Files
Momentum-Firmware/applications/settings/dolphin_passport/passport.c

130 lines
3.9 KiB
C

#include <furi.h>
#include <furi_hal_version.h>
#include <gui/gui.h>
#include <dolphin/dolphin.h>
#include <dolphin/helpers/dolphin_state.h>
#include <assets_icons.h>
#include <momentum/momentum.h>
typedef struct {
FuriSemaphore* semaphore;
DolphinStats* stats;
ViewPort* view_port;
bool progress_total;
} PassportContext;
static void input_callback(InputEvent* input, void* _ctx) {
PassportContext* ctx = _ctx;
if((input->type == InputTypeShort) && (input->key == InputKeyOk)) {
ctx->progress_total = !ctx->progress_total;
view_port_update(ctx->view_port);
}
if((input->type == InputTypeShort) && (input->key == InputKeyBack)) {
furi_semaphore_release(ctx->semaphore);
}
}
static void render_callback(Canvas* canvas, void* _ctx) {
PassportContext* ctx = _ctx;
DolphinStats* stats = ctx->stats;
char level_str[12];
char xp_str[12];
const char* mood_str = NULL;
const Icon* portrait = NULL;
if(stats->butthurt <= 4) {
portrait = &I_passport_happy_46x49;
mood_str = "Mood: Happy";
} else if(stats->butthurt <= 9) {
portrait = &I_passport_okay_46x49;
mood_str = "Mood: Okay";
} else {
portrait = &I_passport_bad_46x49;
mood_str = "Mood: Angry";
}
uint32_t xp_progress = 0;
uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter);
uint32_t xp_above_last_levelup = dolphin_state_xp_above_last_levelup(stats->icounter);
uint32_t xp_have = 0;
uint32_t xp_target = 0;
if(ctx->progress_total) {
xp_have = stats->icounter;
xp_target = DOLPHIN_LEVELS[DOLPHIN_LEVEL_COUNT - 1];
} else {
xp_have = xp_above_last_levelup;
xp_target = xp_to_levelup + xp_above_last_levelup;
}
if(stats->level == DOLPHIN_LEVEL_COUNT + 1) {
xp_progress = 0;
} else {
xp_progress = (xp_target - xp_have) * 64 / xp_target;
}
// multipass
canvas_draw_icon(canvas, 0, 0, &I_passport_128x64);
// portrait
furi_assert((stats->level > 0) && (stats->level <= DOLPHIN_LEVEL_COUNT + 1));
canvas_draw_icon(canvas, 11, 2, portrait);
const char* my_name = furi_hal_version_get_name_ptr();
snprintf(level_str, sizeof(level_str), "Level: %hu", stats->level);
canvas_draw_str(canvas, 59, 10, my_name ? my_name : "Unknown");
canvas_draw_str(canvas, 59, 22, mood_str);
canvas_draw_str(canvas, 59, 34, level_str);
if(stats->level == DOLPHIN_LEVEL_COUNT + 1) {
snprintf(xp_str, sizeof(xp_str), "Max Level!");
} else {
snprintf(xp_str, sizeof(xp_str), "%lu/%lu", xp_have, xp_target);
}
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str(canvas, 59, 42, xp_str);
canvas_set_font(canvas, FontSecondary);
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 123 - xp_progress, 45, xp_progress + (xp_progress > 0), 5);
canvas_set_color(canvas, ColorBlack);
}
int32_t passport_app(void* p) {
UNUSED(p);
FuriSemaphore* semaphore = furi_semaphore_alloc(1, 0);
furi_assert(semaphore);
ViewPort* view_port = view_port_alloc();
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
DolphinStats stats = dolphin_stats(dolphin);
PassportContext* ctx = malloc(sizeof(PassportContext));
ctx->stats = &stats;
ctx->view_port = view_port;
ctx->semaphore = semaphore;
ctx->progress_total = false;
furi_record_close(RECORD_DOLPHIN);
view_port_draw_callback_set(view_port, render_callback, ctx);
view_port_input_callback_set(view_port, input_callback, ctx);
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
view_port_update(view_port);
furi_check(furi_semaphore_acquire(semaphore, FuriWaitForever) == FuriStatusOk);
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_record_close(RECORD_GUI);
furi_semaphore_free(semaphore);
free(ctx);
return 0;
}