strlcpy doesn't zero the buffer and ensures null termination,
just like snprintf
strlcat is already used by mjs and it's a safe alternative to strcat,
so it should be OK to expose to apps
* Error codes enum added
* Adjusted signal api to return error codes instead of bool
* Remote api adjusted to work with error codes
* Brute force logic adjusted to work with error codes
* Other application functions adjust to work with error codes
* All task callbacks now return ErrorCode through int32t, which belongs to thread
* All scenes now work with error codes
* More api functions now return error code
* Now signal names are buffered and restored in case of error.
* New error code enumeration added. Now least significant byte is left for the button index
* Some macro to simplify error setup and error check
* Error code checks replaced by macro
* Different message is now shown when move failed
* Comments updated
* Fixed error check
* Fixed navigation issue while openning broken files from Favorites
* Now search by index also returns index in addition to error code
* Remote loading logic adjusted
* New error codes added and numbers adjusted
* New error message when loading library file instead of signal one
* Some more remote loading logic adjusted
* New error message on rename fail
* Grammar mistake fix
* Function signature changed
* Function usage adjusted according to new signature
Co-authored-by: あく <alleteam@gmail.com>
* Show error screen if corrupted filed has been loaded
* Added rpc error codes and error processing to NFC
* Made iButton scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to iButton
* Made lfRfid scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to lfRfid
* Made SubGHz scene on_enter handler clear to prevent showing scene before file is loaded. Also moved file_name_tmp formatting logic to a separate function
* Now function returns loading status and starts rx only if load succeeded
* Added show error logic on tx_button start
* Introduced rpc error codes for infrared
* Adjusted rpc scene logic to show scene only when
loading is fine
* Added new list of rpc errors which are common within several applications
* Removed same enums from apps
* Same rpc error in different apps replaced with common value from rpc error code list
* SubGHz error codes now start from RpcAppSystemErrorCodesReserved value
* Infrared error codes now start from RpcAppSystemErrorCodesReserved value
* Removed unused enum
* Now all rpc error codes are more generalized and can be used among all apps without any specific enums
* Removed specific error codes, now rpc error codes are used instead
* RPC: no plurals in enums
Co-authored-by: あく <alleteam@gmail.com>