#include "assets_icons.h" #include const uint8_t _I_Dino_0[] = { 0x01, 0x00, 0x3d, 0x00, 0x80, 0x7e, 0x20, 0xf0, 0x0f, 0xe4, 0x3e, 0x01, 0xec, 0x01, 0x08, 0x14, 0x80, 0x4b, 0x7c, 0x0a, 0x0f, 0xf2, 0x07, 0x01, 0x9f, 0x40, 0x30, 0x33, 0xf8, 0x07, 0x0f, 0xff, 0x00, 0xf3, 0xef, 0xe0, 0x1f, 0xf0, 0x40, 0x80, 0x8b, 0xfd, 0x1f, 0x0b, 0x08, 0x08, 0x7f, 0x01, 0xf1, 0xf8, 0x0c, 0x47, 0xc1, 0x06, 0x80, 0x58, 0x20, 0x90, 0x09, 0x00, 0x08, 0x6c, 0x10, 0xc8, 0x00, }; const uint8_t* const _I_Dino[] = {_I_Dino_0}; const uint8_t _I_DinoRun0_0[] = { 0x01, 0x00, 0x3b, 0x00, 0x80, 0x7e, 0x20, 0xf0, 0x0f, 0xe4, 0x3e, 0x01, 0xec, 0x01, 0x08, 0x14, 0x80, 0x4b, 0x7c, 0x0a, 0x0f, 0xf2, 0x07, 0x01, 0x9f, 0x40, 0x30, 0x33, 0xf8, 0x07, 0x0f, 0xff, 0x00, 0xf3, 0xef, 0xe0, 0x1f, 0xf0, 0x40, 0x80, 0x8b, 0xfd, 0x1f, 0x0b, 0x08, 0x08, 0x7f, 0x01, 0xf1, 0xf8, 0x0c, 0x47, 0xc1, 0x0c, 0x80, 0x58, 0x04, 0xa3, 0x20, 0x01, 0x08, 0x14, 0x80, }; const uint8_t* const _I_DinoRun0[] = {_I_DinoRun0_0}; const uint8_t _I_DinoRun1_0[] = { 0x01, 0x00, 0x3b, 0x00, 0x80, 0x7e, 0x20, 0xf0, 0x0f, 0xe4, 0x3e, 0x01, 0xec, 0x01, 0x08, 0x14, 0x80, 0x4b, 0x7c, 0x0a, 0x0f, 0xf2, 0x07, 0x01, 0x9f, 0x40, 0x30, 0x33, 0xf8, 0x07, 0x0f, 0xff, 0x00, 0xf3, 0xef, 0xe0, 0x1f, 0xf0, 0x40, 0x80, 0x8b, 0xfd, 0x1f, 0x0b, 0x08, 0x08, 0x7f, 0x01, 0xf1, 0xf8, 0x0c, 0x46, 0xc1, 0x06, 0x80, 0x70, 0x20, 0x82, 0x61, 0x01, 0x14, 0x32, 0x00, }; const uint8_t* const _I_DinoRun1[] = {_I_DinoRun1_0}; const uint8_t _I_HorizonLine0_0[] = { 0x01, 0x00, 0x9c, 0x00, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0, 0x0f, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0, 0x0f, 0x00, 0x78, 0x03, 0xc0, 0x17, 0xff, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x04, 0x96, 0xbc, 0x01, 0xe0, 0x0f, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0x78, 0x08, 0x18, 0x2e, 0xa0, 0xe0, 0x97, 0x8e, 0x09, 0x7a, 0x3c, 0x36, 0xf1, 0xa6, 0xf0, 0x08, 0x91, 0x20, 0x05, 0x88, 0x66, 0x01, 0x27, 0x80, 0x01, 0x95, 0x00, 0x23, 0x10, 0x60, 0x21, 0xc1, 0x20, 0x1e, 0x00, 0xfb, 0x40, 0x40, 0xeb, 0x0e, 0x02, 0xa5, 0x8a, 0x01, 0x38, 0x2d, 0x78, 0x03, 0xc9, 0x86, 0x00, 0x48, 0x40, 0x5b, 0x21, 0x80, 0x98, 0x0b, 0x91, 0x13, 0xe0, 0x48, 0x74, 0x9e, 0x1f, 0xaa, 0xe0, 0x1a, 0x7a, 0x00, 0xe0, 0x5c, 0xfe, 0x00, 0x66, 0x74, 0x00, 0x0e, 0x20, 0x03, 0x28, 0x7b, 0x55, 0x21, 0xe1, 0x27, 0x61, 0x08, 0x03, 0xd4, 0x50, 0x3a, 0x98, 0x78, 0xe0, 0xc0, 0x0f, 0x30, 0x26, 0x40, }; const uint8_t* const _I_HorizonLine0[] = {_I_HorizonLine0_0}; const uint8_t _I_HorizonLine1_0[] = { 0x01, 0x00, 0xc6, 0x00, 0x00, 0x7f, 0x02, 0x1e, 0x11, 0xf0, 0x07, 0x80, 0x17, 0x01, 0x1f, 0x01, 0x18, 0x03, 0xc0, 0x19, 0x60, 0x8c, 0x04, 0x7c, 0x01, 0xe7, 0x26, 0x88, 0x00, 0x8c, 0x01, 0xe0, 0x0c, 0x9c, 0x4c, 0x02, 0x3e, 0x00, 0xf0, 0x02, 0xdc, 0x2c, 0x00, 0x23, 0x00, 0x78, 0x03, 0x21, 0x9c, 0x00, 0x8f, 0x80, 0x3c, 0x00, 0xb1, 0x8c, 0x04, 0x06, 0x18, 0x02, 0x10, 0x96, 0x7f, 0xc0, 0x1d, 0x07, 0xc0, 0x00, 0xc6, 0x07, 0xf8, 0x0a, 0xf8, 0x03, 0xc0, 0x03, 0x0f, 0x1c, 0x8c, 0x1c, 0x79, 0xc6, 0xdf, 0x00, 0x1c, 0x1a, 0x18, 0x11, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0, 0x08, 0xfe, 0x1b, 0xc4, 0x01, 0xe0, 0x0f, 0x00, 0x78, 0x02, 0x70, 0x10, 0x30, 0x5d, 0x12, 0x22, 0x38, 0x25, 0xe8, 0xf0, 0xdb, 0xc6, 0x9b, 0xc0, 0x22, 0x44, 0x80, 0x16, 0x21, 0x98, 0x04, 0x9e, 0x00, 0x06, 0x54, 0x07, 0xa4, 0x81, 0x0e, 0x09, 0x00, 0xf0, 0x07, 0xda, 0x02, 0x07, 0x58, 0x70, 0x15, 0x2c, 0x50, 0x09, 0xc1, 0x6b, 0xc0, 0x1e, 0x4c, 0x30, 0x02, 0x42, 0x02, 0xd9, 0x0c, 0x04, 0xc0, 0x5c, 0x88, 0x9f, 0x02, 0x43, 0xa4, 0xf0, 0xfd, 0x57, 0x00, 0xd3, 0xd0, 0x07, 0x02, 0xe7, 0xf0, 0x03, 0x33, 0xa0, 0x00, 0x71, 0x00, 0x19, 0x43, 0xda, 0xa9, 0x0f, 0x09, 0x3b, 0x08, 0x40, 0x1e, 0xa2, 0x81, 0xd4, 0xc3, 0xc7, 0x06, 0x00, 0x79, 0x81, 0x32, 0x00, }; const uint8_t* const _I_HorizonLine1[] = {_I_HorizonLine1_0}; const Icon I_Dino = {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_Dino}; const Icon I_DinoRun0 = {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun0}; const Icon I_DinoRun1 = {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun1}; //const Icon I_HorizonLine0 = {.width=600,.height=12,.frame_count=1,.frame_rate=0,.frames=_I_HorizonLine0}; //const Icon I_HorizonLine1 = {.width=600,.height=12,.frame_count=1,.frame_rate=0,.frames=_I_HorizonLine1};