#include "../subghz_i.h" #include "subghz/types.h" #include "../helpers/subghz_custom_event.h" #include #include #include #include void subghz_scene_signal_settings_text_input_callback(void* context) { furi_assert(context); SubGhz* subghz = context; view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneSignalSettings); } void subghz_scene_signal_settings_on_enter(void* context) { SubGhz* subghz = context; view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList); } bool subghz_scene_signal_settings_on_event(void* context, SceneManagerEvent event) { SubGhz* subghz = context; if(event.type == SceneManagerEventTypeBack) { scene_manager_previous_scene(subghz->scene_manager); return true; } else return false; } void subghz_scene_signal_settings_on_exit(void* context) { SubGhz* subghz = context; }