Files
Momentum-Firmware/applications/main/nfc/scenes/nfc_scene_save_success.c
RebornedBrain f07048d1b0 [FL-3902] NFC app now can launch MFKey32 (#4117)
* feat: app chaining

* add `launch_current_app_after_deferred`, remove `get_referring_application`

* fix naming

* new api

* fix f18

* Added new function which enqueues external app from nfc app

* Added path to MFKey32 app

* Button "Crack nonces in MFKey32" added to ReadMenu scene

* SaveConfirm scene adjusted to move to different scenes depending on state

* SaveSuccess scene now moves to different scenes depending on SaveConfirm scene state

* MfKeyComplete scene shows different text when MFKey.fap present on the device

* Now MfKeyClassic scene can run external app

* fix deferred launches after errors

Co-authored-by: Anna Antonenko <portasynthinca3@gmail.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: hedger <hedger@nanode.su>
2025-04-07 01:49:22 +04:00

68 lines
3.0 KiB
C

#include "../nfc_app_i.h"
void nfc_scene_save_success_popup_callback(void* context) {
NfcApp* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
}
void nfc_scene_save_success_on_enter(void* context) {
NfcApp* nfc = context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 36, 5, &I_DolphinSaved_92x58);
popup_set_header(popup, "Saved", 15, 19, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
NfcApp* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcCustomEventViewExit) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicKeys)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneMfClassicKeys);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSaveConfirm)) {
NfcSceneSaveConfirmState scene_state =
scene_manager_get_scene_state(nfc->scene_manager, NfcSceneSaveConfirm);
NfcScene scene = scene_state == NfcSceneSaveConfirmStateCrackNonces ?
NfcSceneMfClassicMfkeyComplete :
NfcSceneMfClassicDetectReader;
scene_manager_next_scene(nfc->scene_manager, scene);
consumed = true;
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneReadSuccess)) {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneFileSelect)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneFileSelect);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneSavedMenu);
} else {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
}
}
}
return consumed;
}
void nfc_scene_save_success_on_exit(void* context) {
NfcApp* nfc = context;
// Clear view
popup_reset(nfc->popup);
}