
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}
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t++;
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}
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uint8_t frame_x = x;
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uint8_t frame_y = y;
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uint8_t frame_width = str_width + 8;
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uint8_t frame_height = font_y * lines + 4;
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int32_t frame_x = x;
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int32_t frame_y = y;
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size_t frame_width = str_width + 8;
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size_t frame_height = font_height * lines + 4;
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_box(canvas, frame_x + 1, frame_y + 1, frame_width - 2, frame_height - 2);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, frame_x, frame_y, frame_width, frame_height, 1);
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elements_multiline_text(canvas, x + 4, y - 1 + font_y, text);
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elements_multiline_text(canvas, x + 4, y - 1 + font_height, text);
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uint8_t x1 = 0;
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uint8_t x2 = 0;
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uint8_t x3 = 0;
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uint8_t y1 = 0;
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uint8_t y2 = 0;
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uint8_t y3 = 0;
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int32_t x1 = 0;
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int32_t x2 = 0;
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int32_t x3 = 0;
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int32_t y1 = 0;
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int32_t y2 = 0;
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int32_t y3 = 0;
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if((horizontal == AlignLeft) && (vertical == AlignTop)) {
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x1 = frame_x;
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y1 = frame_y;
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@@ -583,11 +591,11 @@ void elements_bubble_str(
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canvas_draw_line(canvas, x2, y2, x3, y3);
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}
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void elements_string_fit_width(Canvas* canvas, FuriString* string, uint8_t width) {
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void elements_string_fit_width(Canvas* canvas, FuriString* string, size_t width) {
|
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furi_check(canvas);
|
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furi_check(string);
|
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uint16_t len_px = canvas_string_width(canvas, furi_string_get_cstr(string));
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size_t len_px = canvas_string_width(canvas, furi_string_get_cstr(string));
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if(len_px > width) {
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width -= canvas_string_width(canvas, "...");
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do {
|
||||
@@ -706,18 +714,18 @@ void elements_text_box(
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const CanvasFontParameters* font_params = canvas_get_font_params(canvas, current_font);
|
||||
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||||
// Fill line parameters
|
||||
uint8_t line_leading_min = font_params->leading_min;
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||||
uint8_t line_leading_default = font_params->leading_default;
|
||||
uint8_t line_height = font_params->height;
|
||||
uint8_t line_descender = font_params->descender;
|
||||
uint8_t line_num = 0;
|
||||
uint8_t line_width = 0;
|
||||
uint8_t line_len = 0;
|
||||
uint8_t total_height_min = 0;
|
||||
uint8_t total_height_default = 0;
|
||||
uint16_t i = 0;
|
||||
size_t line_leading_min = font_params->leading_min;
|
||||
size_t line_leading_default = font_params->leading_default;
|
||||
size_t line_height = font_params->height;
|
||||
size_t line_descender = font_params->descender;
|
||||
size_t line_num = 0;
|
||||
size_t line_width = 0;
|
||||
size_t line_len = 0;
|
||||
size_t total_height_min = 0;
|
||||
size_t total_height_default = 0;
|
||||
size_t i = 0;
|
||||
bool full_text_processed = false;
|
||||
uint16_t dots_width = canvas_string_width(canvas, "...");
|
||||
size_t dots_width = canvas_string_width(canvas, "...");
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
@@ -819,14 +827,14 @@ void elements_text_box(
|
||||
line[0].y = y + line[0].height + (height - total_height_default);
|
||||
}
|
||||
if(line_num > 1) {
|
||||
for(uint8_t i = 1; i < line_num; i++) {
|
||||
for(size_t i = 1; i < line_num; i++) {
|
||||
line[i].y = line[i - 1].y + line[i - 1].leading_default;
|
||||
}
|
||||
}
|
||||
} else if(line_num > 1) {
|
||||
uint8_t free_pixel_num = height - total_height_min;
|
||||
uint8_t fill_pixel = 0;
|
||||
uint8_t j = 1;
|
||||
size_t free_pixel_num = height - total_height_min;
|
||||
size_t fill_pixel = 0;
|
||||
size_t j = 1;
|
||||
line[0].y = y + line[0].height;
|
||||
while(fill_pixel < free_pixel_num) {
|
||||
line[j].y = line[j - 1].y + line[j - 1].leading_min + 1;
|
||||
@@ -840,8 +848,8 @@ void elements_text_box(
|
||||
bold = false;
|
||||
mono = false;
|
||||
inverse = false;
|
||||
for(uint8_t i = 0; i < line_num; i++) {
|
||||
for(uint8_t j = 0; j < line[i].len; j++) {
|
||||
for(size_t i = 0; i < line_num; i++) {
|
||||
for(size_t j = 0; j < line[i].len; j++) {
|
||||
// Process format symbols
|
||||
if(line[i].text[j] == ELEMENTS_BOLD_MARKER) {
|
||||
if(bold) {
|
||||
@@ -879,8 +887,9 @@ void elements_text_box(
|
||||
canvas_invert_color(canvas);
|
||||
} else {
|
||||
if((i == line_num - 1) && strip_to_dots) {
|
||||
uint8_t next_symbol_width = canvas_glyph_width(canvas, line[i].text[j]);
|
||||
if(line[i].x + next_symbol_width + dots_width > x + (int32_t)width) {
|
||||
size_t next_symbol_width = canvas_glyph_width(canvas, line[i].text[j]);
|
||||
if((line[i].x + (int32_t)next_symbol_width + (int32_t)dots_width) >
|
||||
(x + (int32_t)width)) {
|
||||
canvas_draw_str(canvas, line[i].x, line[i].y, "...");
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -62,8 +62,8 @@ void elements_scrollbar_pos(
|
||||
int32_t x,
|
||||
int32_t y,
|
||||
size_t height,
|
||||
uint16_t pos,
|
||||
uint16_t total);
|
||||
size_t pos,
|
||||
size_t total);
|
||||
|
||||
/** Draw horizontal scrollbar on canvas at specific position.
|
||||
*
|
||||
@@ -79,8 +79,8 @@ void elements_scrollbar_horizontal(
|
||||
int32_t x,
|
||||
int32_t y,
|
||||
size_t width,
|
||||
uint16_t pos,
|
||||
uint16_t total);
|
||||
size_t pos,
|
||||
size_t total);
|
||||
|
||||
/** Draw scrollbar on canvas.
|
||||
* @note width 3px, height equal to canvas height
|
||||
@@ -89,7 +89,7 @@ void elements_scrollbar_horizontal(
|
||||
* @param pos current element of total elements
|
||||
* @param total total elements
|
||||
*/
|
||||
void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total);
|
||||
void elements_scrollbar(Canvas* canvas, size_t pos, size_t total);
|
||||
|
||||
/** Draw rounded frame
|
||||
*
|
||||
@@ -193,7 +193,7 @@ void elements_bold_rounded_frame(Canvas* canvas, int32_t x, int32_t y, size_t wi
|
||||
* @param width bubble width
|
||||
* @param height bubble height
|
||||
*/
|
||||
void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
|
||||
void elements_bubble(Canvas* canvas, int32_t x, int32_t y, size_t width, size_t height);
|
||||
|
||||
/** Draw bubble frame for text with corner
|
||||
*
|
||||
@@ -218,7 +218,7 @@ void elements_bubble_str(
|
||||
* @param string string to trim
|
||||
* @param width max width
|
||||
*/
|
||||
void elements_string_fit_width(Canvas* canvas, FuriString* string, uint8_t width);
|
||||
void elements_string_fit_width(Canvas* canvas, FuriString* string, size_t width);
|
||||
|
||||
/** Draw scrollable text line
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user