#include "desktop_settings.h" #include "desktop_settings_filename.h" #include #include #define TAG "DesktopSettings" #define DESKTOP_SETTINGS_VER_10 (10) #define DESKTOP_SETTINGS_VER (11) #define DESKTOP_SETTINGS_PATH INT_PATH(DESKTOP_SETTINGS_FILE_NAME) #define DESKTOP_SETTINGS_MAGIC (0x17) typedef struct { uint8_t reserved[11]; DesktopSettings settings; } DesktopSettingsV10; // Actual size of DesktopSettings v10 static_assert(sizeof(DesktopSettingsV10) == 1044); void desktop_settings_load(DesktopSettings* settings) { furi_assert(settings); bool success = false; do { uint8_t version; if(!saved_struct_get_metadata(DESKTOP_SETTINGS_PATH, NULL, &version, NULL)) break; if(version == DESKTOP_SETTINGS_VER) { success = saved_struct_load( DESKTOP_SETTINGS_PATH, settings, sizeof(DesktopSettings), DESKTOP_SETTINGS_MAGIC, DESKTOP_SETTINGS_VER); } else if(version == DESKTOP_SETTINGS_VER_10) { DesktopSettingsV10* settings_v10 = malloc(sizeof(DesktopSettingsV10)); success = saved_struct_load( DESKTOP_SETTINGS_PATH, settings_v10, sizeof(DesktopSettingsV10), DESKTOP_SETTINGS_MAGIC, DESKTOP_SETTINGS_VER_10); if(success) { *settings = settings_v10->settings; } free(settings_v10); } } while(false); if(!success) { FURI_LOG_W(TAG, "Failed to load file, using defaults"); memset(settings, 0, sizeof(DesktopSettings)); desktop_settings_save(settings); } } void desktop_settings_save(const DesktopSettings* settings) { furi_assert(settings); const bool success = saved_struct_save( DESKTOP_SETTINGS_PATH, settings, sizeof(DesktopSettings), DESKTOP_SETTINGS_MAGIC, DESKTOP_SETTINGS_VER); if(!success) { FURI_LOG_E(TAG, "Failed to save file"); } }