#include "power_settings.h" bool SAVE_POWER_SETTINGS(uint32_t* x) { return saved_struct_save( POWER_SETTINGS_PATH, x, sizeof(uint32_t), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); } bool LOAD_POWER_SETTINGS(uint32_t* x) { return saved_struct_load( POWER_SETTINGS_PATH, x, sizeof(uint32_t), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); }