#include "bad_ble_app_i.h" #include #include #include #include #include #define BAD_BLE_SETTINGS_PATH BAD_BLE_APP_BASE_FOLDER "/.badble.settings" #define BAD_BLE_SETTINGS_FILE_TYPE "Flipper BadBLE Settings File" #define BAD_BLE_SETTINGS_VERSION 1 #define BAD_BLE_SETTINGS_DEFAULT_LAYOUT BAD_BLE_APP_PATH_LAYOUT_FOLDER "/en-US.kl" static bool bad_ble_app_custom_event_callback(void* context, uint32_t event) { furi_assert(context); BadBleApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool bad_ble_app_back_event_callback(void* context) { furi_assert(context); BadBleApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void bad_ble_app_tick_event_callback(void* context) { furi_assert(context); BadBleApp* app = context; scene_manager_handle_tick_event(app->scene_manager); } static void bad_ble_load_settings(BadBleApp* app) { Storage* storage = furi_record_open(RECORD_STORAGE); FlipperFormat* fff = flipper_format_file_alloc(storage); bool state = false; FuriString* temp_str = furi_string_alloc(); uint32_t version = 0; if(flipper_format_file_open_existing(fff, BAD_BLE_SETTINGS_PATH)) { do { if(!flipper_format_read_header(fff, temp_str, &version)) break; if((strcmp(furi_string_get_cstr(temp_str), BAD_BLE_SETTINGS_FILE_TYPE) != 0) || (version != BAD_BLE_SETTINGS_VERSION)) break; if(!flipper_format_read_string(fff, "layout", temp_str)) break; state = true; } while(0); } flipper_format_free(fff); furi_record_close(RECORD_STORAGE); if(state) { furi_string_set(app->keyboard_layout, temp_str); Storage* fs_api = furi_record_open(RECORD_STORAGE); FileInfo layout_file_info; FS_Error file_check_err = storage_common_stat( fs_api, furi_string_get_cstr(app->keyboard_layout), &layout_file_info); furi_record_close(RECORD_STORAGE); if((file_check_err != FSE_OK) || (layout_file_info.size != 256)) { furi_string_set(app->keyboard_layout, BAD_BLE_SETTINGS_DEFAULT_LAYOUT); } } else { furi_string_set(app->keyboard_layout, BAD_BLE_SETTINGS_DEFAULT_LAYOUT); } furi_string_free(temp_str); } static void bad_ble_save_settings(BadBleApp* app) { Storage* storage = furi_record_open(RECORD_STORAGE); FlipperFormat* fff = flipper_format_file_alloc(storage); if(flipper_format_file_open_always(fff, BAD_BLE_SETTINGS_PATH)) { do { if(!flipper_format_write_header_cstr( fff, BAD_BLE_SETTINGS_FILE_TYPE, BAD_BLE_SETTINGS_VERSION)) break; if(!flipper_format_write_string(fff, "layout", app->keyboard_layout)) break; } while(0); } flipper_format_free(fff); furi_record_close(RECORD_STORAGE); } BadBleApp* bad_ble_app_alloc(char* arg) { BadBleApp* app = malloc(sizeof(BadBleApp)); app->bad_ble_script = NULL; app->file_path = furi_string_alloc(); app->keyboard_layout = furi_string_alloc(); if(arg && strlen(arg)) { furi_string_set(app->file_path, arg); } bad_ble_load_settings(app); app->gui = furi_record_open(RECORD_GUI); app->notifications = furi_record_open(RECORD_NOTIFICATION); app->dialogs = furi_record_open(RECORD_DIALOGS); app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&bad_ble_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_tick_event_callback( app->view_dispatcher, bad_ble_app_tick_event_callback, 500); view_dispatcher_set_custom_event_callback( app->view_dispatcher, bad_ble_app_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, bad_ble_app_back_event_callback); // Custom Widget app->widget = widget_alloc(); view_dispatcher_add_view( app->view_dispatcher, BadBleAppViewWidget, widget_get_view(app->widget)); // Popup app->popup = popup_alloc(); view_dispatcher_add_view(app->view_dispatcher, BadBleAppViewPopup, popup_get_view(app->popup)); app->var_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, BadBleAppViewConfig, variable_item_list_get_view(app->var_item_list)); app->bad_ble_view = bad_ble_view_alloc(); view_dispatcher_add_view( app->view_dispatcher, BadBleAppViewWork, bad_ble_view_get_view(app->bad_ble_view)); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); if(!furi_string_empty(app->file_path)) { scene_manager_next_scene(app->scene_manager, BadBleSceneWork); } else { furi_string_set(app->file_path, BAD_BLE_APP_BASE_FOLDER); scene_manager_next_scene(app->scene_manager, BadBleSceneFileSelect); } return app; } void bad_ble_app_free(BadBleApp* app) { furi_assert(app); if(app->bad_ble_script) { bad_ble_script_close(app->bad_ble_script); app->bad_ble_script = NULL; } // Views view_dispatcher_remove_view(app->view_dispatcher, BadBleAppViewWork); bad_ble_view_free(app->bad_ble_view); // Custom Widget view_dispatcher_remove_view(app->view_dispatcher, BadBleAppViewWidget); widget_free(app->widget); // Popup view_dispatcher_remove_view(app->view_dispatcher, BadBleAppViewPopup); popup_free(app->popup); // Config menu view_dispatcher_remove_view(app->view_dispatcher, BadBleAppViewConfig); variable_item_list_free(app->var_item_list); // View dispatcher view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); // Close records furi_record_close(RECORD_GUI); furi_record_close(RECORD_NOTIFICATION); furi_record_close(RECORD_DIALOGS); bad_ble_save_settings(app); furi_string_free(app->file_path); furi_string_free(app->keyboard_layout); free(app); } int32_t bad_ble_app(void* p) { BadBleApp* bad_ble_app = bad_ble_app_alloc((char*)p); view_dispatcher_run(bad_ble_app->view_dispatcher); bad_ble_app_free(bad_ble_app); return 0; }