* ProtoPirate added to known apps, can use browser and favorites to Open PSFs now.
* Archive: Use protopirate icon for .psf files
* Update changelog
* Format
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Co-authored-by: WillyJL <me@willyjl.dev>
* feat: pinning settings in favorites
* include archive in unit tests fw
* change settings icon
* update text with suggestions from the ui team
* Small touch of constness
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Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: hedger <hedger@nanode.su>
- Mainly, HID interface abstractions and porting all BadKB options to it
- Tying up some loose ends, some things still not ideal but good enough
- Can customize BLE MAC address when BLE Remember is enabled
- Added BLE_ID command, alias for BT_ID (OFW BadUSB calls everything BLE)
Really bothers me this is not deterministic
Different PCs and OS versions will give different files
So here I am, "formatting" all the images for no reason after switching OS
* Unused icons to check later
* Exclude disabled icons from firmware
* Format
* Also report free flash in gh comment
* Fix free flash calc
* Fix?
* Fix??
* Split to next line
* Remove dead icons
* Some spring cleaning of icons cooker
* Improve unused icons script
* Disable icons that cant be used in asset packs
* These will need a workaround for external
* Revert "These will need a workaround for external"
This reverts commit fb23d97952.
* Here's the workaround: split assets lib
now there is "assets" and "fwassets"
firmware links with fwassets and includes all icons
however not all of them are exposed to api
if an app needs a firmware icon not in api, it can use fap_libs=["assets"]
this will link against this dummy assets lib
it only contains the icons that arent exposed to api
this way, an app using assets lib will still benefit from asset packs
but at same time, we can remove pointless icons from dfu blob
* Update changelog
* Delete assets/icons/Update/Updating_32x40.png
* New "Updating" Logo
Concept by Mr.House, original art by Vale, design(s) by Pr3, feedbacks by nescap, extra designs/pr3's inspiration by Kuronons :)
- Kuronons, 2024
* Delete assets/icons/Update/Updating_32x40.png
removed old logo in favour of improved one.
* New(er) Updating Logo
* Double border (?)
* Update changelog
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Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* New Bluray/DVD Remote Icons
* add Bluray/DVD Universal Remote
* update api_symbols v73.2
* Delete api_symbols.csv
* update api_symbols v73.2
* update f18 api_symbols v73.2
* update api_symbols v73.2 fr this time
* add new bluray universal db
* update api_symbols to LF
* convert icons to 1-bit B&W
* fbt format
* Must be in line with OFW
* Tweak buttons a little
* add ok button icons
* change 'stop' button to 'ok'
* add new ok icons
* update ok icons to 1bit b&w
* update f7 api_symbols
* update bluray_dvd.ir
* update bluray universal remote
changed stop to 'ok'
changed next & prev to fast f and fast b
* new icons
* update icons to 1-bit BW
* fbt format
* Delete applications/main/infrared/infrared_scene_universal_bluray.c
* Add files via upload
* Add files via upload
* change ok icon to a tick
* the last commit.
gotta remember to format icons as 1bit BW lmao
* Update changelog
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Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* feat(subghz): show satellites if enabled
Replaces the display of the number of satellites during SubGHz scanning. If GPS is enabled (an an external module connected) it will blink a GPS icon with the number of sats currently in range (even if zero).
Using a 10x10px "positioning" icon that replaces the SubGHz icon on the bottom right.
* Revert api version to ofw release
* f18 too
* Tweak icon a little
* Update changelog
* Format
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Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
* Added a text input that only accepts full numbers (int)
* Added to Gui sdk_headers and api_symbols in f7 and f18
* Fixed _Bool declarations in symbols csv
* renamed int_input to number_input
* Changed name & added example fap
* Added a text input that only accepts full numbers (int)
* Added to Gui sdk_headers and api_symbols in f7 and f18
* Changed name & added example fap
* update for clearing views
* GUI: Fix array out of bounds in menu exit (#3604)
* GUI: Fix array out of bounds in menu exit
* Gui: fix incorrect empty menu handling
* Gui: add missing item check in menu ok handling
* Gui: remove dead code from menu module
* nfc app: add legacy keys for plantain cards (#3602)
* refactoring test app, part 1
* Refactor test app, part 2
* Minor updates while travelling
* Switched from const char to FuriString. Using Temp module copy for development to spare compile time
* Option to limit number output with min and max values
* Preparations for option to change number sign from + to -
* Preparations for option to change number sign from + to -
* Preparing for testing
* counter automatic API version change
* added trailing comma in application.fam ... because the lint check wants it¿
* removed unused callback NumberChangedCallback
* change uint8_t to size_t in number_input_backspace_cb
* Removal of unused view_stack in demo app
* copied module to app folder for faster development (remove later)
* Replaced all uint8_t with size_t... removed unused logic for selected_row < 0
* Optimize use of canvas_set_color
* Remove alloc/free of furistring that actually is a pointer
* Dynamic Header text with min/max in Example
* Removed the need of useSign in Model
* Number_input Removed sign from model, started transfer from text to int32_t
* number_input FuriString in input_show_number
* number_input FuriString in input_show_number
* limiting inputs for min/max values
* limiting inputs for min/max values
* number_input change save button on invalid numbers
* input_number update demo app to allow change of min/max
* number input fine tuning
* number_input, Remove temp development folder
* number_input, fbt format
* Bump CSV Files
* Clear input if value is zero
* number_input: handle null on header text
* number_input: change keyboard values to char
* number input: Remove static on char for header text, change numbers to INT32_MIN/INT32_MAX
* number_input: removal of dead code
* number_input: fix for crash if number_input not opened before free
* number_input: added icon for example app
* number_input: Replaced view for show_number with DialogEx
* Number_input: FBT Format
* number_input: bump csv versions
* number_input: allow negative input if max_value is 0
* Number_input: linting / format
* Removed dead code, fbt format
* Examples: cleanup number input code
* Examples: moar code cleanup in number input, simplify as much as possible, highlight incorrect input handling
* Gui: correctly handle INT_MAX and INT_MIN
* Gui: fix memory leak in number input module
Co-authored-by: David Lee <david.lee@arcmedia.ch>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: WillyJL <49810075+Willy-JL@users.noreply.github.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
* Change all icons to be white background
* assets: re-processed all *.png images to 1-bit
* assets: also stripped profile data from .pngs
* assets: also stripped datetime from metadata (`-define png:exclude-chunks=date,time`)
* scripts: added image linter and formatter; fbt: added `lint_img` && `format_img` targets; github: integrated image lint step into CI
* scripts: imglint: fixed deprecation warning
* images: applied `format_img`
* fbt: added `lint_all` and `format_all` targets; docs: updated for new targets
Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: hedger <hedger@users.noreply.github.com>
* ELF, Flipper application: do not crash on "out of memory"
* loader: better error messages
* typo
* fix position
* Loader: QR code for common errors
* NFC: error message
* Loader: error descriptions