#include "xtreme_assets.h" XtremeAssets* xtreme_assets = NULL; XtremeAssets* XTREME_ASSETS() { if (xtreme_assets == NULL) { XTREME_ASSETS_UPDATE(); } return xtreme_assets; } void XTREME_ASSETS_UPDATE() { if (xtreme_assets == NULL) { xtreme_assets = malloc(sizeof(XtremeAssets)); } XtremeSettings* xtreme_settings = XTREME_SETTINGS(); if (xtreme_settings->sfw_mode) { xtreme_assets->passport_happy = &I_passport_happy1_46x49_sfw; xtreme_assets->passport_okay = &I_passport_okay1_46x49_sfw; xtreme_assets->passport_angry = &I_passport_bad1_46x49_sfw; } else { xtreme_assets->passport_happy = &I_flipper; xtreme_assets->passport_okay = &I_flipper; xtreme_assets->passport_angry = &I_flipper; } }