* feat: app chaining
* add `launch_current_app_after_deferred`, remove `get_referring_application`
* fix naming
* new api
* fix f18
* Added new function which enqueues external app from nfc app
* Added path to MFKey32 app
* Button "Crack nonces in MFKey32" added to ReadMenu scene
* SaveConfirm scene adjusted to move to different scenes depending on state
* SaveSuccess scene now moves to different scenes depending on SaveConfirm scene state
* MfKeyComplete scene shows different text when MFKey.fap present on the device
* Now MfKeyClassic scene can run external app
* fix deferred launches after errors
Co-authored-by: Anna Antonenko <portasynthinca3@gmail.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: hedger <hedger@nanode.su>
* Show error screen if corrupted filed has been loaded
* Added rpc error codes and error processing to NFC
* Made iButton scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to iButton
* Made lfRfid scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to lfRfid
* Made SubGHz scene on_enter handler clear to prevent showing scene before file is loaded. Also moved file_name_tmp formatting logic to a separate function
* Now function returns loading status and starts rx only if load succeeded
* Added show error logic on tx_button start
* Introduced rpc error codes for infrared
* Adjusted rpc scene logic to show scene only when
loading is fine
* Added new list of rpc errors which are common within several applications
* Removed same enums from apps
* Same rpc error in different apps replaced with common value from rpc error code list
* SubGHz error codes now start from RpcAppSystemErrorCodesReserved value
* Infrared error codes now start from RpcAppSystemErrorCodesReserved value
* Removed unused enum
* Now all rpc error codes are more generalized and can be used among all apps without any specific enums
* Removed specific error codes, now rpc error codes are used instead
* RPC: no plurals in enums
Co-authored-by: あく <alleteam@gmail.com>
* Abstract primitive type from main logic in FuriEventLoop
* Remove message_queue_i.h
* Add stream buffer support for event loop
* Add semaphore support for event loop
* Add temporary unit test workaround
* Make the linter happy
* Add mutex support for event loop
* Implement event subscription and unsubscription while the event loop is running
* Implement edge events
* Fix leftover logical errors
* Add event loop timer example application
* Implement flag-based edge trigger and one-shot mode
* Add event loop mutex example application
* Only notify the event loop if stream buffer is at or above its trigger level
* Reformat comments
* Add event loop stream buffer example application
* Add event loop multiple elements example application
* Improve event loop flag names
* Remove redundant signal handler as it is already handled by the event loop
* Refactor Power service, improve ViewHolder
* Use ViewHolder instead of ViewDispatcher in About app
* Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue()
* Remove all invocations of view_dispatcher_enable_queue()
* Remove app-scened-template
* Remove missing library from target.json
* Port Accessor app to ViewHolder
* Make the linter happy
* Add example_view_holder application, update ViewHolder docs
* Add example_view_dispatcher application, update ViewDispatcher docs
* Replace FuriSemaphore with FuriApiLock, remove workaround delay
* Fix logical error
* Fix another logical error
* Use the sources directive to speed up compilation
* Use constant define macro
* Improve FuriEventLoop documentation
* Improve FuriEventLoop documentation once more
* Bump API Version
* Gui: remove redundant checks from ViewDispatcher
* Gui: remove dead ifs from ViewDispatcher
Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
* Abstract primitive type from main logic in FuriEventLoop
* Remove message_queue_i.h
* Add stream buffer support for event loop
* Add semaphore support for event loop
* Add temporary unit test workaround
* Make the linter happy
* Add mutex support for event loop
* Implement event subscription and unsubscription while the event loop is running
* Implement edge events
* Fix leftover logical errors
* Add event loop timer example application
* Implement flag-based edge trigger and one-shot mode
* Add event loop mutex example application
* Only notify the event loop if stream buffer is at or above its trigger level
* Reformat comments
* Add event loop stream buffer example application
* Add event loop multiple elements example application
* Improve event loop flag names
* Remove redundant signal handler as it is already handled by the event loop
* Refactor Power service, improve ViewHolder
* Use ViewHolder instead of ViewDispatcher in About app
* Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue()
* Remove all invocations of view_dispatcher_enable_queue()
* Remove app-scened-template
* Remove missing library from target.json
* Port Accessor app to ViewHolder
* Make the linter happy
* Add example_view_holder application, update ViewHolder docs
* Add example_view_dispatcher application, update ViewDispatcher docs
* Replace FuriSemaphore with FuriApiLock, remove workaround delay
* Fix logical error
* Fix another logical error
* Use the sources directive to speed up compilation
* Use constant define macro
* Improve FuriEventLoop documentation
* Improve FuriEventLoop documentation once more
* Bump API Version
* Gui: remove redundant checks from ViewDispatcher
* Gui: remove dead ifs from ViewDispatcher
Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
* ELF, Flipper application: do not crash on "out of memory"
* loader: better error messages
* typo
* fix position
* Loader: QR code for common errors
* NFC: error message
* Loader: error descriptions
* New types for felica poller
* New functions for felica data transmissions
* Felica memory map extended with new fields
* Init/deinit of mbedtls context added for felica encryption
* Functions for session key and mac calculations added
* Raw felica_poller implementation added
* Removed MAC type parameter from check_mac function
* Replaced all data fields needed for auth with context structure
* Clean up felica_poller.c
* Now RC block is filled with random numbers
* New parameter for counting well-read blocks
* Some cleanups
* Felica file save and load logic added
* Now we use card key from context for session key calculation
* Copying card key to card block from auth context when both authentications succeeded, otherwise decrement blocks count by 1
* New felica poller event added
* Moved some data structions to public namespace
* FelicaAuthenticationContext struct moved to felica.h
* Field type and name changed for better ones
* Helper functions for felica_auth added to the app
* New scene for felica card key input added
* Logic for felica key input added
* Auth context request processing added
* Added block index definitions and replaced all index numbers with them
* More macro defines
* Replace nesting with do while block
* New function for write operations mac calculation added
* Replace nesting with do while block
* Make functions static for now because they are used internally
* Wrote some comments
* Raw felica render implementation
* New felica scenes
* Adjusted felica dump rendering according design requirements
* New felica scene added
* Helper for switching scene during unlock added
* Added warning scene and transfer to it
* Moved unlock scene logic to separate files
* Magic number changed
* New felica render logic
* Felica scenes adjusted according to design requirements
* Felica poller cleanups
* Some asserts added and some fixed
* Replcaed asserts to checks in public api
* Fixed pvs warnings in felica_poller
* New event for felica_poller added for incomplete read actions
* Handling of new poller event added
* Update SConscript with felica files
* Update api_symbols.csv with felica functions
* Sync API versions
Co-authored-by: あく <alleteam@gmail.com>
* Api Symbols: replace asserts with checks
* Api Symbols: replace asserts with checks part 2
* Update no args function signatures with void, to help compiler to track incorrect usage
* More unavoidable void
* Update PVS config and code to make it happy
* Format sources
* nfc: fix checks
* dead code cleanup & include fixes
Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: hedger <hedger@nanode.su>
* nfc_protocol_support_has_feature is now public
* Added function to show different scene depending on supported features of the device
* Fix delete button logic when selected from browser
* Fix rename button logic when selected from browser
* Update nfc_scene_save_success.c
---------
Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
* Added new image DolphinSaved_113x58.png for all "saved" pages
* New image DolphinDone_80x58.png added
* Replaced dolphins on all scenes accroding to new UI specs
* New success dolphin image added
* Success scene image replaced
* Changed image and text for update initial scene
* Image and text adjusted for "Original restored" scene
* Removed old DolphinNice_96x59.png image
* New image for LFRFID scene
* Removed unused image
* New UI image added to assets
* Replaced warning dolphin on mf_classic write initial fail scene
* Removed old image
* Changed image on scenes to a new one
* New dolphin mafia image
* Replaced dolphin mafia image to a new one
* Removed DolphinMafia_115x62.png
* New check symbol on completed state for detect_reader
* Adjusted layout elements position
* Removed second switching to popup view in order to achieve control in support callbacks
In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol
* CardDetected event now also triggers on_event callback
* Now on AuthRequest we throw CardDetected custom event
* Added callback for read_on_event
* Now we show different screen while reading and unlocking
* Fixed missing asstes for some scenes
* Update DolphinMafia_119x62.png
* Adjusted all the scenes with DolphinMafia image
* Scenes with save image adjusted
* Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png
* All common dolphins moved to Dolphin folder
* Moved DolphinReadingSuccess_59x63.png to Dolphin folder
* Set proper led color for detect and read scenes
* Added new notification sequence for semi_success results
* Use new sequence for semi_success nfc reads
* Different events are now throwed depending on read result
* Added handling of incomplete event for ultralight cards
* Replaced image for iButton scene
* Updated API for f18
* Fixed issue with unlock retry sequence
* Fix after review
* Success notification replaced to semi success in case of incomplete mf classic reading
* New text for read scene
* New read result sound notification logic for mf classic cards
* Change MIFARE name accroding to new requirements
* New QR code image for MFKey app
* Update nfc_scene_mf_classic_mfkey_complete.c scene according to new UI requirements
* Update detect_reader.c and check_big_20x17.png
* New nfc save confirm scene added
* Implemented new flow for 'Detect Reader button' after partial mf classic read according to new UI
* UID for 15693 tags now shown on the new line
* Fix nfc unit tests
* Revert "Fix nfc unit tests"
This reverts commit 685ed6bfad.
* Rolled back all Mifare renamings in library files
* Revert "Change MIFARE name accroding to new requirements"
This reverts commit cfb974dc1f.
* Now Mifare word is changed only on the app level without changes to lib level
* Filename or "Unsaved + CardType" is now showed for saved cards during emulation
* Headers added to Write scenes
* Reordered menu items accrding to new spec
* Filename will be printed for saved tag in info scene
* New info render format for 14443_3a cards
* New info render format for 14443_3b cards
* New info render format for 14443_4a cards
* New info render format for iso15693 cards.
Also More_Info scene added to display Memory data
* New info render format for slix cards.
Also More_Info scene added to display Memory data
* Fixed "Mifare" word for desfire cards
* Aligned text and replaced dolphin image on emulate scene
* Fixed Mifare caption after QA
* Realigned emulation scene and fixed replaced Mifare to MIFARE
---------
Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
* Added new image DolphinSaved_113x58.png for all "saved" pages
* New image DolphinDone_80x58.png added
* Replaced dolphins on all scenes accroding to new UI specs
* New success dolphin image added
* Success scene image replaced
* Changed image and text for update initial scene
* Image and text adjusted for "Original restored" scene
* Removed old DolphinNice_96x59.png image
* New image for LFRFID scene
* Removed unused image
* New UI image added to assets
* Replaced warning dolphin on mf_classic write initial fail scene
* Removed old image
* Changed image on scenes to a new one
* New dolphin mafia image
* Replaced dolphin mafia image to a new one
* Removed DolphinMafia_115x62.png
* New check symbol on completed state for detect_reader
* Adjusted layout elements position
* Removed second switching to popup view in order to achieve control in support callbacks
In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol
* CardDetected event now also triggers on_event callback
* Now on AuthRequest we throw CardDetected custom event
* Added callback for read_on_event
* Now we show different screen while reading and unlocking
* Fixed missing asstes for some scenes
* Update DolphinMafia_119x62.png
* Adjusted all the scenes with DolphinMafia image
* Scenes with save image adjusted
* Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png
* All common dolphins moved to Dolphin folder
* Moved DolphinReadingSuccess_59x63.png to Dolphin folder
* Set proper led color for detect and read scenes
* Added new notification sequence for semi_success results
* Use new sequence for semi_success nfc reads
* Different events are now throwed depending on read result
* Added handling of incomplete event for ultralight cards
* Replaced image for iButton scene
* Updated API for f18
* Fixed issue with unlock retry sequence
* Fix after review
* Success notification replaced to semi success in case of incomplete mf classic reading
* New text for read scene
* New read result sound notification logic for mf classic cards
Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h
* Deliver event data via a callback
* Bundle event data together with event type
* Change DataExchange behaviour
* Adapt RPC debug app to new API
* Remove rogue output
* Add Doxygen comments to rpc_app.h
* Simplify rpc_app.c code
* Remove superflous parameter
* Do not allocate protobuf messages on the stack
* Fix GetError response
* Support for button indices
* Comment out shallow submodules
* Fix F18 api
* Fix logical error and add more debug output
* fbt: testing unshallow for protobuf
* github: lint&checks: unshallow prior to checks
* Fix a TODO
* github: do not unshallow the unshallowed
* fbt: assets: only attempt to unshallow if cannot describe
* Do not use the name when loading a signal by index (duh)
* Simplify loading infrared signals by name
* Sync with protobuf release
* Infrared: use compact furi_crash macros
Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Furi: remove direct FreeRTOS timers use
* Furi: eliminate FreeRTOS headers leak. What did it cost? Everything...
* SubGhz: proper public api for protocols. Format Sources.
* Furi: slightly less redundant declarations
* Desktop: proper types in printf
* Sync API Symbols
* Furi: add timer reset and fix dolphin service, fix unit tests
* Furi: proper timer restart method naming and correct behavior in timer stopped state.
---------
Co-authored-by: hedger <hedger@nanode.su>
"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring.
Starring:
- @gornekich - NFC refactoring project lead, architect, senior developer
- @gsurkov - architect, senior developer
- @RebornedBrain - senior developer
Supporting roles:
- @skotopes, @DrZlo13, @hedger - general architecture advisors, code review
- @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance
Special thanks:
@bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.