#include "power_settings.h" #include "power_settings_filename.h" #include #include #define TAG "PowerSettings" #define POWER_SETTINGS_VER_1 (1) // Previous version number #define POWER_SETTINGS_VER (2) // New version number #define POWER_SETTINGS_PATH INT_PATH(POWER_SETTINGS_FILE_NAME) #define POWER_SETTINGS_MAGIC (0x18) typedef struct { uint32_t auto_poweroff_delay_ms; } PowerSettingsPrevious; void power_settings_load(PowerSettings* settings) { furi_assert(settings); bool success = false; do { uint8_t version; if(!saved_struct_get_metadata(POWER_SETTINGS_PATH, NULL, &version, NULL)) break; // if config actual version - load it directly if(version == POWER_SETTINGS_VER) { success = saved_struct_load( POWER_SETTINGS_PATH, settings, sizeof(PowerSettings), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); // if config previous version - load it and manual set new settings to inital value } else if(version == POWER_SETTINGS_VER_1) { PowerSettingsPrevious* settings_previous = malloc(sizeof(PowerSettingsPrevious)); success = saved_struct_load( POWER_SETTINGS_PATH, settings_previous, sizeof(PowerSettingsPrevious), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER_1); // new settings initialization if(success) { settings->charge_supress_percent = 0; } free(settings_previous); } } while(false); if(!success) { FURI_LOG_W(TAG, "Failed to load file, using defaults"); memset(settings, 0, sizeof(PowerSettings)); power_settings_save(settings); } } void power_settings_save(const PowerSettings* settings) { furi_assert(settings); const bool success = saved_struct_save( POWER_SETTINGS_PATH, settings, sizeof(PowerSettings), POWER_SETTINGS_MAGIC, POWER_SETTINGS_VER); if(!success) { FURI_LOG_E(TAG, "Failed to save file"); } }