#include "desktop_settings.h" bool DESKTOP_SETTINGS_SAVE(DesktopSettings* x) { return saved_struct_save( DESKTOP_SETTINGS_PATH, x, sizeof(DesktopSettings), DESKTOP_SETTINGS_MAGIC, DESKTOP_SETTINGS_VER); } bool DESKTOP_SETTINGS_LOAD(DesktopSettings* x) { return saved_struct_load( DESKTOP_SETTINGS_PATH, x, sizeof(DesktopSettings), DESKTOP_SETTINGS_MAGIC, DESKTOP_SETTINGS_VER); }