#pragma once #include #include #include #include #include #include #include #include "xtreme_settings.h" #include "scenes/xtreme_settings_scene.h" typedef struct { Gui* gui; SceneManager* scene_manager; ViewDispatcher* view_dispatcher; VariableItemList* var_item_list; } XtremeSettingsApp; typedef enum { XtremeSettingsAppViewVarItemList, } XtremeSettingsAppView;