#pragma once #include "chip8_app.h" #include "scenes/chip8_scene.h" #include "chip8.h" #include #include #include #include #include #include #include "views/chip8_view.h" #define CHIP8_APP_PATH_FOLDER "/any/chip8" #define CHIP8_APP_EXTENSION ".ch8" struct Chip8App { Gui* gui; ViewDispatcher* view_dispatcher; SceneManager* scene_manager; DialogsApp* dialogs; string_t file_name; uint8_t** backup_screen; Chip8View* chip8_view; Chip8Emulator* chip8; }; typedef enum { Chip8FileSelectView, Chip8WorkView, } Chip8AppView;