#include "../gpio_app_i.h" #include static I2CSfpState* i2c_sfp_state; void gpio_scene_i2c_sfp_ok_callback(InputType type, void* context) { furi_assert(context); GpioApp* app = context; if(type == InputTypeRelease) { notification_message(app->notifications, &sequence_set_green_255); gpio_i2c_sfp_run_once(i2c_sfp_state); notification_message(app->notifications, &sequence_reset_green); gpio_i2c_sfp_update_state(app->gpio_i2c_sfp, i2c_sfp_state); } } void gpio_scene_i2c_sfp_on_enter(void* context) { GpioApp* app = context; i2c_sfp_state = malloc(sizeof(I2CSfpState)); gpio_i2c_sfp_set_ok_callback(app->gpio_i2c_sfp, gpio_scene_i2c_sfp_ok_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewI2CSfp); } bool gpio_scene_i2c_sfp_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void gpio_scene_i2c_sfp_on_exit(void* context) { UNUSED(context); free(i2c_sfp_state); }