#include #include #include #include #include #include #include #include "../desktop_i.h" #include "desktop_view_main.h" struct DesktopMainView { View* view; DesktopMainViewCallback callback; void* context; }; void desktop_main_set_callback( DesktopMainView* main_view, DesktopMainViewCallback callback, void* context) { furi_assert(main_view); furi_assert(callback); main_view->callback = callback; main_view->context = context; } View* desktop_main_get_view(DesktopMainView* main_view) { furi_assert(main_view); return main_view->view; } bool desktop_main_input_callback(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); DesktopMainView* main_view = context; if(event->type == InputTypeShort) { if(event->key == InputKeyOk) { main_view->callback(DesktopMainEventOpenMenu, main_view->context); } else if(event->key == InputKeyUp) { main_view->callback(DesktopMainEventOpenLockMenu, main_view->context); } else if(event->key == InputKeyDown) { main_view->callback(DesktopMainEventOpenArchive, main_view->context); } else if(event->key == InputKeyRight) { Loader* loader = furi_record_open(RECORD_LOADER); loader_start(loader, "Passport", NULL, NULL); furi_record_close(RECORD_LOADER); } else if(event->key == InputKeyLeft) { main_view->callback(DesktopMainEventOpenClock, main_view->context); } // Right key is handled by animation manager } else if(event->type == InputTypeLong) { if(event->key == InputKeyOk) { main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context); } else if(event->key == InputKeyUp) { main_view->callback(DesktopMainEventOpenFavoritePrimary, main_view->context); } else if(event->key == InputKeyDown) { main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context); } else if(event->key == InputKeyRight) { Loader* loader = furi_record_open(RECORD_LOADER); loader_start(loader, "Power", "about_battery", NULL); furi_record_close(RECORD_LOADER); } else if(event->key == InputKeyLeft) { main_view->callback(DesktopMainEventLock, main_view->context); } } if(event->key == InputKeyBack) { if(event->type == InputTypeLong) { main_view->callback(DesktopMainEventOpenPowerOff, main_view->context); } } return true; } DesktopMainView* desktop_main_alloc() { DesktopMainView* main_view = malloc(sizeof(DesktopMainView)); main_view->view = view_alloc(); view_set_context(main_view->view, main_view); view_set_input_callback(main_view->view, desktop_main_input_callback); return main_view; } void desktop_main_free(DesktopMainView* main_view) { furi_assert(main_view); view_free(main_view->view); free(main_view); }