#include "menu.h" #include #include #include #include struct Menu { View* view; }; typedef struct { const char* label; IconAnimation* icon; uint32_t index; MenuItemCallback callback; void* callback_context; } MenuItem; ARRAY_DEF(MenuItemArray, MenuItem, M_POD_OPLIST); #define M_OPL_MenuItemArray_t() ARRAY_OPLIST(MenuItemArray, M_POD_OPLIST) typedef struct { MenuItemArray_t items; size_t position; } MenuModel; static void menu_process_up(Menu* menu); static void menu_process_down(Menu* menu); static void menu_process_left(Menu* menu); static void menu_process_right(Menu* menu); static void menu_process_ok(Menu* menu); static void menu_draw_callback(Canvas* canvas, void* _model) { MenuModel* model = _model; canvas_clear(canvas); size_t position = model->position; size_t items_count = MenuItemArray_size(model->items); if(items_count) { MenuItem* item; FuriString* name = furi_string_alloc(); size_t shift_position; if(position < 2) { shift_position = 0; } else if(position >= items_count - 2 + (items_count % 2)) { shift_position = position - (position % 2) - 4; } else { shift_position = position - (position % 2) - 2; } canvas_set_font(canvas, FontSecondary); size_t item_i; size_t x_off, y_off; for(int i = 0; i < 6; i++) { item_i = shift_position + i; if(item_i >= items_count) break; item = MenuItemArray_get(model->items, item_i); x_off = (i / 2) * 43 + 1; y_off = (i % 2) * 32; if(item_i == position) { elements_slightly_rounded_box(canvas, 0 + x_off, 0 + y_off, 40, 30); canvas_set_color(canvas, ColorWhite); } if(item->icon) { canvas_draw_icon_animation(canvas, 13 + x_off, 3 + y_off, item->icon); } furi_string_set(name, item->label); elements_scrollable_text_line( canvas, 20 + x_off, 23 + y_off, 36, name, 0, false, true); if(item_i == position) { canvas_set_color(canvas, ColorBlack); } else { elements_frame(canvas, 0 + x_off, 0 + y_off, 40, 30); } } furi_string_free(name); } else { canvas_draw_str(canvas, 2, 32, "Empty"); elements_scrollbar(canvas, 0, 0); } } static bool menu_input_callback(InputEvent* event, void* context) { Menu* menu = context; bool consumed = false; if(event->type == InputTypeShort) { switch(event->key) { case InputKeyUp: consumed = true; menu_process_up(menu); break; case InputKeyDown: consumed = true; menu_process_down(menu); break; case InputKeyLeft: consumed = true; menu_process_left(menu); break; case InputKeyRight: consumed = true; menu_process_right(menu); break; case InputKeyOk: consumed = true; menu_process_ok(menu); break; default: break; } } else if(event->type == InputTypeRepeat) { switch(event->key) { case InputKeyUp: consumed = true; menu_process_up(menu); break; case InputKeyDown: consumed = true; menu_process_down(menu); break; case InputKeyLeft: consumed = true; menu_process_left(menu); break; case InputKeyRight: consumed = true; menu_process_right(menu); break; default: break; } } return consumed; } static void menu_enter(void* context) { Menu* menu = context; with_view_model( menu->view, MenuModel * model, { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_start(item->icon); } }, false); } static void menu_exit(void* context) { Menu* menu = context; with_view_model( menu->view, MenuModel * model, { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_stop(item->icon); } }, false); } Menu* menu_alloc() { Menu* menu = malloc(sizeof(Menu)); menu->view = view_alloc(menu->view); view_set_context(menu->view, menu); view_allocate_model(menu->view, ViewModelTypeLocking, sizeof(MenuModel)); view_set_draw_callback(menu->view, menu_draw_callback); view_set_input_callback(menu->view, menu_input_callback); view_set_enter_callback(menu->view, menu_enter); view_set_exit_callback(menu->view, menu_exit); with_view_model( menu->view, MenuModel * model, { MenuItemArray_init(model->items); model->position = 0; }, true); return menu; } void menu_free(Menu* menu) { furi_assert(menu); menu_reset(menu); view_free(menu->view); free(menu); } View* menu_get_view(Menu* menu) { furi_assert(menu); return (menu->view); } void menu_add_item( Menu* menu, const char* label, const Icon* icon, uint32_t index, MenuItemCallback callback, void* context) { furi_assert(menu); furi_assert(label); MenuItem* item = NULL; with_view_model( menu->view, MenuModel * model, { item = MenuItemArray_push_new(model->items); item->label = label; item->icon = icon ? icon_animation_alloc(icon) : icon_animation_alloc(&A_Plugins_14); view_tie_icon_animation(menu->view, item->icon); item->index = index; item->callback = callback; item->callback_context = context; }, true); } void menu_reset(Menu* menu) { furi_assert(menu); with_view_model( menu->view, MenuModel * model, { for M_EACH(item, model->items, MenuItemArray_t) { icon_animation_stop(item->icon); icon_animation_free(item->icon); } MenuItemArray_reset(model->items); model->position = 0; }, true); } void menu_set_selected_item(Menu* menu, uint32_t index) { with_view_model( menu->view, MenuModel * model, { if(index < MenuItemArray_size(model->items)) { model->position = index; } }, true); } static void menu_process_up(Menu* menu) { with_view_model( menu->view, MenuModel * model, { size_t count = MenuItemArray_size(model->items); if(!(model->position == count - 1 && count % 2)) { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_stop(item->icon); } if(model->position % 2) { model->position--; } else { model->position++; } item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_start(item->icon); } } }, true); } static void menu_process_down(Menu* menu) { with_view_model( menu->view, MenuModel * model, { size_t count = MenuItemArray_size(model->items); if(!(model->position == count - 1 && count % 2)) { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_stop(item->icon); } if(model->position % 2) { model->position--; } else { model->position++; } item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_start(item->icon); } } }, true); } static void menu_process_left(Menu* menu) { with_view_model( menu->view, MenuModel * model, { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_stop(item->icon); } size_t count = MenuItemArray_size(model->items); if(model->position < 2) { if(count % 2) { model->position = count - 1; } else { model->position = count - 1 + model->position % 2; } } else { model->position -= 2; } item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_start(item->icon); } }, true); } static void menu_process_right(Menu* menu) { with_view_model( menu->view, MenuModel * model, { MenuItem* item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_stop(item->icon); } size_t count = MenuItemArray_size(model->items); if(count % 2) { if(model->position == count - 1) { model->position = 0; } else if(model->position == count - 2) { model->position = count -1; } else { model->position += 2; } } else { model->position += 2; if(model->position >= count) { model->position = model->position % 2; } } item = MenuItemArray_get(model->items, model->position); if(item && item->icon) { icon_animation_start(item->icon); } }, true); } static void menu_process_ok(Menu* menu) { MenuItem* item = NULL; with_view_model( menu->view, MenuModel * model, { if(model->position < MenuItemArray_size(model->items)) { item = MenuItemArray_get(model->items, model->position); } }, true); if(item && item->callback) { item->callback(item->callback_context, item->index); } }