#include "power_settings.h" #include "power_settings_filename.h" #include #include #define TAG "PowerSettings" #define POWER_SETTINGS_VER_0 (0) // OLD version number #define POWER_SETTINGS_VER (1) // NEW actual version nnumber #define POWER_SETTINGS_PATH INT_PATH(POWER_SETTINGS_FILE_NAME) #define POWER_SETTINGS_MAGIC (0x18) typedef struct { //inital set - empty } PowerSettingsV0; void power_settings_load(PowerSettings* settings) { furi_assert(settings); bool success = false; do { uint8_t version; if(!saved_struct_get_metadata(POWER_SETTINGS_PATH, NULL, &version, NULL)) break; if(version == POWER_SETTINGS_VER) { // if config actual version - load it directly success = saved_struct_load( POWER_SETTINGS_PATH, settings, sizeof(PowerSettings), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); } else if(version == POWER_SETTINGS_VER_0) { // if config previous version - load it and manual set new settings to inital value PowerSettingsV0* settings_v0 = malloc(sizeof(PowerSettingsV0)); success = saved_struct_load( POWER_SETTINGS_PATH, settings_v0, sizeof(PowerSettingsV0), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER_0); if(success) { settings->p_auto_poweroff_delay_ms = 0; } free(settings_v0); } } while(false); if(!success) { FURI_LOG_W(TAG, "Failed to load file, using defaults"); memset(settings, 0, sizeof(PowerSettings)); power_settings_save(settings); } } void power_settings_save(const PowerSettings* settings) { furi_assert(settings); const bool success = saved_struct_save( POWER_SETTINGS_PATH, settings, sizeof(PowerSettings), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); if(!success) { FURI_LOG_E(TAG, "Failed to save file"); } }