#include "power_settings_app.h" #include "../about/about.h" static bool power_settings_custom_event_callback(void* context, uint32_t event) { furi_assert(context); PowerSettingsApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool power_settings_back_event_callback(void* context) { furi_assert(context); PowerSettingsApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void power_settings_tick_event_callback(void* context) { furi_assert(context); PowerSettingsApp* app = context; scene_manager_handle_tick_event(app->scene_manager); } PowerSettingsApp* power_settings_app_alloc(uint32_t first_scene, ViewDispatcherType type) { PowerSettingsApp* app = malloc(sizeof(PowerSettingsApp)); app->about_battery = first_scene == PowerSettingsAppSceneBatteryInfo; // Records app->gui = furi_record_open(RECORD_GUI); app->power = furi_record_open(RECORD_POWER); //PubSub app->settings_events = power_get_settings_events_pubsub(app->power); // View dispatcher app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&power_settings_scene_handlers, app); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, power_settings_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, power_settings_back_event_callback); view_dispatcher_set_tick_event_callback( app->view_dispatcher, power_settings_tick_event_callback, 2000); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, type); if(type == ViewDispatcherTypeDesktop) { gui_set_hide_statusbar(app->gui, true); } // Views app->battery_info = battery_info_alloc(); view_dispatcher_add_view( app->view_dispatcher, PowerSettingsAppViewBatteryInfo, battery_info_get_view(app->battery_info)); app->submenu = submenu_alloc(); app->variable_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, PowerSettingsAppViewSubmenu, submenu_get_view(app->submenu)); app->dialog = dialog_ex_alloc(); view_dispatcher_add_view( app->view_dispatcher, PowerSettingsAppViewDialog, dialog_ex_get_view(app->dialog)); view_dispatcher_add_view( app->view_dispatcher, PowerSettingsAppViewVariableItemList, variable_item_list_get_view(app->variable_item_list)); // Set first scene scene_manager_next_scene(app->scene_manager, first_scene); return app; } void power_settings_app_free(PowerSettingsApp* app) { furi_assert(app); // Views view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewBatteryInfo); battery_info_free(app->battery_info); view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewSubmenu); submenu_free(app->submenu); view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewDialog); dialog_ex_free(app->dialog); view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewVariableItemList); variable_item_list_free(app->variable_item_list); // View dispatcher view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); // Records furi_record_close(RECORD_POWER); furi_record_close(RECORD_GUI); free(app); } int32_t power_settings_app(void* p) { uint32_t first_scene = PowerSettingsAppSceneStart; ViewDispatcherType type = ViewDispatcherTypeFullscreen; if(p && strlen(p)) { if(!strcmp(p, "off")) { first_scene = PowerSettingsAppScenePowerOff; type = ViewDispatcherTypeDesktop; } else if(!strcmp(p, "about_battery")) { first_scene = PowerSettingsAppSceneBatteryInfo; } } PowerSettingsApp* app = power_settings_app_alloc(first_scene, type); while(true) { view_dispatcher_run(app->view_dispatcher); if(app->battery_info->exit_to_about) { app->battery_info->exit_to_about = false; if(about_settings_app("about_battery")) { scene_manager_next_scene(app->scene_manager, first_scene); continue; } } break; } if(type == ViewDispatcherTypeDesktop) { gui_set_hide_statusbar(app->gui, false); } power_settings_app_free(app); return 0; }