#include "canvas_extensions.h" void canvas_draw_dots(Canvas* const canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height, const uint8_t *dots) { for (uint8_t i = 0; i < width; i++) { for (uint8_t j = 0; j < height; j++) { if (dots[i + j * width]) { canvas_draw_dot(canvas, x + i, y + j); } } } }