/** * Module for interactive with Flipper Video Game Module (VGM) * @version Available with JS feature `vgm` * @module */ /** * @brief Get current VGM pitch, or undefined if VGM not present */ export declare function getPitch(): number | undefined; /** * @brief Get current VGM roll, or undefined if VGM not present */ export declare function getRoll(): number | undefined; /** * @brief Get current VGM yaw, or undefined if VGM not present */ export declare function getYaw(): number | undefined; /** * @brief Wait until yaw changed by specified amount * * Returns how much the yaw changed from initial value if it exceeded the * specified yaw angle, or returns 0 if it was not exceeded within the timeout * Or returns undefined if VGM is not present * * @param angle How much the yaw needs to change * @param timeout Maximum time in milliseconds to wait for specified yaw change, default 3000ms */ export declare function deltaYaw(angle: number, timeout?: number): number | undefined;