Files
Momentum-Firmware/applications/external/esp_flasher/scenes/esp_flasher_scene.h
2023-07-17 16:46:04 +02:00

30 lines
920 B
C

#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) EspFlasherScene##id,
typedef enum {
#include "esp_flasher_scene_config.h"
EspFlasherSceneNum,
} EspFlasherScene;
#undef ADD_SCENE
extern const SceneManagerHandlers esp_flasher_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "esp_flasher_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "esp_flasher_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "esp_flasher_scene_config.h"
#undef ADD_SCENE