Files
Momentum-Firmware/applications/main/infrared/infrared_brute_force.c
sommermorgentraum 2f22fad58b Infrared: Add option to "Load from Library File" for Universal Remotes (#255)
* init

* comments

* remove trash

* remove code that mistakenly added from merging conflicts

* remove code that mistakenly added from merging conflicts

* format

* remove header that added during debugging

* ecit name

* Revert some whitespace changes to avoid future conflicts

* get_button_count()

* Use same index values

* Use common functions where possible

* Unroll long if into guard check

* Fix furi check failed due to inflated button index

* Show "assets" folders

* Load DB file only once and show loading animation

* Add bool for auto_detect_buttons

* Show error when tryingto load remote file as universal library

* Remove unnecessary includes

* Fix inputs

* more_devices -> from_file

* Consistency

* Remember last selected library file

* Update changelog

---------

Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
2024-10-12 02:08:20 +01:00

237 lines
8.0 KiB
C

#include "infrared_brute_force.h"
#include <stdlib.h>
#include <m-dict.h>
#include <flipper_format/flipper_format.h>
#include "infrared_signal.h"
#define TAG "InfraredBruteforce"
#define INFRARED_FILE_HEADER "IR signals file"
#define INFRARED_LIBRARY_HEADER "IR library file"
#define INFRARED_LIBRARY_VERSION (1)
typedef struct {
uint32_t index;
uint32_t count;
} InfraredBruteForceRecord;
DICT_DEF2(
InfraredBruteForceRecordDict,
FuriString*,
FURI_STRING_OPLIST,
InfraredBruteForceRecord,
M_POD_OPLIST);
struct InfraredBruteForce {
FlipperFormat* ff;
const char* db_filename;
FuriString* current_record_name;
InfraredSignal* current_signal;
InfraredBruteForceRecordDict_t records;
bool is_started;
};
InfraredBruteForce* infrared_brute_force_alloc(void) {
InfraredBruteForce* brute_force = malloc(sizeof(InfraredBruteForce));
brute_force->ff = NULL;
brute_force->db_filename = NULL;
brute_force->current_signal = NULL;
brute_force->is_started = false;
brute_force->current_record_name = furi_string_alloc();
InfraredBruteForceRecordDict_init(brute_force->records);
return brute_force;
}
void infrared_brute_force_free(InfraredBruteForce* brute_force) {
furi_assert(!brute_force->is_started);
InfraredBruteForceRecordDict_clear(brute_force->records);
furi_string_free(brute_force->current_record_name);
free(brute_force);
}
void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename) {
furi_assert(!brute_force->is_started);
brute_force->db_filename = db_filename;
}
InfraredErrorCode infrared_brute_force_calculate_messages(
InfraredBruteForce* brute_force,
bool auto_detect_buttons) {
furi_assert(!brute_force->is_started);
furi_assert(brute_force->db_filename);
InfraredErrorCode error = InfraredErrorCodeNone;
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* ff = flipper_format_buffered_file_alloc(storage);
FuriString* signal_name = furi_string_alloc();
InfraredSignal* signal = infrared_signal_alloc();
do {
if(!flipper_format_buffered_file_open_existing(ff, brute_force->db_filename)) {
error = InfraredErrorCodeFileOperationFailed;
break;
}
uint32_t version;
// Temporarily use signal_name to get header info
if(!flipper_format_read_header(ff, signal_name, &version)) {
error = InfraredErrorCodeFileOperationFailed;
break;
}
if(furi_string_equal(signal_name, INFRARED_FILE_HEADER)) {
FURI_LOG_E(TAG, "Remote file can't be loaded in this context");
error = InfraredErrorCodeWrongFileType;
break;
}
if(!furi_string_equal(signal_name, INFRARED_LIBRARY_HEADER)) {
error = InfraredErrorCodeWrongFileType;
FURI_LOG_E(TAG, "Filetype unknown");
break;
}
if(version != INFRARED_LIBRARY_VERSION) {
error = InfraredErrorCodeWrongFileVersion;
FURI_LOG_E(TAG, "Wrong file version");
break;
}
bool signals_valid = false;
uint32_t auto_detect_button_index = 0;
while(infrared_signal_read_name(ff, signal_name) == InfraredErrorCodeNone) {
error = infrared_signal_read_body(signal, ff);
signals_valid = (!INFRARED_ERROR_PRESENT(error)) && infrared_signal_is_valid(signal);
if(!signals_valid) break;
InfraredBruteForceRecord* record =
InfraredBruteForceRecordDict_get(brute_force->records, signal_name);
if(!record && auto_detect_buttons) {
infrared_brute_force_add_record(
brute_force, auto_detect_button_index++, furi_string_get_cstr(signal_name));
record = InfraredBruteForceRecordDict_get(brute_force->records, signal_name);
}
if(record) { //-V547
++(record->count);
}
}
if(!signals_valid) break;
} while(false);
infrared_signal_free(signal);
furi_string_free(signal_name);
flipper_format_free(ff);
furi_record_close(RECORD_STORAGE);
return error;
}
bool infrared_brute_force_start(
InfraredBruteForce* brute_force,
uint32_t index,
uint32_t* record_count) {
furi_assert(!brute_force->is_started);
bool success = false;
*record_count = 0;
InfraredBruteForceRecordDict_it_t it;
for(InfraredBruteForceRecordDict_it(it, brute_force->records);
!InfraredBruteForceRecordDict_end_p(it);
InfraredBruteForceRecordDict_next(it)) {
const InfraredBruteForceRecordDict_itref_t* record = InfraredBruteForceRecordDict_cref(it);
if(record->value.index == index) {
*record_count = record->value.count;
if(*record_count) {
furi_string_set(brute_force->current_record_name, record->key);
}
break;
}
}
if(*record_count) {
Storage* storage = furi_record_open(RECORD_STORAGE);
brute_force->ff = flipper_format_buffered_file_alloc(storage);
brute_force->current_signal = infrared_signal_alloc();
brute_force->is_started = true;
success =
flipper_format_buffered_file_open_existing(brute_force->ff, brute_force->db_filename);
if(!success) infrared_brute_force_stop(brute_force);
}
return success;
}
bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force) {
return brute_force->is_started;
}
void infrared_brute_force_stop(InfraredBruteForce* brute_force) {
furi_assert(brute_force->is_started);
furi_string_reset(brute_force->current_record_name);
infrared_signal_free(brute_force->current_signal);
flipper_format_free(brute_force->ff);
brute_force->current_signal = NULL;
brute_force->ff = NULL;
brute_force->is_started = false;
furi_record_close(RECORD_STORAGE);
}
bool infrared_brute_force_send_next(InfraredBruteForce* brute_force) {
furi_assert(brute_force->is_started);
const bool success = infrared_signal_search_by_name_and_read(
brute_force->current_signal,
brute_force->ff,
furi_string_get_cstr(brute_force->current_record_name)) ==
InfraredErrorCodeNone;
if(success) {
infrared_signal_transmit(brute_force->current_signal);
}
return success;
}
void infrared_brute_force_add_record(
InfraredBruteForce* brute_force,
uint32_t index,
const char* name) {
InfraredBruteForceRecord value = {.index = index, .count = 0};
FuriString* key;
key = furi_string_alloc_set(name);
InfraredBruteForceRecordDict_set_at(brute_force->records, key, value);
furi_string_free(key);
}
void infrared_brute_force_reset(InfraredBruteForce* brute_force) {
furi_assert(!brute_force->is_started);
InfraredBruteForceRecordDict_reset(brute_force->records);
}
size_t infrared_brute_force_get_button_count(const InfraredBruteForce* brute_force) {
size_t size = InfraredBruteForceRecordDict_size(brute_force->records);
return size;
}
const char*
infrared_brute_force_get_button_name(const InfraredBruteForce* brute_force, size_t index) {
if(index >= infrared_brute_force_get_button_count(brute_force)) {
return NULL;
}
InfraredBruteForceRecordDict_it_t it;
for(InfraredBruteForceRecordDict_it(it, brute_force->records);
!InfraredBruteForceRecordDict_end_p(it);
InfraredBruteForceRecordDict_next(it)) {
// Dict elements are unordered, they may be shuffled while adding elements, so the
// index used in add_record() may differ when iterating here, so we have to check
// the stored index not "position" index
const InfraredBruteForceRecordDict_itref_t* pair = InfraredBruteForceRecordDict_cref(it);
if(pair->value.index == index) {
const char* button_name = furi_string_get_cstr(pair->key);
return button_name;
}
}
return NULL; //just as fallback
}