#include "chip8_app_i.h" #include static bool chip8_app_custom_event_callback(void* context, uint32_t event) { furi_assert(context); Chip8App* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool chip8_app_back_event_callback(void* context) { furi_assert(context); Chip8App* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void chip8_app_tick_event_callback(void* context) { furi_assert(context); Chip8App* app = context; scene_manager_handle_tick_event(app->scene_manager); } uint8_t** chip8_backup_screen_alloc() { FURI_LOG_I("chip8", "chip8_backup_screen_alloc start"); uint8_t** backup_screen = malloc(SCREEN_HEIGHT * sizeof(size_t)); for(int i = 0; i < SCREEN_HEIGHT; i++) { backup_screen[i] = malloc(SCREEN_WIDTH * sizeof(uint8_t)); for(int j = 0; j < SCREEN_WIDTH; j++) { backup_screen[i][j] = 0; } } FURI_LOG_I("chip8", "chip8_backup_screen_alloc end"); return backup_screen; } Chip8App* chip8_app_alloc() { Chip8App* app = malloc(sizeof(Chip8App)); app->gui = furi_record_open(RECORD_GUI); app->dialogs = furi_record_open(RECORD_DIALOGS); app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&chip8_scene_handlers, app); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_tick_event_callback( app->view_dispatcher, chip8_app_tick_event_callback, 100); view_dispatcher_set_custom_event_callback( app->view_dispatcher, chip8_app_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, chip8_app_back_event_callback); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); app->chip8_view = chip8_alloc(); app->backup_screen = chip8_backup_screen_alloc(); view_dispatcher_add_view(app->view_dispatcher, Chip8WorkView, chip8_get_view(app->chip8_view)); scene_manager_next_scene(app->scene_manager, Chip8FileSelectView); return app; } void chip8_app_free(Chip8App* app) { FURI_LOG_I("CHIP8", "chip8_app_free started"); furi_assert(app); view_dispatcher_remove_view(app->view_dispatcher, Chip8FileSelectView); view_dispatcher_remove_view(app->view_dispatcher, Chip8WorkView); chip8_free(app->chip8_view); view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); furi_record_close(RECORD_GUI); furi_record_close(RECORD_DIALOGS); free(app); } int32_t chip8_app(void* p) { Chip8App* chip8_app = chip8_app_alloc(); view_dispatcher_run(chip8_app->view_dispatcher); chip8_app_free(chip8_app); return 0; }