#pragma once #include "xtreme_settings_filename.h" #include #include #include #include #include #include #define MAX_PACK_NAME_LEN 32 #define XTREME_SETTINGS_VERSION (1) #define XTREME_SETTINGS_PATH INT_PATH(XTREME_SETTINGS_FILE_NAME) #define XTREME_SETTINGS_MAGIC (0x69) typedef struct { int32_t cycle_anims; bool unlock_anims; bool sfw_mode; char asset_pack[MAX_PACK_NAME_LEN]; BatteryStyle battery_style; uint16_t anim_speed; } XtremeSettings; XtremeSettings* XTREME_SETTINGS(); bool XTREME_SETTINGS_LOAD(); bool XTREME_SETTINGS_SAVE();