#pragma once #include #include typedef struct { Icon icon; uint32_t current_frame; bool loaded; } Slideshow; Slideshow* slideshow_alloc(); void slideshow_free(Slideshow* slideshow); bool slideshow_load(Slideshow* slideshow, const char* fspath); bool slideshow_is_loaded(Slideshow* slideshow); bool slideshow_is_one_page(Slideshow* slideshow); void slideshow_goback(Slideshow* slideshow); bool slideshow_advance(Slideshow* slideshow); void slideshow_draw(Slideshow* slideshow, Canvas* canvas, uint8_t x, uint8_t y);