#pragma once #include "xtreme_settings_filename.h" #include #include #include #include #include #define XTREME_SETTINGS_VERSION (1) #define XTREME_SETTINGS_PATH INT_PATH(XTREME_SETTINGS_FILE_NAME) #define XTREME_SETTINGS_MAGIC (0x69) typedef struct { int32_t cycle_anims; bool unlock_anims; // uint8_t sfw_mode; } XtremeSettings; XtremeSettings* XTREME_SETTINGS(); bool XTREME_SETTINGS_SAVE(); bool _XTREME_SETTINGS_LOAD(XtremeSettings* xtreme_settings); bool _XTREME_SETTINGS_SAVE(XtremeSettings* xtreme_settings);