mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-11 06:09:08 -07:00
214 lines
6.3 KiB
C
214 lines
6.3 KiB
C
#include "uhf_app_i.h"
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char* convertToHexString(uint8_t* array, size_t length) {
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if(array == NULL || length == 0) {
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return " ";
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}
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FuriString* temp_str = furi_string_alloc();
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for(size_t i = 0; i < length; i++) {
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furi_string_cat_printf(temp_str, "%02X ", array[i]);
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}
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const char* furi_str = furi_string_get_cstr(temp_str);
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size_t str_len = strlen(furi_str);
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char* str = (char*)malloc(sizeof(char) * str_len);
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memcpy(str, furi_str, str_len);
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furi_string_free(temp_str);
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return str;
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}
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bool uhf_custom_event_callback(void* ctx, uint32_t event) {
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furi_assert(ctx);
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UHFApp* uhf_app = ctx;
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return scene_manager_handle_custom_event(uhf_app->scene_manager, event);
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}
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bool uhf_back_event_callback(void* ctx) {
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furi_assert(ctx);
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UHFApp* uhf_app = ctx;
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return scene_manager_handle_back_event(uhf_app->scene_manager);
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}
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void uhf_tick_event_callback(void* ctx) {
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furi_assert(ctx);
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UHFApp* uhf_app = ctx;
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scene_manager_handle_tick_event(uhf_app->scene_manager);
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}
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UHFApp* uhf_alloc() {
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UHFApp* uhf_app = (UHFApp*)malloc(sizeof(UHFApp));
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uhf_app->view_dispatcher = view_dispatcher_alloc();
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uhf_app->scene_manager = scene_manager_alloc(&uhf_scene_handlers, uhf_app);
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view_dispatcher_enable_queue(uhf_app->view_dispatcher);
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view_dispatcher_set_event_callback_context(uhf_app->view_dispatcher, uhf_app);
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view_dispatcher_set_custom_event_callback(uhf_app->view_dispatcher, uhf_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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uhf_app->view_dispatcher, uhf_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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uhf_app->view_dispatcher, uhf_tick_event_callback, 100);
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// Open GUI record
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uhf_app->gui = furi_record_open(RECORD_GUI);
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view_dispatcher_attach_to_gui(
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uhf_app->view_dispatcher, uhf_app->gui, ViewDispatcherTypeFullscreen);
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// Variable Item List
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uhf_app->variable_item_list = variable_item_list_alloc();
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//worker
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uhf_app->worker = uhf_worker_alloc();
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// device
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uhf_app->uhf_device = uhf_device_alloc();
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UHFTagWrapper* uhf_tag_wrapper = uhf_tag_wrapper_alloc();
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// // point tag object to worker
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uhf_app->worker->uhf_tag_wrapper = uhf_tag_wrapper;
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uhf_app->uhf_device->uhf_tag_wrapper = uhf_tag_wrapper;
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// Open Notification record
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uhf_app->notifications = furi_record_open(RECORD_NOTIFICATION);
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// Variable Item List
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uhf_app->variable_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher,
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UHFViewVariableItemList,
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variable_item_list_get_view(uhf_app->variable_item_list));
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// Submenu
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uhf_app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher, UHFViewMenu, submenu_get_view(uhf_app->submenu));
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// Popup
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uhf_app->popup = popup_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher, UHFViewPopup, popup_get_view(uhf_app->popup));
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// Loading
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uhf_app->loading = loading_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher, UHFViewLoading, loading_get_view(uhf_app->loading));
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// Text Input
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uhf_app->text_input = text_input_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher, UHFViewTextInput, text_input_get_view(uhf_app->text_input));
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// Custom Widget
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uhf_app->widget = widget_alloc();
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view_dispatcher_add_view(
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uhf_app->view_dispatcher, UHFViewWidget, widget_get_view(uhf_app->widget));
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return uhf_app;
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}
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void uhf_free(UHFApp* uhf_app) {
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furi_assert(uhf_app);
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// Submenu
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view_dispatcher_remove_view(uhf_app->view_dispatcher, UHFViewMenu);
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submenu_free(uhf_app->submenu);
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// Popup
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view_dispatcher_remove_view(uhf_app->view_dispatcher, UHFViewPopup);
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popup_free(uhf_app->popup);
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// Loading
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view_dispatcher_remove_view(uhf_app->view_dispatcher, UHFViewLoading);
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loading_free(uhf_app->loading);
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// TextInput
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view_dispatcher_remove_view(uhf_app->view_dispatcher, UHFViewTextInput);
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text_input_free(uhf_app->text_input);
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// Custom Widget
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view_dispatcher_remove_view(uhf_app->view_dispatcher, UHFViewWidget);
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widget_free(uhf_app->widget);
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// Tag
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uhf_tag_wrapper_free(uhf_app->worker->uhf_tag_wrapper);
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// Worker
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uhf_worker_stop(uhf_app->worker);
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uhf_worker_free(uhf_app->worker);
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// Device
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uhf_device_free(uhf_app->uhf_device);
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// View Dispatcher
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view_dispatcher_free(uhf_app->view_dispatcher);
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// Scene Manager
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scene_manager_free(uhf_app->scene_manager);
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// GUI
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furi_record_close(RECORD_GUI);
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uhf_app->gui = NULL;
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// Variable Item List
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variable_item_list_free(uhf_app->variable_item_list);
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// Notifications
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furi_record_close(RECORD_NOTIFICATION);
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uhf_app->notifications = NULL;
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free(uhf_app);
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}
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static const NotificationSequence uhf_sequence_blink_start_cyan = {
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&message_blink_start_10,
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&message_blink_set_color_cyan,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence uhf_sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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void uhf_blink_start(UHFApp* uhf_app) {
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notification_message(uhf_app->notifications, &uhf_sequence_blink_start_cyan);
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}
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void uhf_blink_stop(UHFApp* uhf_app) {
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notification_message(uhf_app->notifications, &uhf_sequence_blink_stop);
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}
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void uhf_show_loading_popup(void* ctx, bool show) {
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UHFApp* uhf_app = ctx;
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if(show) {
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// Raise timer priority so that animations can play
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furi_timer_set_thread_priority(FuriTimerThreadPriorityElevated);
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view_dispatcher_switch_to_view(uhf_app->view_dispatcher, UHFViewLoading);
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} else {
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// Restore default timer priority
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furi_timer_set_thread_priority(FuriTimerThreadPriorityNormal);
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}
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}
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int32_t uhf_app_main(void* ctx) {
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UNUSED(ctx);
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UHFApp* uhf_app = uhf_alloc();
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// enable 5v pin
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furi_hal_power_enable_otg();
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// init pin a2
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// furi_hal_gpio_init_simple(&gpio_ext_pa7, GpioModeOutputPushPull);
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furi_hal_uart_set_br(FuriHalUartIdUSART1, DEFAULT_BAUDRATE);
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scene_manager_next_scene(uhf_app->scene_manager, UHFSceneVerify);
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view_dispatcher_run(uhf_app->view_dispatcher);
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// disable 5v pin
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furi_hal_power_disable_otg();
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// furi_hal_gpio_disable_int_callback()
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// exit app
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uhf_free(uhf_app);
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return 0;
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} |