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23 lines
360 B
C
23 lines
360 B
C
#pragma once
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#include <gui/view_dispatcher.h>
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#include <gui/modules/variable_item_list.h>
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#include "scenes/_setup.h"
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enum {
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ViewMain,
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ViewVariableItemList,
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};
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typedef struct Attack Attack;
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typedef struct {
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Attack* attack;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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VariableItemList* variable_item_list;
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} Ctx;
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